| 1 | <template lang="pug"> |
| 2 | div |
| 3 | input#inputChat(type="text" :placeholder="st.tr['Chat here']" |
| 4 | @keyup.enter="sendChat()") |
| 5 | button(@click="sendChat()") {{ st.tr["Send"] }} |
| 6 | p(v-for="chat in chats.concat(pastChats)") |
| 7 | span.name {{ chat.name }} : |
| 8 | span(:class="classObject(chat)" v-html="chat.msg") |
| 9 | </template> |
| 10 | |
| 11 | <script> |
| 12 | import { store } from "@/store"; |
| 13 | export default { |
| 14 | name: "my-chat", |
| 15 | // Prop 'pastChats' for corr games where chats are on server |
| 16 | props: ["players", "pastChats", "newChat"], |
| 17 | data: function() { |
| 18 | return { |
| 19 | st: store.state, |
| 20 | chats: [] //chat messages after human game |
| 21 | }; |
| 22 | }, |
| 23 | watch: { |
| 24 | newChat: function(chat) { |
| 25 | if (chat.msg != "") |
| 26 | this.chats.unshift({ msg: chat.msg, name: chat.name || "@nonymous" }); |
| 27 | } |
| 28 | }, |
| 29 | methods: { |
| 30 | classObject: function(chat) { |
| 31 | return { |
| 32 | "my-chatmsg": chat.name == this.st.user.name, |
| 33 | "opp-chatmsg": |
| 34 | !!this.players && |
| 35 | this.players.some( |
| 36 | p => p.name == chat.name && p.name != this.st.user.name |
| 37 | ) |
| 38 | }; |
| 39 | }, |
| 40 | sendChat: function() { |
| 41 | let chatInput = document.getElementById("inputChat"); |
| 42 | const chatTxt = chatInput.value.trim(); |
| 43 | if (chatTxt == "") return; //nothing to send |
| 44 | chatInput.value = ""; |
| 45 | const chat = { msg: chatTxt, name: this.st.user.name || "@nonymous" }; |
| 46 | this.$emit("mychat", chat); |
| 47 | this.chats.unshift(chat); |
| 48 | } |
| 49 | } |
| 50 | }; |
| 51 | </script> |
| 52 | |
| 53 | <style lang="sass" scoped> |
| 54 | .name |
| 55 | color: #abb2b9 |
| 56 | .my-chatmsg |
| 57 | color: #7d3c98 |
| 58 | .opp-chatmsg |
| 59 | color: #2471a3 |
| 60 | </style> |