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723262f9 BA |
1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
2 | import { randInt } from "@/utils/alea"; | |
4f0025fb | 3 | import { ArrayFun } from "@/utils/array"; |
723262f9 BA |
4 | |
5 | export class PandemoniumRules extends ChessRules { | |
6 | ||
7 | static get PawnSpecs() { | |
8 | return Object.assign( | |
9 | {}, | |
10 | ChessRules.PawnSpecs, | |
4cf77a10 | 11 | { promotions: [V.GILDING] } |
723262f9 BA |
12 | ); |
13 | } | |
14 | ||
809ab1a8 BA |
15 | loseOnRepetition() { |
16 | // If current side is under check: lost | |
17 | return this.underCheck(this.turn); | |
18 | } | |
19 | ||
723262f9 BA |
20 | static get GILDING() { |
21 | return "g"; | |
22 | } | |
23 | ||
24 | static get SCEPTER() { | |
25 | return "s"; | |
26 | } | |
27 | ||
28 | static get HORSE() { | |
29 | return "h"; | |
30 | } | |
31 | ||
32 | static get DRAGON() { | |
33 | return "d"; | |
34 | } | |
35 | ||
36 | static get CARDINAL() { | |
37 | return "c"; | |
38 | } | |
39 | ||
40 | static get WHOLE() { | |
41 | return "w"; | |
42 | } | |
43 | ||
44 | static get MARSHAL() { | |
45 | return "m"; | |
46 | } | |
47 | ||
48 | static get APRICOT() { | |
49 | return "a"; | |
50 | } | |
51 | ||
52 | static get PIECES() { | |
53 | return ( | |
54 | ChessRules.PIECES.concat([ | |
55 | V.GILDING, V.SCEPTER, V.HORSE, V.DRAGON, | |
56 | V.CARDINAL, V.WHOLE, V.MARSHAL, V.APRICOT]) | |
57 | ); | |
58 | } | |
59 | ||
60 | getPpath(b) { | |
61 | const prefix = (ChessRules.PIECES.includes(b[1]) ? "" : "Pandemonium/"); | |
62 | return prefix + b; | |
63 | } | |
64 | ||
65 | static get size() { | |
66 | return { x: 10, y: 10}; | |
67 | } | |
68 | ||
69 | getColor(i, j) { | |
70 | if (i >= V.size.x) return i == V.size.x ? "w" : "b"; | |
71 | return this.board[i][j].charAt(0); | |
72 | } | |
73 | ||
74 | getPiece(i, j) { | |
75 | if (i >= V.size.x) return V.RESERVE_PIECES[j]; | |
76 | return this.board[i][j].charAt(1); | |
77 | } | |
78 | ||
79 | setOtherVariables(fen) { | |
80 | super.setOtherVariables(fen); | |
81 | // Sub-turn is useful only at first move... | |
82 | this.subTurn = 1; | |
83 | // Also init reserves (used by the interface to show landable pieces) | |
84 | const reserve = | |
85 | V.ParseFen(fen).reserve.split("").map(x => parseInt(x, 10)); | |
86 | this.reserve = { | |
87 | w: { | |
88 | [V.PAWN]: reserve[0], | |
89 | [V.ROOK]: reserve[1], | |
90 | [V.KNIGHT]: reserve[2], | |
91 | [V.BISHOP]: reserve[3], | |
92 | [V.QUEEN]: reserve[4], | |
93 | [V.CARDINAL]: reserve[5], | |
94 | [V.MARSHAL]: reserve[6], | |
95 | }, | |
96 | b: { | |
97 | [V.PAWN]: reserve[7], | |
98 | [V.ROOK]: reserve[8], | |
99 | [V.KNIGHT]: reserve[9], | |
100 | [V.BISHOP]: reserve[10], | |
101 | [V.QUEEN]: reserve[11], | |
102 | [V.CARDINAL]: reserve[12], | |
103 | [V.MARSHAL]: reserve[13] | |
104 | } | |
105 | }; | |
106 | } | |
107 | ||
108 | static IsGoodEnpassant(enpassant) { | |
109 | if (enpassant != "-") { | |
110 | const squares = enpassant.split(","); | |
111 | if (squares.length > 2) return false; | |
112 | for (let sq of squares) { | |
113 | if (!sq.match(/[a-j0-9]/)) return false; | |
114 | } | |
115 | } | |
116 | return true; | |
117 | } | |
118 | ||
119 | static IsGoodFen(fen) { | |
120 | if (!ChessRules.IsGoodFen(fen)) return false; | |
121 | const fenParsed = V.ParseFen(fen); | |
122 | // Check reserves | |
123 | if (!fenParsed.reserve || !fenParsed.reserve.match(/^[0-9]{14,14}$/)) | |
124 | return false; | |
125 | return true; | |
126 | } | |
127 | ||
128 | static ParseFen(fen) { | |
129 | const fenParts = fen.split(" "); | |
130 | return Object.assign( | |
131 | ChessRules.ParseFen(fen), | |
132 | { reserve: fenParts[5] } | |
133 | ); | |
134 | } | |
135 | ||
136 | getFen() { | |
137 | return super.getFen() + " " + this.getReserveFen(); | |
138 | } | |
139 | ||
140 | getFenForRepeat() { | |
141 | return super.getFenForRepeat() + "_" + this.getReserveFen(); | |
142 | } | |
143 | ||
144 | getReserveFen() { | |
145 | let counts = new Array(14); | |
146 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
147 | counts[i] = this.reserve["w"][V.RESERVE_PIECES[i]]; | |
148 | counts[7 + i] = this.reserve["b"][V.RESERVE_PIECES[i]]; | |
149 | } | |
150 | return counts.join(""); | |
151 | } | |
152 | ||
723262f9 | 153 | static GenRandInitFen(randomness) { |
4f0025fb BA |
154 | if (randomness == 0) { |
155 | return ( | |
156 | "rnbqkmcbnr/pppppppppp/91/91/91/91/91/91/PPPPPPPPPP/RNBQKMCBNR " + | |
157 | "w 0 ajaj - 00000000000000" | |
158 | ); | |
159 | } | |
160 | ||
161 | let pieces = { w: new Array(10), b: new Array(10) }; | |
162 | let flags = ""; | |
163 | for (let c of ["w", "b"]) { | |
164 | if (c == 'b' && randomness == 1) { | |
165 | pieces['b'] = pieces['w']; | |
166 | flags += flags; | |
167 | break; | |
168 | } | |
169 | ||
170 | let positions = ArrayFun.range(10); | |
171 | ||
172 | // Get random squares for bishops (different colors) | |
173 | let randIndex = 2 * randInt(5); | |
174 | let bishop1Pos = positions[randIndex]; | |
175 | let randIndex_tmp = 2 * randInt(5) + 1; | |
176 | let bishop2Pos = positions[randIndex_tmp]; | |
177 | positions.splice(Math.max(randIndex, randIndex_tmp), 1); | |
178 | positions.splice(Math.min(randIndex, randIndex_tmp), 1); | |
179 | ||
180 | randIndex = randInt(8); | |
181 | let knight1Pos = positions[randIndex]; | |
182 | positions.splice(randIndex, 1); | |
183 | randIndex = randInt(7); | |
184 | let knight2Pos = positions[randIndex]; | |
185 | positions.splice(randIndex, 1); | |
186 | ||
187 | randIndex = randInt(6); | |
188 | let queenPos = positions[randIndex]; | |
189 | positions.splice(randIndex, 1); | |
190 | ||
191 | // Random squares for cardinal + marshal | |
192 | randIndex = randInt(5); | |
193 | let cardinalPos = positions[randIndex]; | |
194 | positions.splice(randIndex, 1); | |
195 | randIndex = randInt(4); | |
196 | let marshalPos = positions[randIndex]; | |
197 | positions.splice(randIndex, 1); | |
198 | ||
199 | let rook1Pos = positions[0]; | |
200 | let kingPos = positions[1]; | |
201 | let rook2Pos = positions[2]; | |
202 | ||
203 | pieces[c][rook1Pos] = "r"; | |
204 | pieces[c][knight1Pos] = "n"; | |
205 | pieces[c][bishop1Pos] = "b"; | |
206 | pieces[c][queenPos] = "q"; | |
207 | pieces[c][kingPos] = "k"; | |
208 | pieces[c][marshalPos] = "m"; | |
209 | pieces[c][cardinalPos] = "c"; | |
210 | pieces[c][bishop2Pos] = "b"; | |
211 | pieces[c][knight2Pos] = "n"; | |
212 | pieces[c][rook2Pos] = "r"; | |
213 | flags += V.CoordToColumn(rook1Pos) + V.CoordToColumn(rook2Pos); | |
214 | } | |
723262f9 | 215 | return ( |
4f0025fb BA |
216 | pieces["b"].join("") + |
217 | "/pppppppppp/91/91/91/91/91/91/PPPPPPPPPP/" + | |
218 | pieces["w"].join("").toUpperCase() + | |
219 | " w 0 " + flags + " -" | |
723262f9 | 220 | ); |
723262f9 BA |
221 | } |
222 | ||
223 | getEnpassantFen() { | |
224 | const L = this.epSquares.length; | |
225 | if (!this.epSquares[L - 1]) return "-"; //no en-passant | |
226 | let res = ""; | |
227 | this.epSquares[L - 1].forEach(sq => { | |
228 | res += V.CoordsToSquare(sq) + ","; | |
229 | }); | |
230 | return res.slice(0, -1); //remove last comma | |
231 | } | |
232 | ||
233 | getEpSquare(moveOrSquare) { | |
234 | if (!moveOrSquare) return undefined; | |
235 | if (typeof moveOrSquare === "string") { | |
236 | const square = moveOrSquare; | |
237 | if (square == "-") return undefined; | |
238 | let res = []; | |
239 | square.split(",").forEach(sq => { | |
240 | res.push(V.SquareToCoords(sq)); | |
241 | }); | |
242 | return res; | |
243 | } | |
244 | // Argument is a move: | |
245 | const move = moveOrSquare; | |
246 | const [sx, sy, ex] = [move.start.x, move.start.y, move.end.x]; | |
247 | if (this.getPiece(sx, sy) == V.PAWN && Math.abs(sx - ex) >= 2) { | |
248 | const step = (ex - sx) / Math.abs(ex - sx); | |
249 | let res = [{ | |
250 | x: sx + step, | |
251 | y: sy | |
252 | }]; | |
253 | if (sx + 2 * step != ex) { | |
254 | // 3-squares jump | |
255 | res.push({ | |
256 | x: sx + 2 * step, | |
257 | y: sy | |
258 | }); | |
259 | } | |
260 | return res; | |
261 | } | |
262 | return undefined; //default | |
263 | } | |
264 | ||
265 | getReservePpath(index, color) { | |
266 | const p = V.RESERVE_PIECES[index]; | |
267 | const prefix = (ChessRules.PIECES.includes(p) ? "" : "Pandemonium/"); | |
268 | return prefix + color + p;; | |
269 | } | |
270 | ||
271 | // Ordering on reserve pieces | |
272 | static get RESERVE_PIECES() { | |
273 | return ( | |
274 | [V.PAWN, V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN, V.CARDINAL, V.MARSHAL] | |
275 | ); | |
276 | } | |
277 | ||
278 | getReserveMoves([x, y]) { | |
279 | const color = this.turn; | |
822d71d6 | 280 | const oppCol = V.GetOppCol(color); |
723262f9 BA |
281 | const p = V.RESERVE_PIECES[y]; |
282 | if (this.reserve[color][p] == 0) return []; | |
283 | const bounds = (p == V.PAWN ? [1, V.size.x - 1] : [0, V.size.x]); | |
284 | let moves = []; | |
285 | for (let i = bounds[0]; i < bounds[1]; i++) { | |
286 | for (let j = 0; j < V.size.y; j++) { | |
287 | if (this.board[i][j] == V.EMPTY) { | |
288 | let mv = new Move({ | |
289 | appear: [ | |
290 | new PiPo({ | |
291 | x: i, | |
292 | y: j, | |
293 | c: color, | |
294 | p: p | |
295 | }) | |
296 | ], | |
297 | vanish: [], | |
298 | start: { x: x, y: y }, //a bit artificial... | |
299 | end: { x: i, y: j } | |
300 | }); | |
301 | if (p == V.PAWN) { | |
302 | // Do not drop on checkmate: | |
303 | this.play(mv); | |
304 | const res = ( | |
305 | this.underCheck(oppCol) && !this.atLeastOneMove("noReserve") | |
306 | ); | |
307 | this.undo(mv); | |
308 | if (res) continue; | |
309 | } | |
310 | moves.push(mv); | |
311 | } | |
312 | } | |
313 | } | |
314 | return moves; | |
315 | } | |
316 | ||
317 | static get PromoteMap() { | |
318 | return { | |
319 | r: 'd', | |
320 | n: 's', | |
321 | b: 'h', | |
322 | c: 'w', | |
323 | m: 'a' | |
324 | }; | |
325 | } | |
326 | ||
327 | getPotentialMovesFrom([x, y]) { | |
328 | const c = this.getColor(x, y); | |
329 | const oppCol = V.GetOppCol(c); | |
330 | if (this.movesCount <= 1) { | |
331 | if (this.kingPos[c][0] == x && this.kingPos[c][1] == y) { | |
332 | // Pass (if setup is ok) | |
333 | return [ | |
334 | new Move({ | |
335 | appear: [], | |
336 | vanish: [], | |
337 | start: { x: this.kingPos[c][0], y: this.kingPos[c][1] }, | |
338 | end: { x: this.kingPos[oppCol][0], y: this.kingPos[oppCol][1] } | |
339 | }) | |
340 | ]; | |
341 | } | |
342 | const firstRank = (this.movesCount == 0 ? 9 : 0); | |
4f0025fb BA |
343 | if (x != firstRank || this.getPiece(x, y) != V.KNIGHT) return []; |
344 | // Swap with who? search for matching bishop: | |
345 | let knights = [], | |
346 | bishops = []; | |
347 | for (let i = 0; i < 10; i++) { | |
348 | const elt = this.board[x][i][1]; | |
349 | if (elt == 'n') knights.push(i); | |
350 | else if (elt == 'b') bishops.push(i); | |
723262f9 | 351 | } |
4f0025fb BA |
352 | const destFile = (knights[0] == y ? bishops[0] : bishops[1]); |
353 | return [ | |
354 | new Move({ | |
355 | appear: [ | |
356 | new PiPo({ | |
357 | x: x, | |
358 | y: destFile, | |
359 | c: c, | |
360 | p: V.KNIGHT | |
361 | }), | |
362 | new PiPo({ | |
363 | x: x, | |
364 | y: y, | |
365 | c: c, | |
366 | p: V.BISHOP | |
367 | }) | |
368 | ], | |
369 | vanish: [ | |
370 | new PiPo({ | |
371 | x: x, | |
372 | y: y, | |
373 | c: c, | |
374 | p: V.KNIGHT | |
375 | }), | |
376 | new PiPo({ | |
377 | x: x, | |
378 | y: destFile, | |
379 | c: c, | |
380 | p: V.BISHOP | |
381 | }) | |
382 | ], | |
383 | start: { x: x, y: y }, | |
384 | end: { x: x, y: destFile } | |
385 | }) | |
386 | ]; | |
723262f9 BA |
387 | } |
388 | // Normal move (after initial setup) | |
e85bddc1 | 389 | if (x >= V.size.x) return this.getReserveMoves([x, y]); |
723262f9 BA |
390 | const p = this.getPiece(x, y); |
391 | const sq = [x, y]; | |
392 | let moves = []; | |
393 | if (ChessRules.PIECES.includes(p)) | |
394 | moves = super.getPotentialMovesFrom(sq); | |
395 | if ([V.GILDING, V.APRICOT, V.WHOLE].includes(p)) | |
396 | moves = super.getPotentialQueenMoves(sq); | |
397 | switch (p) { | |
398 | case V.SCEPTER: | |
399 | moves = this.getPotentialScepterMoves(sq); | |
400 | break; | |
401 | case V.HORSE: | |
402 | moves = this.getPotentialHorseMoves(sq); | |
403 | break; | |
404 | case V.DRAGON: | |
405 | moves = this.getPotentialDragonMoves(sq); | |
406 | break; | |
407 | case V.CARDINAL: | |
408 | moves = this.getPotentialCardinalMoves(sq); | |
409 | break; | |
410 | case V.MARSHAL: | |
411 | moves = this.getPotentialMarshalMoves(sq); | |
412 | break; | |
413 | } | |
414 | // Maybe apply promotions: | |
415 | if (Object.keys(V.PromoteMap).includes(p)) { | |
416 | const promoted = V.PromoteMap[p]; | |
417 | const lastRank = (c == 'w' ? 0 : 9); | |
418 | let promotions = []; | |
419 | moves.forEach(m => { | |
420 | if (m.start.x == lastRank || m.end.x == lastRank) { | |
421 | let pMove = JSON.parse(JSON.stringify(m)); | |
422 | pMove.appear[0].p = promoted; | |
423 | promotions.push(pMove); | |
424 | } | |
425 | }); | |
426 | Array.prototype.push.apply(moves, promotions); | |
427 | } | |
428 | return moves; | |
429 | } | |
430 | ||
431 | getPotentialPawnMoves([x, y]) { | |
432 | const color = this.turn; | |
4cf77a10 | 433 | const shiftX = (color == 'w' ? -1 : 1); |
723262f9 BA |
434 | let moves = []; |
435 | if (this.board[x + shiftX][y] == V.EMPTY) { | |
436 | this.addPawnMoves([x, y], [x + shiftX, y], moves); | |
4cf77a10 | 437 | if ((color == 'w' && x >= V.size.x - 3) || (color == 'b' && x <= 2)) { |
723262f9 BA |
438 | if (this.board[x + 2 * shiftX][y] == V.EMPTY) { |
439 | moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y])); | |
440 | if ( | |
441 | ( | |
4cf77a10 BA |
442 | (color == 'w' && x == V.size.x - 2) || |
443 | (color == 'b' && x == 1) | |
723262f9 BA |
444 | ) |
445 | && | |
446 | this.board[x + 3 * shiftX][y] == V.EMPTY | |
447 | ) { | |
448 | moves.push(this.getBasicMove([x, y], [x + 3 * shiftX, y])); | |
449 | } | |
450 | } | |
451 | } | |
452 | } | |
453 | for (let shiftY of [-1, 1]) { | |
454 | if (y + shiftY >= 0 && y + shiftY < V.size.y) { | |
455 | if ( | |
456 | this.board[x + shiftX][y + shiftY] != V.EMPTY && | |
457 | this.canTake([x, y], [x + shiftX, y + shiftY]) | |
458 | ) { | |
459 | this.addPawnMoves([x, y], [x + shiftX, y + shiftY], moves); | |
460 | } | |
461 | } | |
462 | } | |
463 | Array.prototype.push.apply( | |
464 | moves, | |
465 | this.getEnpassantCaptures([x, y], shiftX) | |
466 | ); | |
467 | return moves; | |
468 | } | |
469 | ||
470 | getPotentialMarshalMoves(sq) { | |
471 | return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat( | |
472 | this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT], "oneStep") | |
473 | ); | |
474 | } | |
475 | ||
476 | getPotentialCardinalMoves(sq) { | |
477 | return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat( | |
478 | this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT], "oneStep") | |
479 | ); | |
480 | } | |
481 | ||
482 | getPotentialScepterMoves(sq) { | |
483 | const steps = | |
484 | V.steps[V.KNIGHT].concat(V.steps[V.BISHOP]).concat(V.steps[V.ROOK]); | |
485 | return this.getSlideNJumpMoves(sq, steps, "oneStep"); | |
486 | } | |
487 | ||
488 | getPotentialHorseMoves(sq) { | |
489 | return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat( | |
490 | this.getSlideNJumpMoves(sq, V.steps[V.ROOK], "oneStep")); | |
491 | } | |
492 | ||
493 | getPotentialDragonMoves(sq) { | |
494 | return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat( | |
495 | this.getSlideNJumpMoves(sq, V.steps[V.BISHOP], "oneStep")); | |
496 | } | |
497 | ||
498 | getEnpassantCaptures([x, y], shiftX) { | |
499 | const Lep = this.epSquares.length; | |
500 | const epSquare = this.epSquares[Lep - 1]; | |
501 | let moves = []; | |
502 | if (!!epSquare) { | |
503 | for (let epsq of epSquare) { | |
504 | // TODO: some redundant checks | |
505 | if (epsq.x == x + shiftX && Math.abs(epsq.y - y) == 1) { | |
506 | let enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); | |
507 | // WARNING: the captured pawn may be diagonally behind us, | |
508 | // if it's a 3-squares jump and we take on 1st passing square | |
509 | const px = this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX; | |
510 | enpassantMove.vanish.push({ | |
511 | x: px, | |
512 | y: epsq.y, | |
513 | p: "p", | |
514 | c: this.getColor(px, epsq.y) | |
515 | }); | |
516 | moves.push(enpassantMove); | |
517 | } | |
518 | } | |
519 | } | |
520 | return moves; | |
521 | } | |
522 | ||
523 | getPotentialKingMoves(sq) { | |
524 | // Initialize with normal moves | |
525 | let moves = this.getSlideNJumpMoves( | |
526 | sq, | |
527 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), | |
528 | "oneStep" | |
529 | ); | |
530 | const c = this.turn; | |
531 | if ( | |
532 | this.castleFlags[c][0] < V.size.y || | |
533 | this.castleFlags[c][1] < V.size.y | |
723262f9 BA |
534 | ) { |
535 | const finalSquares = [ | |
536 | [1, 2], | |
537 | [7, 6] | |
538 | ]; | |
b2e8c34e | 539 | moves = moves.concat(super.getCastleMoves(sq, finalSquares)); |
723262f9 | 540 | } |
b2e8c34e | 541 | return moves; |
723262f9 BA |
542 | } |
543 | ||
544 | isAttacked(sq, color) { | |
545 | return ( | |
546 | this.isAttackedByPawn(sq, color) || | |
547 | this.isAttackedByRook(sq, color) || | |
548 | this.isAttackedByKnight(sq, color) || | |
549 | this.isAttackedByBishop(sq, color) || | |
550 | this.isAttackedByKing(sq, color) || | |
551 | this.isAttackedByQueens(sq, color) || | |
552 | this.isAttackedByScepter(sq, color) || | |
553 | this.isAttackedByDragon(sq, color) || | |
554 | this.isAttackedByHorse(sq, color) || | |
555 | this.isAttackedByMarshal(sq, color) || | |
556 | this.isAttackedByCardinal(sq, color) | |
557 | ); | |
558 | } | |
559 | ||
560 | isAttackedByQueens([x, y], color) { | |
561 | // pieces: because queen = gilding = whole = apricot | |
562 | const pieces = [V.QUEEN, V.GILDING, V.WHOLE, V.APRICOT]; | |
563 | const steps = V.steps[V.ROOK].concat(V.steps[V.BISHOP]); | |
564 | for (let step of steps) { | |
565 | let rx = x + step[0], | |
566 | ry = y + step[1]; | |
567 | while (V.OnBoard(rx, ry) && this.board[rx][ry] == V.EMPTY) { | |
568 | rx += step[0]; | |
569 | ry += step[1]; | |
570 | } | |
571 | if ( | |
572 | V.OnBoard(rx, ry) && | |
573 | this.board[rx][ry] != V.EMPTY && | |
574 | pieces.includes(this.getPiece(rx, ry)) && | |
575 | this.getColor(rx, ry) == color | |
576 | ) { | |
577 | return true; | |
578 | } | |
579 | } | |
580 | return false; | |
581 | } | |
582 | ||
583 | isAttackedByScepter(sq, color) { | |
584 | const steps = | |
585 | V.steps[V.KNIGHT].concat(V.steps[V.ROOK]).concat(V.steps[V.BISHOP]); | |
586 | return ( | |
b2511e7e | 587 | super.isAttackedBySlideNJump(sq, color, V.SCEPTER, steps, "oneStep") |
723262f9 BA |
588 | ); |
589 | } | |
590 | ||
591 | isAttackedByHorse(sq, color) { | |
592 | return ( | |
593 | super.isAttackedBySlideNJump(sq, color, V.steps[V.BISHOP], V.HORSE) || | |
594 | super.isAttackedBySlideNJump( | |
b2511e7e | 595 | sq, color, V.HORSE, V.steps[V.ROOK], "oneStep") |
723262f9 BA |
596 | ); |
597 | } | |
598 | ||
599 | isAttackedByDragon(sq, color) { | |
600 | return ( | |
601 | super.isAttackedBySlideNJump(sq, color, V.steps[V.ROOK], V.DRAGON) || | |
602 | super.isAttackedBySlideNJump( | |
b2511e7e | 603 | sq, color, V.DRAGON, V.steps[V.BISHOP], "oneStep") |
723262f9 BA |
604 | ); |
605 | } | |
606 | ||
607 | isAttackedByMarshal(sq, color) { | |
608 | return ( | |
609 | super.isAttackedBySlideNJump(sq, color, V.MARSHAL, V.steps[V.ROOK]) || | |
610 | super.isAttackedBySlideNJump( | |
611 | sq, | |
612 | color, | |
613 | V.MARSHAL, | |
614 | V.steps[V.KNIGHT], | |
615 | "oneStep" | |
616 | ) | |
617 | ); | |
618 | } | |
619 | ||
620 | isAttackedByCardinal(sq, color) { | |
621 | return ( | |
622 | super.isAttackedBySlideNJump(sq, color, V.CARDINAL, V.steps[V.BISHOP]) || | |
623 | super.isAttackedBySlideNJump( | |
624 | sq, | |
625 | color, | |
626 | V.CARDINAL, | |
627 | V.steps[V.KNIGHT], | |
628 | "oneStep" | |
629 | ) | |
630 | ); | |
631 | } | |
632 | ||
633 | getAllValidMoves() { | |
634 | let moves = super.getAllPotentialMoves(); | |
1220a5b9 BA |
635 | if (this.movesCount >= 2) { |
636 | const color = this.turn; | |
637 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
638 | moves = moves.concat( | |
639 | this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i]) | |
640 | ); | |
641 | } | |
723262f9 BA |
642 | } |
643 | return this.filterValid(moves); | |
644 | } | |
645 | ||
646 | atLeastOneMove(noReserve) { | |
647 | if (!super.atLeastOneMove()) { | |
648 | if (!noReserve) { | |
649 | // Search one reserve move | |
650 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
651 | let moves = this.filterValid( | |
652 | this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i]) | |
653 | ); | |
654 | if (moves.length > 0) return true; | |
655 | } | |
656 | } | |
657 | return false; | |
658 | } | |
659 | return true; | |
660 | } | |
661 | ||
662 | // Reverse 'PromoteMap' | |
663 | static get P_CORRESPONDANCES() { | |
664 | return { | |
665 | d: 'r', | |
666 | s: 'n', | |
667 | h: 'b', | |
668 | w: 'c', | |
51a4d21e BA |
669 | a: 'm', |
670 | g: 'p' | |
723262f9 BA |
671 | }; |
672 | } | |
673 | ||
674 | static MayDecode(piece) { | |
675 | if (Object.keys(V.P_CORRESPONDANCES).includes(piece)) | |
676 | return V.P_CORRESPONDANCES[piece]; | |
677 | return piece; | |
678 | } | |
679 | ||
680 | play(move) { | |
681 | move.subTurn = this.subTurn; //much easier | |
682 | if (this.movesCount >= 2 || this.subTurn == 2 || move.vanish.length == 0) { | |
683 | this.turn = V.GetOppCol(this.turn); | |
684 | this.subTurn = 1; | |
685 | this.movesCount++; | |
686 | } | |
687 | else this.subTurn = 2; | |
688 | move.flags = JSON.stringify(this.aggregateFlags()); | |
689 | this.epSquares.push(this.getEpSquare(move)); | |
690 | V.PlayOnBoard(this.board, move); | |
691 | this.postPlay(move); | |
692 | } | |
693 | ||
723262f9 BA |
694 | postPlay(move) { |
695 | if (move.vanish.length == 0 && move.appear.length == 0) return; | |
696 | super.postPlay(move); | |
697 | const color = move.appear[0].c; | |
698 | if (move.vanish.length == 0) | |
699 | // Drop unpromoted piece: | |
700 | this.reserve[color][move.appear[0].p]--; | |
1220a5b9 | 701 | else if (move.vanish.length == 2 && move.appear.length == 1) |
723262f9 BA |
702 | // May capture a promoted piece: |
703 | this.reserve[color][V.MayDecode(move.vanish[1].p)]++; | |
704 | } | |
705 | ||
706 | undo(move) { | |
707 | this.epSquares.pop(); | |
708 | this.disaggregateFlags(JSON.parse(move.flags)); | |
709 | V.UndoOnBoard(this.board, move); | |
710 | if (this.movesCount >= 2 || this.subTurn == 1 || move.vanish.length == 0) { | |
711 | this.turn = V.GetOppCol(this.turn); | |
712 | this.movesCount--; | |
713 | } | |
714 | this.subTurn = move.subTurn; | |
715 | this.postUndo(move); | |
716 | } | |
717 | ||
718 | postUndo(move) { | |
719 | if (move.vanish.length == 0 && move.appear.length == 0) return; | |
720 | super.postUndo(move); | |
721 | const color = move.appear[0].c; | |
722 | if (move.vanish.length == 0) | |
723 | this.reserve[color][move.appear[0].p]++; | |
1220a5b9 | 724 | else if (move.vanish.length == 2 && move.appear.length == 1) |
723262f9 BA |
725 | this.reserve[color][V.MayDecode(move.vanish[1].p)]--; |
726 | } | |
727 | ||
723262f9 BA |
728 | static get VALUES() { |
729 | return Object.assign( | |
99ba622a BA |
730 | {}, |
731 | ChessRules.VALUES, | |
723262f9 | 732 | { |
99ba622a | 733 | n: 2.5, //knight is weaker |
723262f9 BA |
734 | g: 9, |
735 | s: 5, | |
736 | h: 6, | |
737 | d: 7, | |
738 | c: 7, | |
739 | w: 9, | |
740 | m: 8, | |
741 | a: 9 | |
99ba622a | 742 | } |
723262f9 BA |
743 | ); |
744 | } | |
745 | ||
746 | static get SEARCH_DEPTH() { | |
747 | return 2; | |
748 | } | |
749 | ||
750 | getComputerMove() { | |
751 | if (this.movesCount <= 1) { | |
752 | // Special case: swap and pass at random | |
753 | const moves1 = this.getAllValidMoves(); | |
754 | const m1 = moves1[randInt(moves1.length)]; | |
755 | this.play(m1); | |
756 | if (m1.vanish.length == 0) { | |
757 | this.undo(m1); | |
758 | return m1; | |
759 | } | |
760 | const moves2 = this.getAllValidMoves(); | |
761 | const m2 = moves2[randInt(moves2.length)]; | |
762 | this.undo(m1); | |
763 | return [m1, m2]; | |
764 | } | |
765 | return super.getComputerMove(); | |
766 | } | |
767 | ||
768 | evalPosition() { | |
769 | let evaluation = super.evalPosition(); | |
770 | // Add reserves: | |
771 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
772 | const p = V.RESERVE_PIECES[i]; | |
773 | evaluation += this.reserve["w"][p] * V.VALUES[p]; | |
774 | evaluation -= this.reserve["b"][p] * V.VALUES[p]; | |
775 | } | |
776 | return evaluation; | |
777 | } | |
778 | ||
779 | getNotation(move) { | |
780 | if (move.vanish.length == 0) { | |
781 | if (move.appear.length == 0) return "pass"; | |
782 | const pieceName = | |
783 | (move.appear[0].p == V.PAWN ? "" : move.appear[0].p.toUpperCase()); | |
784 | return pieceName + "@" + V.CoordsToSquare(move.end); | |
785 | } | |
786 | if (move.appear.length == 2) { | |
787 | if (move.appear[0].p != V.KING) | |
788 | return V.CoordsToSquare(move.start) + "S" + V.CoordsToSquare(move.end); | |
789 | return (move.end.y < move.start.y ? "0-0" : "0-0-0"); | |
790 | } | |
791 | let notation = super.getNotation(move); | |
792 | if (move.vanish[0].p != V.PAWN && move.appear[0].p != move.vanish[0].p) | |
793 | // Add promotion indication: | |
794 | notation += "=" + move.appear[0].p.toUpperCase(); | |
795 | return notation; | |
796 | } | |
797 | ||
798 | }; |