Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
910d631b BA |
3 | input#modalChat.modal( |
4 | type="checkbox" | |
5 | @click="resetChatColor()" | |
6 | ) | |
7 | div#chatWrap( | |
8 | role="dialog" | |
9 | data-checkbox="modalChat" | |
10 | ) | |
a1c48034 BA |
11 | #chat.card |
12 | label.modal-close(for="modalChat") | |
ed06d9e9 | 13 | #participants |
ac8f441c | 14 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
910d631b BA |
15 | span( |
16 | v-for="p in Object.values(people)" | |
efdfb4c7 | 17 | v-if="p.name" |
910d631b | 18 | ) |
ed06d9e9 | 19 | | {{ p.name }} |
efdfb4c7 | 20 | span.anonymous(v-if="Object.values(people).some(p => !p.name && p.id === 0)") |
ed06d9e9 | 21 | | + @nonymous |
910d631b BA |
22 | Chat( |
23 | :players="game.players" | |
24 | :pastChats="game.chats" | |
25 | :newChat="newChat" | |
26 | @mychat="processChat" | |
db1f1f9a | 27 | @chatcleared="clearChat" |
910d631b | 28 | ) |
7aa548e7 | 29 | .row |
050ae3b5 | 30 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
2f258c37 BA |
31 | span.variant-cadence {{ game.cadence }} |
32 | span.variant-name {{ game.vname }} | |
910d631b | 33 | button#chatBtn(onClick="window.doClick('modalChat')") Chat |
4f518610 | 34 | #actions(v-if="game.score=='*'") |
910d631b BA |
35 | button( |
36 | @click="clickDraw()" | |
37 | :class="{['draw-' + drawOffer]: true}" | |
38 | ) | |
602d6bef | 39 | | {{ st.tr["Draw"] }} |
910d631b BA |
40 | button( |
41 | v-if="!!game.mycolor" | |
42 | @click="abortGame()" | |
43 | ) | |
44 | | {{ st.tr["Abort"] }} | |
45 | button( | |
46 | v-if="!!game.mycolor" | |
47 | @click="resign()" | |
48 | ) | |
49 | | {{ st.tr["Resign"] }} | |
050ae3b5 BA |
50 | #playersInfo |
51 | p | |
5bcc9b31 BA |
52 | span.name(:class="{connected: isConnected(0)}") |
53 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
54 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
55 | span.split-names - | |
5bcc9b31 BA |
56 | span.name(:class="{connected: isConnected(1)}") |
57 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 58 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
910d631b | 59 | BaseGame( |
8477e53d | 60 | ref="basegame" |
910d631b | 61 | :game="game" |
910d631b BA |
62 | @newmove="processMove" |
63 | @gameover="gameOver" | |
64 | ) | |
a6088c90 BA |
65 | </template> |
66 | ||
67 | <script> | |
46284a2f | 68 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 69 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 70 | import { store } from "@/store"; |
967a2686 | 71 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 72 | import { ppt } from "@/utils/datetime"; |
23ecf008 | 73 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 74 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 75 | import { getRandString } from "@/utils/alea"; |
dcd68c41 | 76 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb BA |
77 | import { getFullNotation } from "@/utils/notation"; |
78 | import { playMove, getFilteredMove } from "@/utils/playUndo"; | |
77c50966 | 79 | import { getScoreMessage } from "@/utils/scoring"; |
1611a25f | 80 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 81 | import params from "@/parameters"; |
a6088c90 | 82 | export default { |
6808d7a1 | 83 | name: "my-game", |
a6088c90 BA |
84 | components: { |
85 | BaseGame, | |
6808d7a1 | 86 | Chat |
a6088c90 | 87 | }, |
f7121527 | 88 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
89 | data: function() { |
90 | return { | |
91 | st: store.state, | |
6808d7a1 | 92 | gameRef: { |
1611a25f | 93 | // rid = remote (socket) ID |
4b0384fa BA |
94 | id: "", |
95 | rid: "" | |
96 | }, | |
6808d7a1 | 97 | game: { |
1611a25f | 98 | // Passed to BaseGame |
6808d7a1 | 99 | players: [{ name: "" }, { name: "" }], |
9a3049f3 | 100 | chats: [], |
6808d7a1 | 101 | rendered: false |
a0c41e7e | 102 | }, |
809ba2aa | 103 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 104 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
105 | drawOffer: "", |
106 | people: {}, //players + observers | |
1611a25f | 107 | onMygames: [], //opponents (or me) on "MyGames" page |
760adbce | 108 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 109 | repeat: {}, //detect position repetition |
ac8f441c | 110 | newChat: "", |
8418f0d7 | 111 | conn: null, |
f9c36b2d BA |
112 | roomInitialized: false, |
113 | // If newmove has wrong index: ask fullgame again: | |
dcff8e82 | 114 | gameIsLoading: false, |
f9c36b2d BA |
115 | // If asklastate got no reply, ask again: |
116 | gotLastate: false, | |
e5c1d0fb | 117 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
118 | // If newmove got no pingback, send again: |
119 | opponentGotMove: false, | |
51d87b52 BA |
120 | connexionString: "", |
121 | // Related to (killing of) self multi-connects: | |
122 | newConnect: {}, | |
6808d7a1 | 123 | killed: {} |
a6088c90 BA |
124 | }; |
125 | }, | |
126 | watch: { | |
6808d7a1 | 127 | $route: function(to) { |
5f131484 BA |
128 | this.gameRef.id = to.params["id"]; |
129 | this.gameRef.rid = to.query["rid"]; | |
130 | this.loadGame(); | |
6808d7a1 | 131 | } |
92a523d1 | 132 | }, |
71468011 | 133 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 134 | created: function() { |
5f131484 BA |
135 | // Always add myself to players' list |
136 | const my = this.st.user; | |
6808d7a1 | 137 | this.$set(this.people, my.sid, { id: my.id, name: my.name }); |
dc284d90 BA |
138 | this.gameRef.id = this.$route.params["id"]; |
139 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
8418f0d7 | 140 | // Initialize connection |
6808d7a1 BA |
141 | this.connexionString = |
142 | params.socketUrl + | |
143 | "/?sid=" + | |
144 | this.st.user.sid + | |
145 | "&tmpId=" + | |
146 | getRandString() + | |
147 | "&page=" + | |
148 | encodeURIComponent(this.$route.path); | |
51d87b52 | 149 | this.conn = new WebSocket(this.connexionString); |
8418f0d7 | 150 | this.conn.onmessage = this.socketMessageListener; |
51d87b52 | 151 | this.conn.onclose = this.socketCloseListener; |
760adbce | 152 | // Socket init required before loading remote game: |
6808d7a1 BA |
153 | const socketInit = callback => { |
154 | if (!!this.conn && this.conn.readyState == 1) | |
8477e53d | 155 | // 1 == OPEN state |
760adbce | 156 | callback(); |
1611a25f | 157 | else |
8477e53d | 158 | // Socket not ready yet (initial loading) |
7f36b53a BA |
159 | // NOTE: it's important to call callback without arguments, |
160 | // otherwise first arg is Websocket object and loadGame fails. | |
1611a25f | 161 | this.conn.onopen = () => callback(); |
760adbce | 162 | }; |
6808d7a1 | 163 | if (!this.gameRef.rid) |
8477e53d | 164 | // Game stored locally or on server |
760adbce | 165 | this.loadGame(null, () => socketInit(this.roomInit)); |
1611a25f | 166 | else |
8477e53d | 167 | // Game stored remotely: need socket to retrieve it |
760adbce BA |
168 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. |
169 | // --> It will be given when receiving "fullgame" socket event. | |
760adbce | 170 | socketInit(this.loadGame); |
cdb34c93 | 171 | }, |
dcd68c41 | 172 | mounted: function() { |
6808d7a1 BA |
173 | document |
174 | .getElementById("chatWrap") | |
175 | .addEventListener("click", processModalClick); | |
dcd68c41 | 176 | }, |
8418f0d7 | 177 | beforeDestroy: function() { |
71468011 | 178 | this.send("disconnect"); |
8418f0d7 | 179 | }, |
cdb34c93 | 180 | methods: { |
760adbce | 181 | roomInit: function() { |
f9c36b2d BA |
182 | if (!this.roomInitialized) { |
183 | // Notify the room only now that I connected, because | |
184 | // messages might be lost otherwise (if game loading is slow) | |
185 | this.send("connect"); | |
186 | this.send("pollclients"); | |
187 | // We may ask fullgame several times if some moves are lost, | |
188 | // but room should be init only once: | |
189 | this.roomInitialized = true; | |
190 | } | |
71468011 BA |
191 | }, |
192 | send: function(code, obj) { | |
f9c36b2d | 193 | if (!!this.conn) |
6808d7a1 | 194 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 195 | }, |
050ae3b5 | 196 | isConnected: function(index) { |
29ced362 BA |
197 | const player = this.game.players[index]; |
198 | // Is it me ? | |
199 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) | |
050ae3b5 | 200 | return true; |
29ced362 | 201 | // Try to find a match in people: |
6808d7a1 | 202 | return ( |
1611a25f BA |
203 | ( |
204 | player.sid && | |
205 | Object.keys(this.people).some(sid => sid == player.sid) | |
206 | ) | |
207 | || | |
208 | ( | |
209 | player.uid && | |
210 | Object.values(this.people).some(p => p.id == player.uid) | |
211 | ) | |
6808d7a1 | 212 | ); |
050ae3b5 | 213 | }, |
db1f1f9a BA |
214 | resetChatColor: function() { |
215 | // TODO: this is called twice, once on opening an once on closing | |
216 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
217 | }, | |
218 | processChat: function(chat) { | |
219 | this.send("newchat", { data: chat }); | |
220 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
221 | if (this.game.type == "corr" && this.st.user.id > 0) | |
222 | GameStorage.update(this.gameRef.id, { chat: chat }); | |
223 | }, | |
224 | clearChat: function() { | |
225 | // Nothing more to do if game is live (chats not recorded) | |
23ecf008 | 226 | if (this.game.type == "corr") { |
f9c36b2d | 227 | if (!!this.game.mycolor) |
23ecf008 | 228 | ajax("/chats", "DELETE", {gid: this.game.id}); |
dcff8e82 | 229 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
230 | } |
231 | }, | |
1611a25f BA |
232 | // Notify turn after a new move (to opponent and me on MyGames page) |
233 | notifyTurn: function(sid) { | |
234 | const player = this.people[sid]; | |
235 | const colorIdx = this.game.players.findIndex( | |
236 | p => p.sid == sid || p.id == player.id); | |
237 | const color = ["w","b"][colorIdx]; | |
dcff8e82 | 238 | const movesCount = this.game.moves.length; |
1611a25f | 239 | const yourTurn = |
dcff8e82 BA |
240 | (color == "w" && movesCount % 2 == 0) || |
241 | (color == "b" && movesCount % 2 == 1); | |
1611a25f BA |
242 | this.send("turnchange", { target: sid, yourTurn: yourTurn }); |
243 | }, | |
d6f08e56 BA |
244 | askGameAgain: function() { |
245 | this.gameIsLoading = true; | |
246 | if (!this.gameRef.rid) | |
247 | // This is my game: just reload. | |
248 | this.loadGame(); | |
249 | else { | |
250 | // Just ask fullgame again (once!), this is much simpler. | |
251 | // If this fails, the user could just reload page :/ | |
252 | let self = this; | |
253 | (function askIfPeerConnected() { | |
254 | if (!!self.people[self.gameRef.rid]) | |
255 | self.send("askfullgame", { target: self.gameRef.rid }); | |
256 | else setTimeout(askIfPeerConnected, 1000); | |
257 | })(); | |
258 | } | |
259 | }, | |
cdb34c93 | 260 | socketMessageListener: function(msg) { |
6808d7a1 | 261 | if (!this.conn) return; |
a6088c90 | 262 | const data = JSON.parse(msg.data); |
6808d7a1 | 263 | switch (data.code) { |
5f131484 | 264 | case "pollclients": |
5f131484 | 265 | data.sockIds.forEach(sid => { |
dcff8e82 | 266 | if (sid != this.st.user.sid) |
6808d7a1 | 267 | this.send("askidentity", { target: sid }); |
5f131484 BA |
268 | }); |
269 | break; | |
71468011 | 270 | case "connect": |
efdfb4c7 | 271 | if (!this.people[data.from]) { |
51d87b52 | 272 | this.newConnect[data.from] = true; //for self multi-connects tests |
6808d7a1 | 273 | this.send("askidentity", { target: data.from }); |
51d87b52 | 274 | } |
71468011 BA |
275 | break; |
276 | case "disconnect": | |
277 | this.$delete(this.people, data.from); | |
278 | break; | |
efdfb4c7 | 279 | case "mconnect": { |
1611a25f BA |
280 | // TODO: from MyGames page : send mconnect message with the list of gid (live and corr) |
281 | // Either me (another tab) or opponent | |
282 | const sid = data.from; | |
283 | if (!this.onMygames.some(s => s == sid)) | |
284 | { | |
285 | this.onMygames.push(sid); | |
286 | this.notifyTurn(sid); //TODO: this may require server ID (so, notify after receiving identity) | |
287 | } | |
288 | break; | |
289 | if (!this.people[sid]) | |
290 | this.send("askidentity", { target: sid }); | |
291 | } | |
292 | case "mdisconnect": | |
293 | ArrayFun.remove(this.onMygames, sid => sid == data.from); | |
294 | break; | |
51d87b52 BA |
295 | case "killed": |
296 | // I logged in elsewhere: | |
51d87b52 | 297 | this.conn = null; |
09d37571 | 298 | alert(this.st.tr["New connexion detected: tab now offline"]); |
51d87b52 | 299 | break; |
6808d7a1 | 300 | case "askidentity": { |
efdfb4c7 | 301 | // Request for identification |
51d87b52 BA |
302 | const me = { |
303 | // Decompose to avoid revealing email | |
304 | name: this.st.user.name, | |
305 | sid: this.st.user.sid, | |
6808d7a1 | 306 | id: this.st.user.id |
51d87b52 | 307 | }; |
6808d7a1 | 308 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 309 | break; |
51d87b52 | 310 | } |
6808d7a1 | 311 | case "identity": { |
71468011 | 312 | const user = data.data; |
efdfb4c7 | 313 | this.$set(this.people, user.sid, { name: user.name, id: user.id }); |
f9c36b2d BA |
314 | // If I multi-connect, kill current connexion if no mark (I'm older) |
315 | if (this.newConnect[user.sid]) { | |
6808d7a1 | 316 | if ( |
6808d7a1 BA |
317 | user.id > 0 && |
318 | user.id == this.st.user.id && | |
f9c36b2d BA |
319 | user.sid != this.st.user.sid && |
320 | !this.killed[this.st.user.sid] | |
6808d7a1 | 321 | ) { |
6808d7a1 | 322 | this.send("killme", { sid: this.st.user.sid }); |
51d87b52 | 323 | this.killed[this.st.user.sid] = true; |
51d87b52 | 324 | } |
f9c36b2d | 325 | delete this.newConnect[user.sid]; |
a0c41e7e | 326 | } |
dcff8e82 BA |
327 | if (!this.killed[this.st.user.sid]) { |
328 | // Ask potentially missed last state, if opponent and I play | |
329 | if ( | |
330 | !!this.game.mycolor && | |
331 | this.game.type == "live" && | |
332 | this.game.score == "*" && | |
333 | this.game.players.some(p => p.sid == user.sid) | |
334 | ) { | |
335 | let self = this; | |
336 | (function askLastate() { | |
337 | self.send("asklastate", { target: user.sid }); | |
338 | setTimeout( | |
339 | () => { | |
340 | // Ask until we got a reply (or opponent disconnect): | |
341 | if (!self.gotLastate && !!self.people[user.sid]) | |
342 | askLastate(); | |
343 | }, | |
344 | 750 | |
345 | ); | |
346 | })(); | |
347 | } | |
348 | } | |
a0c41e7e | 349 | break; |
71468011 BA |
350 | } |
351 | case "askgame": | |
352 | // Send current (live) game if not asked by any of the players | |
6808d7a1 BA |
353 | if ( |
354 | this.game.type == "live" && | |
355 | this.game.players.every(p => p.sid != data.from[0]) | |
356 | ) { | |
71468011 BA |
357 | const myGame = { |
358 | id: this.game.id, | |
359 | fen: this.game.fen, | |
360 | players: this.game.players, | |
361 | vid: this.game.vid, | |
362 | cadence: this.game.cadence, | |
363 | score: this.game.score, | |
6808d7a1 | 364 | rid: this.st.user.sid //useful in Hall if I'm an observer |
71468011 | 365 | }; |
6808d7a1 | 366 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
367 | } |
368 | break; | |
369 | case "askfullgame": | |
6808d7a1 | 370 | this.send("fullgame", { data: this.game, target: data.from }); |
71468011 BA |
371 | break; |
372 | case "fullgame": | |
373 | // Callback "roomInit" to poll clients only after game is loaded | |
dcff8e82 | 374 | this.loadGame(data.data, this.roomInit); |
71468011 | 375 | break; |
a0c41e7e | 376 | case "asklastate": |
dcff8e82 | 377 | // Sending informative last state if I played a move or score != "*" |
6808d7a1 BA |
378 | if ( |
379 | (this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) || | |
380 | this.game.score != "*" || | |
381 | this.drawOffer == "sent" | |
382 | ) { | |
f41ce580 | 383 | // Send our "last state" informations to opponent |
411d23cd | 384 | const L = this.game.moves.length; |
6808d7a1 | 385 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); |
71468011 | 386 | const myLastate = { |
6808d7a1 | 387 | lastMove: L > 0 ? this.game.moves[L - 1] : undefined, |
dcff8e82 | 388 | addTime: L > 0 ? this.game.addTimes[L - 1] : undefined, |
71468011 BA |
389 | // Since we played a move (or abort or resign), |
390 | // only drawOffer=="sent" is possible | |
391 | drawSent: this.drawOffer == "sent", | |
26f3a887 | 392 | score: this.game.score, |
71468011 | 393 | movesCount: L, |
6808d7a1 | 394 | initime: this.game.initime[1 - myIdx] //relevant only if I played |
5fd5fb22 | 395 | }; |
6808d7a1 | 396 | this.send("lastate", { data: myLastate, target: data.from }); |
dcff8e82 BA |
397 | } else { |
398 | this.send("lastate", { data: {nothing: true}, target: data.from }); | |
5fd5fb22 | 399 | } |
c6788ecf | 400 | break; |
dcff8e82 BA |
401 | case "lastate": { |
402 | // Got opponent infos about last move | |
403 | this.gotLastate = true; | |
404 | if (!data.data.nothing) { | |
405 | this.lastate = data.data; | |
406 | if (this.game.rendered) | |
407 | // Game is rendered (Board component) | |
408 | this.processLastate(); | |
409 | // Else: will be processed when game is ready | |
410 | } | |
71468011 | 411 | break; |
dcff8e82 | 412 | } |
6808d7a1 | 413 | case "newmove": { |
dcff8e82 BA |
414 | const movePlus = data.data; |
415 | const movesCount = this.game.moves.length; | |
416 | if (movePlus.index > movesCount) { | |
417 | // This can only happen if I'm an observer and missed a move. | |
d6f08e56 BA |
418 | this.gotMoveIdx = movePlus.index; |
419 | if (!this.gameIsLoading) this.askGameAgain(); | |
420 | } | |
421 | else { | |
f9c36b2d | 422 | if ( |
dcff8e82 BA |
423 | movePlus.index < movesCount || |
424 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
425 | ) { |
426 | // Opponent re-send but we already have the move: | |
427 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 428 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 429 | } else { |
dcff8e82 BA |
430 | this.gotMoveIdx = movePlus.index; |
431 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f9c36b2d BA |
432 | if (!receiveMyMove && !!this.game.mycolor) |
433 | // Notify opponent that I got the move: | |
dcff8e82 BA |
434 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
435 | if (movePlus.cancelDrawOffer) { | |
f9c36b2d BA |
436 | // Opponent refuses draw |
437 | this.drawOffer = ""; | |
438 | // NOTE for corr games: drawOffer reset by player in turn | |
439 | if ( | |
440 | this.game.type == "live" && | |
441 | !!this.game.mycolor && | |
442 | !receiveMyMove | |
443 | ) { | |
444 | GameStorage.update(this.gameRef.id, { drawOffer: "" }); | |
445 | } | |
446 | } | |
447 | this.$refs["basegame"].play( | |
dcff8e82 | 448 | movePlus.move, |
f9c36b2d BA |
449 | "received", |
450 | null, | |
451 | { | |
dcff8e82 | 452 | addTime: movePlus.addTime, |
f9c36b2d BA |
453 | receiveMyMove: receiveMyMove |
454 | } | |
455 | ); | |
456 | } | |
633959bf | 457 | } |
a6088c90 | 458 | break; |
71468011 | 459 | } |
f9c36b2d BA |
460 | case "gotmove": { |
461 | this.opponentGotMove = true; | |
462 | break; | |
463 | } | |
93d1d7a7 | 464 | case "resign": |
8477e53d BA |
465 | const score = data.side == "b" ? "1-0" : "0-1"; |
466 | const side = data.side == "w" ? "White" : "Black"; | |
467 | this.gameOver(score, side + " surrender"); | |
93d1d7a7 | 468 | break; |
93d1d7a7 | 469 | case "abort": |
8477e53d | 470 | this.gameOver("?", "Stop"); |
93d1d7a7 | 471 | break; |
2cc10cdb | 472 | case "draw": |
71468011 | 473 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
474 | break; |
475 | case "drawoffer": | |
41c80bb6 BA |
476 | // NOTE: observers don't know who offered draw |
477 | this.drawOffer = "received"; | |
6d9f4315 | 478 | break; |
71468011 | 479 | case "newchat": |
bd76b456 | 480 | this.newChat = data.data; |
71468011 | 481 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 482 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 BA |
483 | break; |
484 | } | |
cdb34c93 | 485 | }, |
51d87b52 BA |
486 | socketCloseListener: function() { |
487 | this.conn = new WebSocket(this.connexionString); | |
6808d7a1 BA |
488 | this.conn.addEventListener("message", this.socketMessageListener); |
489 | this.conn.addEventListener("close", this.socketCloseListener); | |
51d87b52 | 490 | }, |
760adbce BA |
491 | // lastate was received, but maybe game wasn't ready yet: |
492 | processLastate: function() { | |
493 | const data = this.lastate; | |
494 | this.lastate = undefined; //security... | |
495 | const L = this.game.moves.length; | |
6808d7a1 | 496 | if (data.movesCount > L) { |
760adbce | 497 | // Just got last move from him |
8477e53d | 498 | this.$refs["basegame"].play( |
dcff8e82 | 499 | data.lastMove, |
e71161fb BA |
500 | "received", |
501 | null, | |
dcff8e82 BA |
502 | {addTime: data.addTime, initime: data.initime} |
503 | ); | |
a0c41e7e | 504 | } |
6808d7a1 BA |
505 | if (data.drawSent) this.drawOffer = "received"; |
506 | if (data.score != "*") { | |
a0c41e7e | 507 | this.drawOffer = ""; |
6808d7a1 | 508 | if (this.game.score == "*") this.gameOver(data.score); |
760adbce BA |
509 | } |
510 | }, | |
dcd68c41 | 511 | clickDraw: function() { |
6808d7a1 BA |
512 | if (!this.game.mycolor) return; //I'm just spectator |
513 | if (["received", "threerep"].includes(this.drawOffer)) { | |
514 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
515 | const message = | |
516 | this.drawOffer == "received" | |
517 | ? "Mutual agreement" | |
518 | : "Three repetitions"; | |
519 | this.send("draw", { data: message }); | |
77c50966 | 520 | this.gameOver("1/2", message); |
6808d7a1 | 521 | } else if (this.drawOffer == "") { |
e71161fb | 522 | // No effect if drawOffer == "sent" |
f9c36b2d | 523 | if (!!this.game.mycolor != this.vr.turn) { |
6808d7a1 | 524 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 525 | return; |
6808d7a1 BA |
526 | } |
527 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 528 | this.drawOffer = "sent"; |
71468011 | 529 | this.send("drawoffer"); |
6808d7a1 | 530 | GameStorage.update(this.gameRef.id, { drawOffer: this.game.mycolor }); |
a6088c90 BA |
531 | } |
532 | }, | |
7f3484bd | 533 | abortGame: function() { |
6808d7a1 | 534 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) return; |
8477e53d | 535 | this.gameOver("?", "Stop"); |
71468011 | 536 | this.send("abort"); |
a6088c90 | 537 | }, |
6808d7a1 | 538 | resign: function() { |
77c50966 | 539 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 540 | return; |
6808d7a1 | 541 | this.send("resign", { data: this.game.mycolor }); |
8477e53d BA |
542 | const score = this.game.mycolor == "w" ? "0-1" : "1-0"; |
543 | const side = this.game.mycolor == "w" ? "White" : "Black"; | |
544 | this.gameOver(score, side + " surrender"); | |
a6088c90 | 545 | }, |
967a2686 BA |
546 | // 3 cases for loading a game: |
547 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
548 | // - from server (one correspondance game I play[ed] or not) |
549 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 550 | loadGame: function(game, callback) { |
6808d7a1 | 551 | const afterRetrieval = async game => { |
f41ce580 BA |
552 | const vModule = await import("@/variants/" + game.vname + ".js"); |
553 | window.V = vModule.VariantRules; | |
554 | this.vr = new V(game.fen); | |
6808d7a1 | 555 | const gtype = game.cadence.indexOf("d") >= 0 ? "corr" : "live"; |
71468011 | 556 | const tc = extractTime(game.cadence); |
9ef63965 BA |
557 | const myIdx = game.players.findIndex(p => { |
558 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
559 | }); | |
6808d7a1 BA |
560 | const mycolor = [undefined, "w", "b"][myIdx + 1]; //undefined for observers |
561 | if (!game.chats) game.chats = []; //live games don't have chat history | |
562 | if (gtype == "corr") { | |
563 | if (game.players[0].color == "b") { | |
f41ce580 | 564 | // Adopt the same convention for live and corr games: [0] = white |
6808d7a1 BA |
565 | [game.players[0], game.players[1]] = [ |
566 | game.players[1], | |
567 | game.players[0] | |
568 | ]; | |
f41ce580 | 569 | } |
7f3484bd | 570 | // NOTE: clocks in seconds, initime in milliseconds |
6808d7a1 | 571 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
e71161fb | 572 | const L = game.moves.length; |
6808d7a1 | 573 | if (game.score == "*") { |
e71161fb | 574 | // Set clocks + initime |
92240cf0 | 575 | game.clocks = [tc.mainTime, tc.mainTime]; |
b7cbbda1 | 576 | game.initime = [0, 0]; |
92240cf0 BA |
577 | if (L >= 1) { |
578 | const gameLastupdate = game.moves[L-1].played; | |
579 | game.initime[L % 2] = gameLastupdate; | |
c3d16e78 BA |
580 | if (L >= 2) { |
581 | game.clocks[L % 2] = | |
582 | tc.mainTime - (Date.now() - gameLastupdate) / 1000; | |
583 | } | |
5f131484 | 584 | } |
92a523d1 | 585 | } |
9ef63965 | 586 | // Sort chat messages from newest to oldest |
6808d7a1 BA |
587 | game.chats.sort((c1, c2) => { |
588 | return c2.added - c1.added; | |
589 | }); | |
0d329b05 | 590 | if (myIdx >= 0 && game.score == "*" && game.chats.length > 0) { |
8477e53d | 591 | // Did a chat message arrive after my last move? |
9ef63965 | 592 | let dtLastMove = 0; |
e71161fb BA |
593 | if (L == 1 && myIdx == 0) |
594 | dtLastMove = game.moves[0].played; | |
595 | else if (L >= 2) { | |
596 | if (L % 2 == 0) { | |
597 | // It's now white turn | |
598 | dtLastMove = game.moves[L-1-(1-myIdx)].played; | |
599 | } else { | |
600 | // Black turn: | |
601 | dtLastMove = game.moves[L-1-myIdx].played; | |
9ef63965 BA |
602 | } |
603 | } | |
604 | if (dtLastMove < game.chats[0].added) | |
605 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
606 | } | |
607 | // Now that we used idx and played, re-format moves as for live games | |
8477e53d | 608 | game.moves = game.moves.map(m => m.squares); |
c0b27606 | 609 | } |
6808d7a1 | 610 | if (gtype == "live" && game.clocks[0] < 0) { |
8477e53d | 611 | // Game is unstarted |
66d03f23 | 612 | game.clocks = [tc.mainTime, tc.mainTime]; |
6808d7a1 | 613 | if (game.score == "*") { |
b7cbbda1 | 614 | game.initime[0] = Date.now(); |
6808d7a1 | 615 | if (myIdx >= 0) { |
b7cbbda1 | 616 | // I play in this live game; corr games don't have clocks+initime |
6808d7a1 | 617 | GameStorage.update(game.id, { |
b7cbbda1 | 618 | clocks: game.clocks, |
6808d7a1 | 619 | initime: game.initime |
b7cbbda1 BA |
620 | }); |
621 | } | |
22efa391 | 622 | } |
66d03f23 | 623 | } |
6808d7a1 BA |
624 | if (game.drawOffer) { |
625 | if (game.drawOffer == "t") | |
8477e53d | 626 | // Three repetitions |
77c50966 | 627 | this.drawOffer = "threerep"; |
6808d7a1 | 628 | else { |
8477e53d | 629 | // Draw offered by any of the players: |
6808d7a1 | 630 | if (myIdx < 0) this.drawOffer = "received"; |
6808d7a1 | 631 | else { |
77c50966 | 632 | // I play in this game: |
6808d7a1 BA |
633 | if ( |
634 | (game.drawOffer == "w" && myIdx == 0) || | |
635 | (game.drawOffer == "b" && myIdx == 1) | |
636 | ) | |
77c50966 | 637 | this.drawOffer = "sent"; |
6808d7a1 | 638 | else this.drawOffer = "received"; |
77c50966 BA |
639 | } |
640 | } | |
641 | } | |
725da57f BA |
642 | this.repeat = {}; //reset: scan past moves' FEN: |
643 | let repIdx = 0; | |
725da57f | 644 | let vr_tmp = new V(game.fenStart); |
725da57f BA |
645 | let curTurn = "n"; |
646 | game.moves.forEach(m => { | |
e71161fb BA |
647 | playMove(m, vr_tmp); |
648 | const fenIdx = vr_tmp.getFen().replace(/ /g, "_"); | |
649 | this.repeat[fenIdx] = this.repeat[fenIdx] | |
650 | ? this.repeat[fenIdx] + 1 | |
725da57f BA |
651 | : 1; |
652 | }); | |
725da57f | 653 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
6808d7a1 | 654 | this.game = Object.assign( |
cf742aaf | 655 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 656 | { |
c0b27606 | 657 | type: gtype, |
66d03f23 | 658 | increment: tc.increment, |
9ef63965 | 659 | mycolor: mycolor, |
5f131484 BA |
660 | // opponent sid not strictly required (or available), but easier |
661 | // at least oppsid or oppid is available anyway: | |
6808d7a1 | 662 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, |
725da57f | 663 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].uid, |
dcff8e82 | 664 | addTimes: [], //used for live games |
e71161fb BA |
665 | }, |
666 | game, | |
4b0384fa | 667 | ); |
dcff8e82 BA |
668 | if (this.gameIsLoading) |
669 | // Re-load game because we missed some moves: | |
670 | // artificially reset BaseGame (required if moves arrive too quickly) | |
671 | this.$refs["basegame"].re_setVariables(); | |
9ef63965 | 672 | this.re_setClocks(); |
a0c41e7e BA |
673 | this.$nextTick(() => { |
674 | this.game.rendered = true; | |
675 | // Did lastate arrive before game was rendered? | |
6808d7a1 | 676 | if (this.lastate) this.processLastate(); |
a0c41e7e | 677 | }); |
d6f08e56 BA |
678 | if (this.gameIsLoading) { |
679 | this.gameIsLoading = false; | |
680 | if (this.gotMoveIdx >= game.moves.length) | |
681 | // Some moves arrived meanwhile... | |
682 | this.askGameAgain(); | |
683 | } | |
dcff8e82 | 684 | if (!!callback) callback(); |
967a2686 | 685 | }; |
f9c36b2d | 686 | if (!!game) { |
6808d7a1 BA |
687 | afterRetrieval(game); |
688 | return; | |
967a2686 | 689 | } |
6808d7a1 BA |
690 | if (this.gameRef.rid) { |
691 | // Remote live game: forgetting about callback func... (TODO: design) | |
692 | this.send("askfullgame", { target: this.gameRef.rid }); | |
693 | } else { | |
f41ce580 | 694 | // Local or corr game |
8477e53d | 695 | // NOTE: afterRetrieval() is never called if game not found |
11667c79 | 696 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 697 | } |
a6088c90 | 698 | }, |
9ef63965 | 699 | re_setClocks: function() { |
dcff8e82 | 700 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 BA |
701 | // 1st move not completed yet, or game over: freeze time |
702 | this.virtualClocks = this.game.clocks.map(s => ppt(s)); | |
703 | return; | |
704 | } | |
705 | const currentTurn = this.vr.turn; | |
8477e53d | 706 | const currentMovesCount = this.game.moves.length; |
6808d7a1 BA |
707 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
708 | let countdown = | |
709 | this.game.clocks[colorIdx] - | |
710 | (Date.now() - this.game.initime[colorIdx]) / 1000; | |
711 | this.virtualClocks = [0, 1].map(i => { | |
712 | const removeTime = | |
713 | i == colorIdx ? (Date.now() - this.game.initime[colorIdx]) / 1000 : 0; | |
9ef63965 BA |
714 | return ppt(this.game.clocks[i] - removeTime); |
715 | }); | |
716 | let clockUpdate = setInterval(() => { | |
6808d7a1 BA |
717 | if ( |
718 | countdown < 0 || | |
8477e53d | 719 | this.game.moves.length > currentMovesCount || |
6808d7a1 BA |
720 | this.game.score != "*" |
721 | ) { | |
9ef63965 BA |
722 | clearInterval(clockUpdate); |
723 | if (countdown < 0) | |
6808d7a1 | 724 | this.gameOver( |
8477e53d | 725 | currentTurn == "w" ? "0-1" : "1-0", |
00c07ba3 | 726 | "Time" |
6808d7a1 BA |
727 | ); |
728 | } else | |
729 | this.$set( | |
730 | this.virtualClocks, | |
731 | colorIdx, | |
732 | ppt(Math.max(0, --countdown)) | |
733 | ); | |
9ef63965 BA |
734 | }, 1000); |
735 | }, | |
8477e53d | 736 | // Post-process a (potentially partial) move (which was just played in BaseGame) |
e71161fb | 737 | processMove: function(move, data) { |
e5c1d0fb | 738 | if (!data) data = {}; |
e71161fb BA |
739 | const moveCol = this.vr.turn; |
740 | const doProcessMove = () => { | |
741 | const colorIdx = ["w", "b"].indexOf(moveCol); | |
742 | const nextIdx = 1 - colorIdx; | |
dcff8e82 BA |
743 | const origMovescount = this.game.moves.length; |
744 | let addTime = | |
745 | this.game.type == "live" | |
746 | ? (data.addTime || 0) | |
747 | : undefined; | |
f9c36b2d | 748 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
749 | if (this.drawOffer == "received") |
750 | // I refuse draw | |
751 | this.drawOffer = ""; | |
dcff8e82 | 752 | if (this.game.type == "live" && origMovescount >= 2) { |
e71161fb BA |
753 | const elapsed = Date.now() - this.game.initime[colorIdx]; |
754 | // elapsed time is measured in milliseconds | |
755 | addTime = this.game.increment - elapsed / 1000; | |
756 | } | |
dce792f6 | 757 | } |
dcff8e82 | 758 | // Update current game object: |
e71161fb | 759 | playMove(move, this.vr); |
f9c36b2d | 760 | // TODO: notifyTurn: "changeturn" message |
dcff8e82 | 761 | this.game.moves.push(move); |
e71161fb | 762 | // (add)Time indication: useful in case of lastate infos requested |
dcff8e82 BA |
763 | if (this.game.type == "live") |
764 | this.game.addTimes.push(addTime); | |
e71161fb | 765 | this.game.fen = this.vr.getFen(); |
92240cf0 BA |
766 | if (this.game.type == "live") this.game.clocks[colorIdx] += addTime; |
767 | // In corr games, just reset clock to mainTime: | |
768 | else this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; | |
e71161fb | 769 | // data.initime is set only when I receive a "lastate" move from opponent |
e5c1d0fb | 770 | this.game.initime[nextIdx] = data.initime || Date.now(); |
e71161fb BA |
771 | this.re_setClocks(); |
772 | // If repetition detected, consider that a draw offer was received: | |
f9c36b2d BA |
773 | const fenObj = this.vr.getFenForRepeat(); |
774 | this.repeat[fenObj] = this.repeat[fenObj] ? this.repeat[fenObj] + 1 : 1; | |
775 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; | |
e71161fb BA |
776 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
777 | // Since corr games are stored at only one location, update should be | |
778 | // done only by one player for each move: | |
dcff8e82 BA |
779 | if (!!this.game.mycolor && !data.receiveMyMove) { |
780 | // NOTE: 'var' to see that variable outside this block | |
781 | var filtered_move = getFilteredMove(move); | |
782 | } | |
e71161fb | 783 | if ( |
f9c36b2d BA |
784 | !!this.game.mycolor && |
785 | !data.receiveMyMove && | |
e71161fb BA |
786 | (this.game.type == "live" || moveCol == this.game.mycolor) |
787 | ) { | |
788 | let drawCode = ""; | |
789 | switch (this.drawOffer) { | |
790 | case "threerep": | |
791 | drawCode = "t"; | |
792 | break; | |
793 | case "sent": | |
794 | drawCode = this.game.mycolor; | |
795 | break; | |
796 | case "received": | |
797 | drawCode = V.GetOppCol(this.game.mycolor); | |
798 | break; | |
799 | } | |
800 | if (this.game.type == "corr") { | |
801 | GameStorage.update(this.gameRef.id, { | |
802 | fen: this.game.fen, | |
803 | move: { | |
804 | squares: filtered_move, | |
805 | played: Date.now(), | |
dcff8e82 | 806 | idx: origMovescount |
e71161fb BA |
807 | }, |
808 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
809 | drawOffer: drawCode || "n" | |
810 | }); | |
811 | } | |
dcff8e82 BA |
812 | else if (!document.hidden) { |
813 | // Live game: consider only the active tab | |
e71161fb BA |
814 | GameStorage.update(this.gameRef.id, { |
815 | fen: this.game.fen, | |
816 | move: filtered_move, | |
817 | clocks: this.game.clocks, | |
818 | initime: this.game.initime, | |
819 | drawOffer: drawCode | |
820 | }); | |
821 | } | |
e69f159d | 822 | } |
dcff8e82 BA |
823 | // Send move ("newmove" event) to people in the room (if our turn) |
824 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
825 | const sendMove = { | |
826 | move: filtered_move, | |
827 | index: origMovescount, | |
828 | // color is required to check if this is my move (if several tabs opened) | |
829 | color: moveCol, | |
830 | addTime: addTime, //undefined for corr games | |
831 | cancelDrawOffer: this.drawOffer == "" | |
832 | }; | |
833 | this.opponentGotMove = false; | |
834 | this.send("newmove", {data: sendMove}); | |
835 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
836 | let retrySendmove = setInterval( () => { | |
837 | if (this.opponentGotMove) { | |
838 | clearInterval(retrySendmove); | |
839 | return; | |
840 | } | |
841 | let oppsid = this.game.players[nextIdx].sid; | |
842 | if (!oppsid) { | |
843 | oppsid = Object.keys(this.people).find( | |
844 | sid => this.people[sid].id == this.game.players[nextIdx].uid | |
845 | ); | |
846 | } | |
847 | if (!oppsid || !this.people[oppsid]) | |
848 | // Opponent is disconnected: he'll ask last state | |
849 | clearInterval(retrySendmove); | |
850 | else this.send("newmove", {data: sendMove, target: oppsid}); | |
851 | }, 750); | |
852 | } | |
e71161fb | 853 | }; |
f9c36b2d BA |
854 | if ( |
855 | this.game.type == "corr" && | |
856 | moveCol == this.game.mycolor && | |
857 | !data.receiveMyMove | |
858 | ) { | |
e71161fb | 859 | setTimeout(() => { |
f9c36b2d BA |
860 | // TODO: remplacer cette confirm box par qqch de plus discret |
861 | // (et de même pour challenge accepté / refusé) | |
e71161fb BA |
862 | if ( |
863 | !confirm( | |
864 | this.st.tr["Move played:"] + | |
865 | " " + | |
866 | getFullNotation(move) + | |
867 | "\n" + | |
868 | this.st.tr["Are you sure?"] | |
869 | ) | |
870 | ) { | |
871 | this.$refs["basegame"].cancelLastMove(); | |
872 | return; | |
873 | } | |
874 | doProcessMove(); | |
875 | // Let small time to finish drawing current move attempt: | |
876 | }, 500); | |
6d68309a | 877 | } |
e71161fb | 878 | else doProcessMove(); |
b4fb1612 | 879 | }, |
430a2038 | 880 | gameOver: function(score, scoreMsg) { |
430a2038 | 881 | this.game.score = score; |
8477e53d | 882 | this.$set(this.game, "scoreMsg", scoreMsg || getScoreMessage(score)); |
ab6f48ea BA |
883 | const myIdx = this.game.players.findIndex(p => { |
884 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
885 | }); | |
6808d7a1 | 886 | if (myIdx >= 0) { |
8477e53d | 887 | // OK, I play in this game |
6808d7a1 BA |
888 | GameStorage.update(this.gameRef.id, { |
889 | score: score, | |
890 | scoreMsg: scoreMsg | |
891 | }); | |
48ab808f | 892 | // Notify the score to main Hall. TODO: only one player (currently double send) |
6808d7a1 | 893 | this.send("result", { gid: this.game.id, score: score }); |
dcd68c41 | 894 | } |
6808d7a1 BA |
895 | } |
896 | } | |
a6088c90 BA |
897 | }; |
898 | </script> | |
7e1a1fe9 | 899 | |
41c80bb6 | 900 | <style lang="sass" scoped> |
72ccbd67 | 901 | .connected |
050ae3b5 | 902 | background-color: lightgreen |
72ccbd67 | 903 | |
ed06d9e9 BA |
904 | #participants |
905 | margin-left: 5px | |
906 | ||
907 | .anonymous | |
908 | color: grey | |
909 | font-style: italic | |
910 | ||
ec905cbc BA |
911 | #playersInfo > p |
912 | margin: 0 | |
913 | ||
430a2038 BA |
914 | @media screen and (min-width: 768px) |
915 | #actions | |
916 | width: 300px | |
917 | @media screen and (max-width: 767px) | |
918 | .game | |
919 | width: 100% | |
72ccbd67 | 920 | |
430a2038 | 921 | #actions |
cf94b843 | 922 | display: inline-block |
1d6d7b1d | 923 | margin: 0 |
430a2038 BA |
924 | button |
925 | display: inline-block | |
430a2038 | 926 | margin: 0 |
a1c48034 | 927 | |
050ae3b5 BA |
928 | @media screen and (max-width: 767px) |
929 | #aboveBoard | |
930 | text-align: center | |
885d93a7 BA |
931 | @media screen and (min-width: 768px) |
932 | #aboveBoard | |
933 | margin-left: 30% | |
050ae3b5 | 934 | |
2f258c37 BA |
935 | .variant-cadence |
936 | padding-right: 10px | |
937 | ||
938 | .variant-name | |
8c5f5390 | 939 | font-weight: bold |
77c50966 | 940 | padding-right: 10px |
77c50966 | 941 | |
050ae3b5 BA |
942 | .name |
943 | font-size: 1.5rem | |
944 | padding: 1px | |
945 | ||
946 | .time | |
947 | font-size: 2rem | |
948 | display: inline-block | |
949 | margin-left: 10px | |
950 | ||
951 | .split-names | |
952 | display: inline-block | |
953 | margin: 0 15px | |
954 | ||
430a2038 | 955 | #chat |
a1c48034 | 956 | padding-top: 20px |
a154d45e | 957 | max-width: 767px |
430a2038 | 958 | border: none; |
cf94b843 BA |
959 | |
960 | #chatBtn | |
961 | margin: 0 10px 0 0 | |
dcd68c41 BA |
962 | |
963 | .draw-sent, .draw-sent:hover | |
964 | background-color: lightyellow | |
965 | ||
966 | .draw-received, .draw-received:hover | |
967 | background-color: lightgreen | |
968 | ||
969 | .draw-threerep, .draw-threerep:hover | |
970 | background-color: #e4d1fc | |
2f258c37 BA |
971 | |
972 | .somethingnew | |
973 | background-color: #c5fefe | |
7e1a1fe9 | 974 | </style> |