button(v-show="gameInProgress" @click="stopGame")
| Stop game
.section-content(v-show="display=='rules'" v-html="content")
- ComputerGame(v-show="display=='computer'"
- :fen="fen" :mode="mode" :vname="variant.name"
+ ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
@computer-think="gameInProgress=false" @game-over="stopGame")
</template>
data: function() {
return {
st: store.state,
- variant: {id: 0, name: "_unknown"}, //...yet
content: "",
display: "rules",
- mode: "versus",
gameInProgress: false,
+ // variables passed to ComputerGame:
+ vname: "_unknown",
+ mode: "versus",
fen: "",
};
},
+ computed: {
+ gameInfo: function() {
+ return {
+ fen: this.fen,
+ mode: this.mode,
+ vname: this.vname,
+ };
+ },
+ },
watch: {
"$route": function(newRoute) {
this.tryChangeVariant(newRoute.params["vname"]);
tryChangeVariant: async function(vname) {
if (!vname || vname == "_unknown")
return;
- if (this.st.variants.length > 0)
- {
- const idxOfVar = this.st.variants.findIndex(e => e.name == vname);
- this.variant = this.st.variants[idxOfVar];
- }
- else
- this.variant.name = vname;
+ this.vname = vname;
const vModule = await import("@/variants/" + vname + ".js");
window.V = vModule.VariantRules;
// Method to replace diagrams in loaded HTML