| 1 | import { ChessRules, PiPo, Move } from "@/base_rules"; |
| 2 | import { ArrayFun } from "@/utils/array"; |
| 3 | |
| 4 | export class ShogunRules extends ChessRules { |
| 5 | |
| 6 | static get CAPTAIN() { |
| 7 | return 'c'; |
| 8 | } |
| 9 | static get GENERAL() { |
| 10 | return 'g'; |
| 11 | } |
| 12 | static get ARCHBISHOP() { |
| 13 | return 'a'; |
| 14 | } |
| 15 | static get MORTAR() { |
| 16 | return 'm'; |
| 17 | } |
| 18 | static get DUCHESS() { |
| 19 | return 'f'; |
| 20 | } |
| 21 | |
| 22 | static get PIECES() { |
| 23 | return ( |
| 24 | ChessRules.PIECES |
| 25 | .concat([V.CAPTAIN, V.GENERAL, V.ARCHBISHOP, V.MORTAR, V.DUCHESS]) |
| 26 | ); |
| 27 | } |
| 28 | |
| 29 | getPpath(b) { |
| 30 | return "Shogun/" + b; |
| 31 | } |
| 32 | |
| 33 | getReservePpath(index, color) { |
| 34 | return "Shogun/" + color + V.RESERVE_PIECES[index]; |
| 35 | } |
| 36 | |
| 37 | static IsGoodFen(fen) { |
| 38 | if (!ChessRules.IsGoodFen(fen)) return false; |
| 39 | const fenParsed = V.ParseFen(fen); |
| 40 | // 5) Check reserves |
| 41 | if (!fenParsed.reserve || !fenParsed.reserve.match(/^[0-9]{10,10}$/)) |
| 42 | return false; |
| 43 | return true; |
| 44 | } |
| 45 | |
| 46 | static ParseFen(fen) { |
| 47 | const fenParts = fen.split(" "); |
| 48 | return Object.assign( |
| 49 | ChessRules.ParseFen(fen), |
| 50 | { reserve: fenParts[5] } |
| 51 | ); |
| 52 | } |
| 53 | |
| 54 | static GenRandInitFen(options) { |
| 55 | return ChessRules.GenRandInitFen(options) + " 0000000000"; |
| 56 | } |
| 57 | |
| 58 | getFen() { |
| 59 | return super.getFen() + " " + this.getReserveFen(); |
| 60 | } |
| 61 | |
| 62 | getFenForRepeat() { |
| 63 | return super.getFenForRepeat() + "_" + this.getReserveFen(); |
| 64 | } |
| 65 | |
| 66 | getReserveFen() { |
| 67 | let counts = new Array(10); |
| 68 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { |
| 69 | counts[i] = this.reserve["w"][V.RESERVE_PIECES[i]]; |
| 70 | counts[5 + i] = this.reserve["b"][V.RESERVE_PIECES[i]]; |
| 71 | } |
| 72 | return counts.join(""); |
| 73 | } |
| 74 | |
| 75 | setOtherVariables(fen) { |
| 76 | super.setOtherVariables(fen); |
| 77 | // Also init reserves (used by the interface to show landable pieces) |
| 78 | const reserve = |
| 79 | V.ParseFen(fen).reserve.split("").map(x => parseInt(x, 10)); |
| 80 | this.reserve = { |
| 81 | w: { |
| 82 | [V.PAWN]: reserve[0], |
| 83 | [V.ROOK]: reserve[1], |
| 84 | [V.KNIGHT]: reserve[2], |
| 85 | [V.BISHOP]: reserve[3], |
| 86 | [V.DUCHESS]: reserve[4] |
| 87 | }, |
| 88 | b: { |
| 89 | [V.PAWN]: reserve[5], |
| 90 | [V.ROOK]: reserve[6], |
| 91 | [V.KNIGHT]: reserve[7], |
| 92 | [V.BISHOP]: reserve[8], |
| 93 | [V.DUCHESS]: reserve[9] |
| 94 | } |
| 95 | }; |
| 96 | } |
| 97 | |
| 98 | getColor(i, j) { |
| 99 | if (i >= V.size.x) return i == V.size.x ? "w" : "b"; |
| 100 | return this.board[i][j].charAt(0); |
| 101 | } |
| 102 | |
| 103 | getPiece(i, j) { |
| 104 | if (i >= V.size.x) return V.RESERVE_PIECES[j]; |
| 105 | return this.board[i][j].charAt(1); |
| 106 | } |
| 107 | |
| 108 | // Ordering on reserve pieces |
| 109 | static get RESERVE_PIECES() { |
| 110 | return [V.PAWN, V.ROOK, V.KNIGHT, V.BISHOP, V.DUCHESS]; |
| 111 | } |
| 112 | |
| 113 | getReserveMoves([x, y]) { |
| 114 | const color = this.turn; |
| 115 | const iZone = (color == 'w' ? [3, 4, 5, 6, 7] : [0, 1, 2, 3, 4]); |
| 116 | const p = V.RESERVE_PIECES[y]; |
| 117 | if (this.reserve[color][p] == 0) return []; |
| 118 | let moves = []; |
| 119 | for (let i of iZone) { |
| 120 | for (let j = 0; j < V.size.y; j++) { |
| 121 | if (this.board[i][j] == V.EMPTY) { |
| 122 | let mv = new Move({ |
| 123 | appear: [ |
| 124 | new PiPo({ |
| 125 | x: i, |
| 126 | y: j, |
| 127 | c: color, |
| 128 | p: p |
| 129 | }) |
| 130 | ], |
| 131 | vanish: [], |
| 132 | start: { x: x, y: y }, //a bit artificial... |
| 133 | end: { x: i, y: j } |
| 134 | }); |
| 135 | moves.push(mv); |
| 136 | } |
| 137 | } |
| 138 | } |
| 139 | return moves; |
| 140 | } |
| 141 | |
| 142 | static get MapUnpromoted() { |
| 143 | return { |
| 144 | f: 'q', |
| 145 | r: 'm', |
| 146 | b: 'a', |
| 147 | p: 'c', |
| 148 | n: 'g' |
| 149 | }; |
| 150 | } |
| 151 | |
| 152 | getPotentialMovesFrom([x, y]) { |
| 153 | if (x >= V.size.x) |
| 154 | // Reserves, outside of board: x == sizeX(+1) |
| 155 | return this.getReserveMoves([x, y]); |
| 156 | // Standard moves |
| 157 | const piece = this.getPiece(x, y); |
| 158 | const sq = [x, y]; |
| 159 | if (piece == V.KING) return super.getPotentialKingMoves(sq); |
| 160 | let moves = []; |
| 161 | switch (piece) { |
| 162 | // Unpromoted |
| 163 | case V.PAWN: |
| 164 | return this.getPotentialPawnMoves(sq); |
| 165 | case V.ROOK: |
| 166 | moves = super.getPotentialRookMoves(sq); |
| 167 | break; |
| 168 | case V.KNIGHT: |
| 169 | moves = super.getPotentialKnightMoves(sq); |
| 170 | break; |
| 171 | case V.BISHOP: |
| 172 | moves = super.getPotentialBishopMoves(sq); |
| 173 | break; |
| 174 | case V.DUCHESS: |
| 175 | moves = this.getPotentialDuchessMoves(sq); |
| 176 | break; |
| 177 | } |
| 178 | if ([V.ROOK, V.KNIGHT, V.BISHOP, V.DUCHESS].includes(piece)) { |
| 179 | let extraMoves = []; |
| 180 | // Check that no promoted form is already on board: |
| 181 | const promotedForm = V.MapUnpromoted[piece]; |
| 182 | const c = this.turn; |
| 183 | if ( |
| 184 | this.board.some(b => |
| 185 | b.some(cell => |
| 186 | cell[0] == c && cell[1] == promotedForm) |
| 187 | ) |
| 188 | ) { |
| 189 | return moves; |
| 190 | } |
| 191 | const promotionZone = (this.turn == 'w' ? [0, 1, 2] : [5, 6, 7]); |
| 192 | moves.forEach(m => { |
| 193 | if ( |
| 194 | promotionZone.includes(m.end.x) || |
| 195 | promotionZone.includes(m.start.x) |
| 196 | ) { |
| 197 | let newMove = JSON.parse(JSON.stringify(m)); |
| 198 | newMove.appear[0].p = promotedForm; |
| 199 | extraMoves.push(newMove); |
| 200 | } |
| 201 | }); |
| 202 | return moves.concat(extraMoves); |
| 203 | } |
| 204 | switch (piece) { |
| 205 | // Promoted |
| 206 | case V.CAPTAIN: return this.getPotentialCaptainMoves(sq); |
| 207 | case V.MORTAR: return this.getPotentialMortarMoves(sq); |
| 208 | case V.GENERAL: return this.getPotentialGeneralMoves(sq); |
| 209 | case V.ARCHBISHOP: return this.getPotentialArchbishopMoves(sq); |
| 210 | case V.QUEEN: return super.getPotentialQueenMoves(sq); |
| 211 | } |
| 212 | return []; //never reached |
| 213 | } |
| 214 | |
| 215 | getPotentialPawnMoves([x, y]) { |
| 216 | // NOTE: apply promotion freely, but not on en-passant |
| 217 | const c = this.turn; |
| 218 | const oppCol = V.GetOppCol(c); |
| 219 | const forward = (c == 'w' ? -1 : 1); |
| 220 | const initialRank = (c == 'w' ? 6 : 1); |
| 221 | let moves = []; |
| 222 | // Pawn push |
| 223 | let [i, j] = [x + forward, y]; |
| 224 | if (this.board[i][j] == V.EMPTY) { |
| 225 | moves.push(this.getBasicMove([x, y], [i, j])); |
| 226 | if (x == initialRank && this.board[i + forward][j] == V.EMPTY) |
| 227 | moves.push(this.getBasicMove([x, y], [i + forward, j])); |
| 228 | } |
| 229 | // Captures |
| 230 | for (let shiftY of [-1, 1]) { |
| 231 | [i, j] = [x + forward, y + shiftY]; |
| 232 | if ( |
| 233 | V.OnBoard(i, j) && |
| 234 | this.board[i][j] != V.EMPTY && |
| 235 | this.getColor(i, j) == oppCol |
| 236 | ) { |
| 237 | moves.push(this.getBasicMove([x, y], [i, j])); |
| 238 | } |
| 239 | } |
| 240 | let extraMoves = []; |
| 241 | const promotionZone = (this.turn == 'w' ? [1, 2] : [5, 6]); |
| 242 | const lastRank = (c == 'w' ? 0 : 7); |
| 243 | moves.forEach(m => { |
| 244 | if (m.end.x == lastRank) |
| 245 | // Force promotion |
| 246 | m.appear[0].p = V.CAPTAIN; |
| 247 | else if (promotionZone.includes(m.end.x)) { |
| 248 | let newMove = JSON.parse(JSON.stringify(m)); |
| 249 | newMove.appear[0].p = V.CAPTAIN; |
| 250 | extraMoves.push(newMove); |
| 251 | } |
| 252 | }); |
| 253 | return ( |
| 254 | moves.concat(extraMoves) |
| 255 | .concat(super.getEnpassantCaptures([x, y], forward)) |
| 256 | ); |
| 257 | } |
| 258 | |
| 259 | getPotentialDuchessMoves(sq) { |
| 260 | return super.getSlideNJumpMoves(sq, V.steps[V.BISHOP], 1); |
| 261 | } |
| 262 | |
| 263 | getPotentialCaptainMoves(sq) { |
| 264 | const steps = V.steps[V.ROOK].concat(V.steps[V.BISHOP]); |
| 265 | return super.getSlideNJumpMoves(sq, steps, 1); |
| 266 | } |
| 267 | |
| 268 | getPotentialMortarMoves(sq) { |
| 269 | return ( |
| 270 | super.getSlideNJumpMoves(sq, V.steps[V.ROOK]) |
| 271 | .concat(super.getSlideNJumpMoves(sq, V.steps[V.KNIGHT], 1)) |
| 272 | ); |
| 273 | } |
| 274 | |
| 275 | getPotentialGeneralMoves(sq) { |
| 276 | const steps = |
| 277 | V.steps[V.BISHOP].concat(V.steps[V.ROOK]).concat(V.steps[V.KNIGHT]); |
| 278 | return super.getSlideNJumpMoves(sq, steps, 1); |
| 279 | } |
| 280 | |
| 281 | getPotentialArchbishopMoves(sq) { |
| 282 | return ( |
| 283 | super.getSlideNJumpMoves(sq, V.steps[V.BISHOP]) |
| 284 | .concat(super.getSlideNJumpMoves(sq, V.steps[V.KNIGHT], 1)) |
| 285 | ); |
| 286 | } |
| 287 | |
| 288 | isAttacked(sq, color) { |
| 289 | return ( |
| 290 | super.isAttacked(sq, color) || |
| 291 | this.isAttackedByDuchess(sq, color) || |
| 292 | this.isAttackedByCaptain(sq, color) || |
| 293 | this.isAttackedByMortar(sq, color) || |
| 294 | this.isAttackedByGeneral(sq, color) || |
| 295 | this.isAttackedByArchbishop(sq, color) |
| 296 | ); |
| 297 | } |
| 298 | |
| 299 | isAttackedByDuchess(sq, color) { |
| 300 | return ( |
| 301 | super.isAttackedBySlideNJump( |
| 302 | sq, color, V.DUCHESS, V.steps[V.BISHOP], 1) |
| 303 | ); |
| 304 | } |
| 305 | |
| 306 | isAttackedByCaptain(sq, color) { |
| 307 | const steps = V.steps[V.BISHOP].concat(V.steps[V.ROOK]); |
| 308 | return ( |
| 309 | super.isAttackedBySlideNJump(sq, color, V.CAPTAIN, steps, 1) |
| 310 | ); |
| 311 | } |
| 312 | |
| 313 | isAttackedByMortar(sq, color) { |
| 314 | return ( |
| 315 | super.isAttackedBySlideNJump(sq, color, V.MORTAR, V.steps[V.ROOK]) || |
| 316 | super.isAttackedBySlideNJump( |
| 317 | sq, color, V.MORTAR, V.steps[V.KNIGHT], 1) |
| 318 | ); |
| 319 | } |
| 320 | |
| 321 | isAttackedByGeneral(sq, color) { |
| 322 | const steps = |
| 323 | V.steps[V.BISHOP].concat(V.steps[V.ROOK]).concat(V.steps[V.KNIGHT]); |
| 324 | return ( |
| 325 | super.isAttackedBySlideNJump(sq, color, V.GENERAL, steps, 1) |
| 326 | ); |
| 327 | } |
| 328 | |
| 329 | isAttackedByArchbishop(sq, color) { |
| 330 | return ( |
| 331 | super.isAttackedBySlideNJump(sq, color, V.ARCHBISHOP, V.steps[V.BISHOP]) |
| 332 | || |
| 333 | super.isAttackedBySlideNJump( |
| 334 | sq, color, V.ARCHBISHOP, V.steps[V.KNIGHT], 1) |
| 335 | ); |
| 336 | } |
| 337 | |
| 338 | getAllValidMoves() { |
| 339 | let moves = super.getAllPotentialMoves(); |
| 340 | const color = this.turn; |
| 341 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { |
| 342 | moves = moves.concat( |
| 343 | this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i]) |
| 344 | ); |
| 345 | } |
| 346 | return this.filterValid(moves); |
| 347 | } |
| 348 | |
| 349 | atLeastOneMove() { |
| 350 | if (!super.atLeastOneMove()) { |
| 351 | // Search one reserve move |
| 352 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { |
| 353 | let moves = this.filterValid( |
| 354 | this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i]) |
| 355 | ); |
| 356 | if (moves.length > 0) return true; |
| 357 | } |
| 358 | return false; |
| 359 | } |
| 360 | return true; |
| 361 | } |
| 362 | |
| 363 | static get MapPromoted() { |
| 364 | return { |
| 365 | q: 'f', |
| 366 | m: 'r', |
| 367 | a: 'b', |
| 368 | c: 'p', |
| 369 | g: 'n' |
| 370 | }; |
| 371 | } |
| 372 | |
| 373 | getUnpromotedForm(piece) { |
| 374 | if (Object.keys(V.MapPromoted).includes(piece)) |
| 375 | return V.MapPromoted[piece]; |
| 376 | return piece; |
| 377 | } |
| 378 | |
| 379 | postPlay(move) { |
| 380 | super.postPlay(move); |
| 381 | // Skip castle: |
| 382 | if (move.vanish.length == 2 && move.appear.length == 2) return; |
| 383 | const color = move.appear[0].c; |
| 384 | if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]--; |
| 385 | else if (move.vanish.length == 2) |
| 386 | this.reserve[color][this.getUnpromotedForm(move.vanish[1].p)]++; |
| 387 | } |
| 388 | |
| 389 | postUndo(move) { |
| 390 | super.postUndo(move); |
| 391 | if (move.vanish.length == 2 && move.appear.length == 2) return; |
| 392 | const color = this.turn; |
| 393 | if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]++; |
| 394 | else if (move.vanish.length == 2) |
| 395 | this.reserve[color][this.getUnpromotedForm(move.vanish[1].p)]--; |
| 396 | } |
| 397 | |
| 398 | static get SEARCH_DEPTH() { |
| 399 | return 2; |
| 400 | } |
| 401 | |
| 402 | static get VALUES() { |
| 403 | return ( |
| 404 | Object.assign( |
| 405 | { |
| 406 | c: 4, |
| 407 | g: 5, |
| 408 | a: 7, |
| 409 | m: 7, |
| 410 | f: 2 |
| 411 | }, |
| 412 | ChessRules.VALUES |
| 413 | ) |
| 414 | ); |
| 415 | } |
| 416 | |
| 417 | evalPosition() { |
| 418 | let evaluation = super.evalPosition(); |
| 419 | // Add reserves: |
| 420 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { |
| 421 | const p = V.RESERVE_PIECES[i]; |
| 422 | evaluation += this.reserve["w"][p] * V.VALUES[p]; |
| 423 | evaluation -= this.reserve["b"][p] * V.VALUES[p]; |
| 424 | } |
| 425 | return evaluation; |
| 426 | } |
| 427 | |
| 428 | getNotation(move) { |
| 429 | if (move.vanish.length > 0) return super.getNotation(move); |
| 430 | // Rebirth: |
| 431 | const piece = |
| 432 | move.appear[0].p != V.PAWN ? move.appear[0].p.toUpperCase() : ""; |
| 433 | return piece + "@" + V.CoordsToSquare(move.end); |
| 434 | } |
| 435 | |
| 436 | }; |