const V = VariantRules;
const [sizeX,sizeY] = VariantRules.size;
const shift = (color == "w" ? -1 : 1);
- const startRanks = (color == "w" ? [sizeY-2,sizeY-3] : [1,2]);
- const lastRanks = (color == "w" ? [0,1,2] : [sizeY-1,sizeY-2,sizeY-3]);
+ const startRanks = (color == "w" ? [sizeX-2,sizeX-3] : [1,2]);
+ const lastRanks = (color == "w" ? [0,1,2] : [sizeX-1,sizeX-2,sizeX-3]);
if (x+shift >= 0 && x+shift < sizeX && x+shift != lastRanks[0])
{
|| this.isAttackedBySlideNJump(sq, colors, V.CARDINAL, V.steps[V.KNIGHT], "oneStep");
}
- play(move, ingame)
+ updateVariables(move)
{
- super.play(move, ingame);
+ super.updateVariables(move);
if (move.vanish.length==2 && move.appear.length==1
&& move.vanish[1].p != VariantRules.PAWN)
{
}
}
- undo(move)
+ unupdateVariables(move)
{
- super.undo(move);
+ super.unupdateVariables(move);
if (move.vanish.length==2 && move.appear.length==1
&& move.vanish[1].p != VariantRules.PAWN)
{