[cosmetics] Remove scrollbar on main menu
[vchess.git] / client / src / variants / Atomic.js
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1import { ChessRules, PiPo } from "@/base_rules";
2
32f6285e 3export class AtomicRules extends ChessRules {
7e8a7ea1 4
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5 getPotentialMovesFrom([x, y]) {
6 let moves = super.getPotentialMovesFrom([x, y]);
0c3fe8a6 7
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8 // Handle explosions
9 moves.forEach(m => {
8b405c81 10 // NOTE: if vanish.length==2 and appear.length==2, this is castle
6808d7a1 11 if (m.vanish.length > 1 && m.appear.length <= 1) {
8b405c81 12 // Explosion! (TODO?: drop moves which explode our king here)
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13 let steps = [
14 [-1, -1],
15 [-1, 0],
16 [-1, 1],
17 [0, -1],
18 [0, 1],
19 [1, -1],
20 [1, 0],
21 [1, 1]
22 ];
23 for (let step of steps) {
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24 let x = m.end.x + step[0];
25 let y = m.end.y + step[1];
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26 if (
27 V.OnBoard(x, y) &&
28 this.board[x][y] != V.EMPTY &&
29 this.getPiece(x, y) != V.PAWN
30 ) {
dac39588 31 m.vanish.push(
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32 new PiPo({
33 p: this.getPiece(x, y),
34 c: this.getColor(x, y),
35 x: x,
36 y: y
37 })
38 );
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39 }
40 }
6808d7a1 41 m.end = { x: m.appear[0].x, y: m.appear[0].y };
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42 m.appear.pop(); //Nothin appears in this case
43 }
44 });
0c3fe8a6 45
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46 return moves;
47 }
0c3fe8a6 48
6808d7a1 49 getPotentialKingMoves([x, y]) {
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50 // King cannot capture:
51 let moves = [];
52 const steps = V.steps[V.ROOK].concat(V.steps[V.BISHOP]);
6808d7a1 53 for (let step of steps) {
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54 const i = x + step[0];
55 const j = y + step[1];
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56 if (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY)
57 moves.push(this.getBasicMove([x, y], [i, j]));
dac39588 58 }
6808d7a1 59 return moves.concat(this.getCastleMoves([x, y]));
dac39588 60 }
0c3fe8a6 61
68e19a44 62 isAttacked(sq, color) {
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63 if (
64 this.getPiece(sq[0], sq[1]) == V.KING &&
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65 this.isAttackedByKing(sq, color)
66 ) {
67 // A king next to the enemy king is immune to attacks
68 return false;
69 }
6808d7a1 70 return (
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71 this.isAttackedByPawn(sq, color) ||
72 this.isAttackedByRook(sq, color) ||
73 this.isAttackedByKnight(sq, color) ||
74 this.isAttackedByBishop(sq, color) ||
75 this.isAttackedByQueen(sq, color)
76 // No "attackedByKing": it cannot take
6808d7a1 77 );
dac39588 78 }
0c3fe8a6 79
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80 postPlay(move) {
81 super.postPlay(move);
6808d7a1 82 if (move.appear.length == 0) {
e9b736ee 83 // Capture
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84 const firstRank = { w: 7, b: 0 };
85 for (let c of ["w", "b"]) {
dac39588 86 // Did we explode king of color c ? (TODO: remove move earlier)
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87 if (
88 Math.abs(this.kingPos[c][0] - move.end.x) <= 1 &&
89 Math.abs(this.kingPos[c][1] - move.end.y) <= 1
90 ) {
91 this.kingPos[c] = [-1, -1];
3a2a7b5f 92 this.castleFlags[c] = [8, 8];
6808d7a1 93 } else {
dac39588 94 // Now check if init rook(s) exploded
6808d7a1 95 if (Math.abs(move.end.x - firstRank[c]) <= 1) {
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96 if (Math.abs(move.end.y - this.castleFlags[c][0]) <= 1)
97 this.castleFlags[c][0] = 8;
98 if (Math.abs(move.end.y - this.castleFlags[c][1]) <= 1)
99 this.castleFlags[c][1] = 8;
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100 }
101 }
102 }
103 }
104 }
0c3fe8a6 105
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106 postUndo(move) {
107 super.postUndo(move);
108 const c = this.turn;
dac39588 109 const oppCol = V.GetOppCol(c);
3a2a7b5f 110 if ([this.kingPos[c][0], this.kingPos[oppCol][0]].some(e => e < 0)) {
dac39588 111 // There is a chance that last move blowed some king away..
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112 for (let psq of move.vanish) {
113 if (psq.p == "k")
114 this.kingPos[psq.c == c ? c : oppCol] = [psq.x, psq.y];
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115 }
116 }
117 }
0c3fe8a6 118
6808d7a1 119 underCheck(color) {
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120 const oppCol = V.GetOppCol(color);
121 let res = undefined;
122 // If our king disappeared, move is not valid
6808d7a1 123 if (this.kingPos[color][0] < 0) res = true;
dac39588 124 // If opponent king disappeared, move is valid
6808d7a1 125 else if (this.kingPos[oppCol][0] < 0) res = false;
dac39588 126 // Otherwise, if we remain under check, move is not valid
68e19a44 127 else res = this.isAttacked(this.kingPos[color], oppCol);
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128 return res;
129 }
0c3fe8a6 130
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131 getCheckSquares() {
132 const color = this.turn;
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133 let res = [];
134 if (
135 this.kingPos[color][0] >= 0 && //king might have exploded
68e19a44 136 this.isAttacked(this.kingPos[color], V.GetOppCol(color))
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137 ) {
138 res = [JSON.parse(JSON.stringify(this.kingPos[color]))];
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139 }
140 return res;
141 }
0c3fe8a6 142
6808d7a1 143 getCurrentScore() {
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144 const color = this.turn;
145 const kp = this.kingPos[color];
6808d7a1 146 if (kp[0] < 0)
e9b736ee 147 // King disappeared
dac39588 148 return color == "w" ? "0-1" : "1-0";
bb688df5 149 if (this.atLeastOneMove()) return "*";
68e19a44 150 if (!this.isAttacked(kp, V.GetOppCol(color))) return "1/2";
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151 return color == "w" ? "0-1" : "1-0"; //checkmate
152 }
7e8a7ea1 153
6808d7a1 154};