Commit | Line | Data |
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8d7e2786 BA |
1 | var router = require("express").Router(); |
2 | var UserModel = require("../models/User"); | |
3 | var GameModel = require('../models/Game'); | |
4 | var VariantModel = require('../models/Variant'); | |
5 | var ObjectId = require("bson-objectid"); | |
6 | var access = require("../utils/access"); | |
7 | ||
8 | // Notify about a game (start, new move) | |
9 | function tryNotify(uid, gid, vname, subject) | |
10 | { | |
11 | UserModel.getOne("id", uid, (err,user) => { | |
12 | if (!!err && user.notify) | |
13 | { | |
14 | maild.send({ | |
15 | from: params.mailFrom, | |
16 | to: user.email, | |
17 | subject: subject, | |
18 | body: params.siteURL + "?v=" + vname + "&g=" + gid | |
19 | }, err => { | |
20 | // TODO: log error somewhere. | |
21 | }); | |
22 | } | |
23 | )}; | |
24 | } | |
25 | ||
26 | // From variant page, start game between player 0 and 1 | |
27 | router.post("/games", access.logged, access.ajax, (req,res) => { | |
28 | let variant = JSON.parse(req.body.variant); | |
29 | let players = JSON.parse(req.body.players); | |
30 | if (!players.includes(req.user._id.toString())) //TODO: should also check challenge... | |
31 | return res.json({errmsg: "Cannot start someone else's game"}); | |
32 | let fen = req.body.fen; | |
33 | // Randomly shuffle colors white/black | |
34 | if (Math.random() < 0.5) | |
35 | players = [players[1],players[0]]; | |
36 | GameModel.create( | |
37 | ObjectId(variant._id), [ObjectId(players[0]),ObjectId(players[1])], fen, | |
38 | (err,game) => { | |
39 | access.checkRequest(res, err, game, "Cannot create game", () => { | |
40 | if (!!req.body.offlineOpp) | |
41 | UserModel.tryNotify(ObjectId(req.body.offlineOpp), game._id, variant.name, "New game"); | |
42 | game.movesLength = game.moves.length; //no need for all moves here | |
43 | delete game["moves"]; | |
44 | res.json({game: game}); | |
45 | }); | |
46 | } | |
47 | ); | |
48 | }); | |
49 | ||
50 | // game page | |
51 | router.get("/games", access.ajax, (req,res) => { | |
52 | let gameID = req.query["gid"]; | |
53 | GameModel.getById(ObjectId(gameID), (err,game) => { | |
54 | access.checkRequest(res, err, game, "Game not found", () => { | |
55 | res.json({game: game}); | |
56 | }); | |
57 | }); | |
58 | }); | |
59 | ||
60 | router.put("/games", access.logged, access.ajax, (req,res) => { | |
61 | let gid = ObjectId(req.body.gid); | |
62 | let result = req.body.result; | |
63 | // NOTE: only game-level life update is "gameover" | |
64 | GameModel.gameOver(gid, result, ObjectId(req.user._id), (err,game) => { | |
65 | access.checkRequest(res, err, game, "Cannot find game", () => { | |
66 | res.json({}); | |
67 | }); | |
68 | }); | |
69 | }); | |
70 | ||
71 | // variant page | |
72 | router.get("/gamesbyvariant", access.logged, access.ajax, (req,res) => { | |
73 | if (req.query["uid"] != req.user._id) | |
74 | return res.json({errmsg: "Not your games"}); | |
75 | let uid = ObjectId(req.query["uid"]); | |
76 | let vid = ObjectId(req.query["vid"]); | |
77 | GameModel.getByVariant(uid, vid, (err,gameArray) => { | |
78 | // NOTE: res.json already stringify, no need to do it manually | |
79 | res.json(err || {games: gameArray}); | |
80 | }); | |
81 | }); | |
82 | ||
83 | // For index: only moves count + myColor | |
84 | router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => { | |
85 | if (req.query["uid"] != req.user._id) | |
86 | return res.json({errmsg: "Not your games"}); | |
87 | let uid = ObjectId(req.query["uid"]); | |
88 | GameModel.getByPlayer(uid, (err,games) => { | |
89 | res.json(err || {games: games}); | |
90 | }); | |
91 | }); | |
92 | ||
8d7e2786 | 93 | // TODO: if newmove fail, takeback in GUI // TODO: check move structure |
fd08ab2c | 94 | // TODO: for corr games, move should contain an optional "message" field ("corr chat" !) |
8d7e2786 BA |
95 | router.post("/moves", access.logged, access.ajax, (req,res) => { |
96 | let gid = ObjectId(req.body.gid); | |
97 | let fen = req.body.fen; | |
98 | let vname = req.body.vname; //defined only if !!offlineOpp | |
99 | // NOTE: storing the moves encoded lead to double stringify --> error at parsing | |
100 | let move = JSON.parse(req.body.move); | |
101 | GameModel.addMove(gid, move, fen, req._user._id, (err,game) => { | |
102 | access.checkRequest(res, err, game, "Cannot find game", () => { | |
103 | if (!!req.body.offlineOpp) | |
104 | UserModel.tryNotify(ObjectId(req.body.offlineOpp), gid, vname, "New move"); | |
105 | res.json({}); | |
106 | }); | |
107 | }); | |
108 | }); | |
109 | ||
8d7e2786 | 110 | module.exports = router; |