| 1 | // AJAX methods to get, create, update or delete a challenge |
| 2 | |
| 3 | let router = require("express").Router(); |
| 4 | const access = require("../utils/access"); |
| 5 | const ChallengeModel = require("../models/Challenge"); |
| 6 | const UserModel = require("../models/User"); //for name check |
| 7 | |
| 8 | router.get("/challenges", (req,res) => { |
| 9 | ChallengeModel.getByUser(req.query["uid"], (err,challenges) => { |
| 10 | res.json(err || {challenges:challenges}); |
| 11 | }); |
| 12 | }); |
| 13 | |
| 14 | router.post("/challenges", access.logged, access.ajax, (req,res) => { |
| 15 | const error = ChallengeModel.checkChallenge(req.body.chall); |
| 16 | if (!!error) |
| 17 | return res.json({errmsg:error}); |
| 18 | const challenge = |
| 19 | { |
| 20 | fen: req.body.chall.fen, |
| 21 | timeControl: req.body.chall.timeControl, |
| 22 | vid: req.body.chall.vid, |
| 23 | uid: req.userId, |
| 24 | nbPlayers: req.body.chall.to.length, |
| 25 | }; |
| 26 | ChallengeModel.create(challenge, (err,lastId) => { |
| 27 | if (!!err) |
| 28 | return res.json(err); |
| 29 | if (!!req.body.chall.to[0]) |
| 30 | { |
| 31 | UserModel.getByName(req.body.chall.to, (err,users) => { |
| 32 | if (!!err) |
| 33 | return res.json(err); |
| 34 | if (users.length < req.body.chall.to.length) |
| 35 | return res.json({errmsg: "Typo in player(s) name(s)"}); |
| 36 | ChallengeModel.initializeWillPlay( |
| 37 | users.map(u => u.id), |
| 38 | lastId["rowid"], |
| 39 | (err) => { |
| 40 | if (!!err) |
| 41 | return res.json(err); |
| 42 | res.json({cid: lastId["rowid"]}); |
| 43 | } |
| 44 | ); |
| 45 | }); |
| 46 | } |
| 47 | else |
| 48 | res.json({cid: lastId["rowid"]}); |
| 49 | }); |
| 50 | }); |
| 51 | |
| 52 | // Nothing to do if challenge is refused (just removal) |
| 53 | router.put("/challenges", access.logged, access.ajax, (req,res) => { |
| 54 | switch (req.body.action) |
| 55 | { |
| 56 | case "withdraw": |
| 57 | // turn WillPlay to false (TODO?) |
| 58 | break; |
| 59 | case "accept": |
| 60 | // turn WillPlay to true; if then challenge is full, launch game |
| 61 | ChallengeModel.getSeatCount(req.body.id, (scount) => { |
| 62 | if (scount == 1) |
| 63 | launchGame(req.body.id, req.userId); |
| 64 | else |
| 65 | ChallengeModel.setSeat(req.body.id, req.userId); |
| 66 | }) |
| 67 | break; |
| 68 | } |
| 69 | res.json({}); |
| 70 | }); |
| 71 | |
| 72 | function launchGame(cid, uid) |
| 73 | { |
| 74 | // TODO: gather challenge infos + WillPlay |
| 75 | // Then create game, and remove challenge + WillPlay |
| 76 | } |
| 77 | |
| 78 | //// index |
| 79 | //router.get("/challenges", access.logged, access.ajax, (req,res) => { |
| 80 | // if (req.query["uid"] != req.user._id) |
| 81 | // return res.json({errmsg: "Not your challenges"}); |
| 82 | // let uid = ObjectID(req.query["uid"]); |
| 83 | // ChallengeModel.getByPlayer(uid, (err, challengeArray) => { |
| 84 | // res.json(err || {challenges: challengeArray}); |
| 85 | // }); |
| 86 | //}); |
| 87 | // |
| 88 | //function createChallenge(vid, from, to, res) |
| 89 | //{ |
| 90 | // ChallengeModel.create(vid, from, to, (err, chall) => { |
| 91 | // res.json(err || { |
| 92 | // // A challenge can be sent using only name, thus 'to' is returned |
| 93 | // to: chall.to, |
| 94 | // cid: chall._id |
| 95 | // }); |
| 96 | // }); |
| 97 | //} |
| 98 | |
| 99 | router.delete("/challenges", access.logged, access.ajax, (req,res) => { |
| 100 | const cid = req.query.id; |
| 101 | ChallengeModel.remove(cid, req.userId, err => { |
| 102 | res.json(err || {}); |
| 103 | }); |
| 104 | }); |
| 105 | |
| 106 | module.exports = router; |