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Fix problems edit
[vchess.git]
/
server
/
2019-09-06
Benjamin Auder
Update on challenges
tree
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commitdiff
2019-09-06
Benjamin Auder
Drop 'WillPlay' table (no multiplayers games)
tree
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commitdiff
2019-09-03
Benjamin Auder
Some adjustments, next: fix time control handling ...
tree
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commitdiff
2019-07-18
Benjamin Auder
Refactor challenges logic (start game when accepting...
tree
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commitdiff
2019-07-04
Benjamin Auder
Modifs to send current live game
tree
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commitdiff
2019-07-01
Benjamin Auder
'update'
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commitdiff
2019-06-28
Benjamin Auder
Cosmetics
tree
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commitdiff
2019-06-28
Benjamin Auder
Refactor, forget about 3 or 4 players games
tree
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commitdiff
2019-06-18
Benjamin Auder
Some fixes. TODO: game.mode must be analyze when score...
tree
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commitdiff
2019-06-14
Benjamin Auder
Refactor endgame process, start working on game end...
tree
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commitdiff
2019-03-28
Benjamin Auder
Fix things. Now on (live) game start + play
tree
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commitdiff
2019-03-26
Benjamin Auder
Fix authentication
tree
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commitdiff
2019-03-25
Benjamin Auder
Attempt to fix authenticate + local user data
tree
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commitdiff
2019-03-22
Benjamin Auder
Fix login/register system
tree
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commitdiff
2019-03-20
Benjamin Auder
Small fixes + add some debug traces
tree
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commitdiff
2019-03-13
Benjamin Auder
Ongoing work on challenges + games for correspondance...
tree
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commitdiff
2019-03-12
Benjamin Auder
Remove test instructions, fix CORS for DELETE method
tree
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commitdiff
2019-03-12
Benjamin Auder
Work on correspondance challenges system
tree
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commitdiff
2019-03-12
Benjamin Auder
'update'
tree
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commitdiff
2019-03-08
Benjamin Auder
Start work on challenges + games server side
tree
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commitdiff
2019-03-08
Benjamin Auder
'update'
tree
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commitdiff
2019-03-04
Benjamin Auder
Save state
tree
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commitdiff
2019-02-27
Benjamin Auder
Saving state
tree
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commitdiff
2019-02-27
Benjamin Auder
Can create, send and accept challenge. Next step: targe...
tree
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commitdiff
2019-02-26
Benjamin Auder
Small advance on Hall.vue (challenges + display)
tree
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commitdiff
2019-02-20
Benjamin Auder
Separate timeControl logic into utils/timeControl
tree
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commitdiff
2019-02-19
Benjamin Auder
Saving state (hall+sockets)
tree
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commitdiff
2019-02-13
Benjamin Auder
Some advances in challenge handling (server+client)
tree
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commitdiff
2019-02-12
Benjamin Auder
Draft for challenges + games handling in main hall
tree
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commitdiff
2019-02-11
Benjamin Auder
Implemented players discovery
tree
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commitdiff
2019-02-11
Benjamin Auder
Save state (nothing really achieved)
tree
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commitdiff
2019-02-08
Benjamin Auder
Work on sockets + challenge system
tree
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commitdiff
2019-01-24
Benjamin Auder
Tiny changes...
tree
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commitdiff
2019-01-24
Benjamin Auder
Arrange sockets.js (unimplemented yet)
tree
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commitdiff
2019-01-23
Benjamin Auder
Advance on client side
tree
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commitdiff
2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
tree
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commitdiff