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Slightly improve rules 'end of game' sections
[vchess.git]
/
client
/
src
/
translations
/
rules
/
Dark
/
en.pug
diff --git
a/client/src/translations/rules/Dark/en.pug
b/client/src/translations/rules/Dark/en.pug
index
21ef856
..
a94269d
100644
(file)
--- a/
client/src/translations/rules/Dark/en.pug
+++ b/
client/src/translations/rules/Dark/en.pug
@@
-15,6
+15,8
@@
figure.diagram-container
| fen:8/8/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR - w 8,7,b6-h6,a5,c5,g5:
figcaption Standard initial position after 1.e4 d5
| fen:8/8/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR - w 8,7,b6-h6,a5,c5,g5:
figcaption Standard initial position after 1.e4 d5
+p Win by capturing the enemy king (no checks, no stalemate).
+
p.
Choose your move carefully, based on what you can infer from the
opponent's past moves. Counting material is important.
p.
Choose your move carefully, based on what you can infer from the
opponent's past moves. Counting material is important.
@@
-26,10
+28,6
@@
p.
described earlier. Moreover, it is very basic and clearly less
challenging that a human. But it may be a fun start :)
described earlier. Moreover, it is very basic and clearly less
challenging that a human. But it may be a fun start :)
-h3 End of the game
-
-p Win by capturing the enemy king (no checks, no stalemate).
-
h3 More information
p
h3 More information
p