X-Git-Url: https://git.auder.net/variants/Checkered/style.css?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=7b42854d26d7e5d458cbd90948c6d5e38bf4ad58;hb=dcd68c4108412f45b8ce119ae80ce8f6e296800b;hp=547395dbf2111aea4e85766675db211c28fe9ffa;hpb=d18bfa126e918ecc13f2a70612b1cfda25e1e25a;p=vchess.git
diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue
index 547395db..7b42854d 100644
--- a/client/src/views/Hall.vue
+++ b/client/src/views/Hall.vue
@@ -7,8 +7,9 @@ main
h3#infoMessage.section
p(v-html="infoMessage")
input#modalNewgame.modal(type="checkbox")
- div(role="dialog" aria-labelledby="titleFenedit")
- .card.smallpad
+ div(role="dialog" data-checkbox="modalNewgame"
+ aria-labelledby="titleFenedit")
+ .card.smallpad(@keyup.enter="newChallenge")
label#closeNewgame.modal-close(for="modalNewgame")
fieldset
label(for="selectVariant") {{ st.tr["Variant"] }}
@@ -26,8 +27,8 @@ main
input#inputFen(type="text" v-model="newchallenge.fen")
button(@click="newChallenge") {{ st.tr["Send challenge"] }}
.row
- .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
- button(onClick="doClick('modalNewgame')") New game
+ .col-sm-12
+ button#newGame(onClick="doClick('modalNewgame')") New game
.row
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
.collapse
@@ -48,13 +49,13 @@ main
button(@click="pdisplay='players'") Players
button(@click="pdisplay='chat'") Chat
#players(v-show="pdisplay=='players'")
- h3 Online players
- .player(v-for="p in uniquePlayers" @click="tryChallenge(p)"
- :class="{anonymous: !!p.count}"
- )
- | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }}
+ p.text-center(v-for="p in uniquePlayers")
+ span(:class="{anonymous: !!p.count}")
+ | {{ (p.name || '@nonymous') + (!!p.count ? " ("+p.count+")" : "") }}
+ button.player-action(v-if="!p.count" @click="challOrWatch(p,$event)")
+ | {{ whatPlayerDoes(p) }}
#chat(v-show="pdisplay=='chat'")
- h3 Chat (TODO)
+ Chat(:players="[]")
input#gameSection(type="radio" aria-hidden="true" name="accordion")
label(for="gameSection" aria-hidden="true") Games
div
@@ -73,12 +74,14 @@ import { checkChallenge } from "@/data/challengeCheck";
import { ArrayFun } from "@/utils/array";
import { ajax } from "@/utils/ajax";
import { getRandString, shuffle } from "@/utils/alea";
+import Chat from "@/components/Chat.vue";
import GameList from "@/components/GameList.vue";
import ChallengeList from "@/components/ChallengeList.vue";
import { GameStorage } from "@/utils/gameStorage";
export default {
name: "my-hall",
components: {
+ Chat,
GameList,
ChallengeList,
},
@@ -90,7 +93,7 @@ export default {
gdisplay: "live",
games: [],
challenges: [],
- people: [], //(all) online players
+ people: {}, //people in main hall
infoMessage: "",
newchallenge: {
fen: "",
@@ -110,30 +113,34 @@ export default {
});
this.games.forEach(g => {
if (g.vname == "")
- g.vname = this.getVname(g.vid)
+ g.vname = this.getVname(g.vid);
});
},
},
computed: {
uniquePlayers: function() {
// Show e.g. "@nonymous (5)", and do nothing on click on anonymous
- let anonymous = {id:0, name:"@nonymous", count:0};
- let playerList = [];
- this.people.forEach(p => {
+ let anonymous = {name:"", count:0};
+ let playerList = {};
+ Object.values(this.people).forEach(p => {
if (p.id > 0)
- playerList.push(p);
+ {
+ // We don't count registered users connections: either they are here or not.
+ if (!playerList[p.id])
+ playerList[p.id] = {name: p.name};
+ }
else
anonymous.count++;
});
if (anonymous.count > 0)
- playerList.push(anonymous);
- return playerList;
+ playerList[0] = anonymous;
+ return Object.values(playerList);
},
},
created: function() {
// Always add myself to players' list
const my = this.st.user;
- this.people.push({sid:my.sid, id:my.id, name:my.name});
+ this.$set(this.people, my.sid, {id:my.id, name:my.name});
// Retrieve live challenge (not older than 30 minute) if any:
const chall = JSON.parse(localStorage.getItem("challenge") || "false");
if (!!chall)
@@ -217,25 +224,18 @@ export default {
// ==> Moves sent by connected remote player(s) if live game
let url = "/game/" + g.id;
if (g.type == "live")
- {
- const remotes = g.players.filter(p => this.people.some(pl => pl.sid == p.sid));
- const rIdx = (remotes.length == 1 ? 0 : Math.floor(Math.random()*2));
- url += "?rid=" + remotes[rIdx].sid;
- }
+ url += "?rid=" + g.rid;
this.$router.push(url);
},
- // TODO: ...filter(...)[0].name, one-line, just remove this function
getVname: function(vid) {
- const vIdx = this.st.variants.findIndex(v => v.id == vid);
- return vIdx >= 0 ? this.st.variants[vIdx].name : "";
- },
- getSid: function(pname) {
- const pIdx = this.people.findIndex(pl => pl.name == pname);
- return (pIdx === -1 ? null : this.people[pIdx].sid);
+ const variant = this.st.variants.find(v => v.id == vid);
+ // this.st.variants might be uninitialized (variant == null)
+ return (!!variant ? variant.name : "");
},
- getPname: function(sid) {
- const pIdx = this.people.findIndex(pl => pl.sid == sid);
- return (pIdx === -1 ? null : this.people[pIdx].name);
+ whatPlayerDoes: function(p) {
+ if (this.games.some(g => g.players.some(pl => pl.sid == p.sid)))
+ return "Playing";
+ return "Challenge"; //player is available
},
sendSomethingTo: function(to, code, obj, warnDisconnected) {
const doSend = (code, obj, sid) => {
@@ -249,7 +249,8 @@ export default {
if (!!to)
{
// Challenge with targeted players
- const targetSid = this.getSid(to);
+ const targetSid =
+ Object.keys(this.people).find(sid => this.people[sid].name == to);
if (!targetSid)
{
if (!!warnDisconnected)
@@ -261,9 +262,9 @@ export default {
else
{
// Open challenge: send to all connected players (except us)
- this.people.forEach(p => {
- if (p.sid != this.st.user.sid) //only sid is always set
- doSend(code, obj, p.sid);
+ Object.keys(this.people).forEach(sid => {
+ if (sid != this.st.user.sid)
+ doSend(code, obj, sid);
});
}
},
@@ -272,16 +273,20 @@ export default {
const data = JSON.parse(msg.data);
switch (data.code)
{
+ case "duplicate":
+ alert("Warning: duplicate 'offline' connection");
+ break;
// 0.2] Receive clients list (just socket IDs)
case "pollclients":
{
data.sockIds.forEach(sid => {
- this.people.push({sid:sid, id:0, name:""});
+ this.$set(this.people, sid, {id:0, name:""});
// Ask identity, challenges and game(s)
this.st.conn.send(JSON.stringify({code:"askidentity", target:sid}));
this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
- this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
});
+ // Also ask current games to all playing peers (TODO: some design issue)
+ this.st.conn.send(JSON.stringify({code:"askgames"}));
break;
}
case "askidentity":
@@ -289,12 +294,23 @@ export default {
// Request for identification: reply if I'm not anonymous
if (this.st.user.id > 0)
{
- this.st.conn.send(JSON.stringify(
- // people[0] instead of st.user to avoid sending email
- {code:"identity", user:this.people[0], target:data.from}));
+ this.st.conn.send(JSON.stringify({code:"identity",
+ user: {
+ // NOTE: decompose to avoid revealing email
+ name: this.st.user.name,
+ sid: this.st.user.sid,
+ id: this.st.user.id,
+ },
+ target:data.from}));
}
break;
}
+ case "identity":
+ {
+ this.$set(this.people, data.user.sid,
+ {id: data.user.id, name: data.user.name});
+ break;
+ }
case "askchallenge":
{
// Send my current live challenge (if any)
@@ -317,40 +333,13 @@ export default {
}
break;
}
- case "askgame":
- {
- // Send my current live game (if any)
- GameStorage.getCurrent((game) => {
- if (!!game)
- {
- const myGame =
- {
- // Minimal game informations:
- id: game.id,
- players: game.players.map(p => p.name),
- vid: game.vid,
- timeControl: game.timeControl,
- };
- this.st.conn.send(JSON.stringify({code:"game",
- game:myGame, target:data.from}));
- }
- });
- break;
- }
- case "identity":
- {
- const pIdx = this.people.findIndex(p => p.sid == data.user.sid);
- this.people[pIdx].id = data.user.id;
- this.people[pIdx].name = data.user.name;
- break;
- }
case "challenge":
{
// Receive challenge from some player (+sid)
let newChall = data.chall;
newChall.type = this.classifyObject(data.chall);
- const pIdx = this.people.findIndex(p => p.sid == data.from);
- newChall.from = this.people[pIdx]; //may be anonymous
+ newChall.from =
+ Object.assign({sid:data.from}, this.people[data.from]);
newChall.added = Date.now(); //TODO: this is reception timestamp, not creation
newChall.vname = this.getVname(newChall.vid);
this.challenges.push(newChall);
@@ -381,8 +370,8 @@ export default {
else
{
this.infoMessage = "New game started: " +
- "" +
- "#/game/" + data.gameInfo.gameId + "";
+ "" +
+ "#/game/" + data.gameInfo.id + "";
let modalBox = document.getElementById("modalInfo");
modalBox.checked = true;
setTimeout(() => { modalBox.checked = false; }, 3000);
@@ -391,7 +380,7 @@ export default {
}
case "refusechallenge":
{
- alert(this.getPname(data.from) + " declined your challenge");
+ alert(this.people[data.from].name + " declined your challenge");
ArrayFun.remove(this.challenges, c => c.id == data.cid);
break;
}
@@ -404,21 +393,21 @@ export default {
}
case "connect":
{
- this.people.push({name:"", id:0, sid:data.sid});
- this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid}));
- this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.sid}));
- this.st.conn.send(JSON.stringify({code:"askgame", target:data.sid}));
+ this.$set(this.people, data.from, {name:"", id:0});
+ this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from}));
+ this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.from}));
+ this.st.conn.send(JSON.stringify({code:"askgame", target:data.from}));
break;
}
case "disconnect":
{
- ArrayFun.remove(this.people, p => p.sid == data.sid);
+ this.$delete(this.people, data.from);
// Also remove all challenges sent by this player:
- ArrayFun.remove(this.challenges, c => c.from.sid == data.sid);
+ ArrayFun.remove(this.challenges, c => c.from.sid == data.from);
// And all live games where he plays and no other opponent is online
ArrayFun.remove(this.games, g =>
- g.type == "live" && (g.players.every(p => p.sid == data.sid
- || !this.people.some(pl => pl.sid == p.sid))), "all");
+ g.type == "live" && (g.players.every(p => p.sid == data.from
+ || !this.people[p.sid])), "all");
break;
}
}
@@ -430,10 +419,25 @@ export default {
this.newchallenge.to = player.name;
doClick("modalNewgame");
},
+ challOrWatch: function(p, e) {
+ switch (e.target.innerHTML)
+ {
+ case "Challenge":
+ this.tryChallenge(p);
+ break;
+ case "Playing":
+ // NOTE: this search for game was already done for rendering
+ this.showGame(this.games.find(
+ g => g.players.some(pl => pl.sid == p.sid)));
+ break;
+ };
+ },
newChallenge: async function() {
const vname = this.getVname(this.newchallenge.vid);
const vModule = await import("@/variants/" + vname + ".js");
window.V = vModule.VariantRules;
+ if (!!this.newchallenge.timeControl.match(/^[0-9]+$/))
+ this.newchallenge.timeControl += "+0"; //assume minutes, no increment
const error = checkChallenge(this.newchallenge);
if (!!error)
return alert(error);
@@ -450,9 +454,14 @@ export default {
// NOTE: vname and type are redundant (can be deduced from timeControl + vid)
chall.type = ctype;
chall.vname = vname;
- chall.from = this.people[0]; //avoid sending email
+ chall.from = { //decompose to avoid revealing email
+ sid: this.st.user.sid,
+ id: this.st.user.id,
+ name: this.st.user.name,
+ };
this.challenges.push(chall);
- localStorage.setItem("challenge", JSON.stringify(chall));
+ if (ctype == "live")
+ localStorage.setItem("challenge", JSON.stringify(chall));
document.getElementById("modalNewgame").checked = false;
};
const cIdx = this.challenges.findIndex(
@@ -503,7 +512,11 @@ export default {
}
if (c.accepted)
{
- c.seat = this.people[0]; //== this.st.user, avoid revealing email
+ c.seat = { //again, avoid c.seat = st.user to not reveal email
+ sid: this.st.user.sid,
+ id: this.st.user.id,
+ name: this.st.user.name,
+ };
this.launchGame(c);
}
else
@@ -515,7 +528,6 @@ export default {
}
else //my challenge
{
- localStorage.removeItem("challenge");
if (c.type == "corr")
{
ajax(
@@ -524,6 +536,8 @@ export default {
{id: c.id}
);
}
+ else //live
+ localStorage.removeItem("challenge");
}
// In (almost) all cases, the challenge is consumed:
ArrayFun.remove(this.challenges, ch => ch.id == c.id);
@@ -537,18 +551,18 @@ export default {
// These game informations will be sent to other players
const gameInfo =
{
- gameId: getRandString(),
+ id: getRandString(),
fen: c.fen || V.GenRandInitFen(),
players: shuffle([c.from, c.seat]), //white then black
vid: c.vid,
+ vname: c.vname, //theoretically vid is enough, but much easier with vname
timeControl: c.timeControl,
};
let target = c.from.sid; //may not be defined if corr + offline opp
if (!target)
{
- const opponent = this.people.find(p => p.id == c.from.id);
- if (!!opponent)
- target = opponent.sid
+ target = Object.keys(this.people).find(sid =>
+ this.people[sid].id == c.from.id);
}
const tryNotifyOpponent = () => {
if (!!target) //opponent is online
@@ -569,19 +583,28 @@ export default {
"POST",
{gameInfo: gameInfo, cid: c.id}, //cid useful to delete challenge
response => {
- gameInfo.gameId = response.gameId;
+ gameInfo.id = response.gameId;
tryNotifyOpponent();
this.$router.push("/game/" + response.gameId);
}
);
}
+ // Send game info to everyone except opponent (and me)
+ this.st.conn.send(JSON.stringify({code:"game",
+ game: { //minimal game info:
+ id: gameInfo.id,
+ players: gameInfo.players.map(p => p.name),
+ vid: gameInfo.vid,
+ timeControl: gameInfo.timeControl,
+ },
+ oppsid: target}));
},
// NOTE: for live games only (corr games start on the server)
startNewGame: function(gameInfo) {
const game = Object.assign({}, gameInfo, {
// (other) Game infos: constant
fenStart: gameInfo.fen,
- created: Date.now(),
+ added: Date.now(),
// Game state (including FEN): will be updated
moves: [],
clocks: [-1, -1], //-1 = unstarted
@@ -591,12 +614,22 @@ export default {
GameStorage.add(game);
if (this.st.settings.sound >= 1)
new Audio("/sounds/newgame.mp3").play().catch(err => {});
- this.$router.push("/game/" + gameInfo.gameId);
+ this.$router.push("/game/" + gameInfo.id);
},
},
};