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Some fixes + draft newmove pingback logic (unfinished, not working)
[vchess.git]
/
client
/
src
/
variants
/
Upsidedown.js
diff --git
a/client/src/variants/Upsidedown.js
b/client/src/variants/Upsidedown.js
index
538fb4a
..
2260b67
100644
(file)
--- a/
client/src/variants/Upsidedown.js
+++ b/
client/src/variants/Upsidedown.js
@@
-20,9
+20,17
@@
export const VariantRules = class UpsidedownRules extends ChessRules {
);
}
);
}
- static GenRandInitFen() {
+ static GenRandInitFen(randomness) {
+ if (randomness == 0)
+ return "RNBQKBNR/PPPPPPPP/8/8/8/8/pppppppp/rnbqkbnr w 0";
+
let pieces = { w: new Array(8), b: new Array(8) };
for (let c of ["w", "b"]) {
let pieces = { w: new Array(8), b: new Array(8) };
for (let c of ["w", "b"]) {
+ if (c == 'b' && randomness == 1) {
+ pieces['b'] = pieces['w'];
+ break;
+ }
+
let positions = ArrayFun.range(8);
let randIndex = randInt(8);
let positions = ArrayFun.range(8);
let randIndex = randInt(8);