- if (g.created < minCreated)
- minCreated = g.created;
- if (g.created > maxCreated)
- maxCreated = g.created;
- return Object.assign({}, g, {priority: priority, myTurn: priority==3});
+ if (g.created < minCreated) minCreated = g.created;
+ if (g.created > maxCreated) maxCreated = g.created;
+ return Object.assign({}, g, {
+ priority: priority,
+ myTurn: priority == 3
+ });