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Better hints on mousehover
master
author
Benjamin Auder
<benjamin.auder@somewhere>
Sun, 4 Feb 2018 20:09:55 +0000
(21:09 +0100)
committer
Benjamin Auder
<benjamin.auder@somewhere>
Sun, 4 Feb 2018 20:09:55 +0000
(21:09 +0100)
index.html
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diff --git
a/index.html
b/index.html
index
2b99c37
..
c31bbd9
100644
(file)
--- a/
index.html
+++ b/
index.html
@@
-13,13
+13,13
@@
<div class="row">
<div class="col s12">
<form class="center">
<div class="row">
<div class="col s12">
<form class="center">
- <div class="input-field inline">
+ <div class="input-field inline"
title="The number of human moves remembered by the program. Higher means better performances, generally"
>
<input id="nInput" type="number" v-model.number="nInput" @change="reinitialize()">
<label for="nInput">Memory</label>
</div>
<input id="nInput" type="number" v-model.number="nInput" @change="reinitialize()">
<label for="nInput">Memory</label>
</div>
- <span class="leftSpacing">
+ <span class="leftSpacing"
title="If activated, the bot consider a draw as a lost game, and therefore tries to win even harder"
>
<input id="drawIsLost" type="checkbox" v-model="drawIsLost">
<input id="drawIsLost" type="checkbox" v-model="drawIsLost">
- <label for="drawIsLost"
title="If activated, the bot consider a draw as a lost game, and therefore tries to win even harder"
>Winner bot</label>
+ <label for="drawIsLost">Winner bot</label>
</span>
</form>
</div>
</span>
</form>
</div>