"Empire",
"Horde",
"Orda",
+ "Spartan",
"Synochess"
]
ul
Some very powerful like the Amazon, some rather weak like the Grasshopper.
-
var varlist = [
+ "Capablanca",
"Eightpieces",
"Fullcavalry",
"Grand",
"Omega",
"Ordamirror",
"Perfect",
- "Schess",
"Shako",
"Tencubed",
"Wildebeest"
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+p.
+ In the following variants, fairy (or not) pieces may
+ appear later in the game.
+-
+ var varlist = [
+ "Musketeer",
+ "Schess",
+ "Titan"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Several royal pieces
p In these games you must take care of two or more "kings".
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Pieces changing side
+h3 Pieces changing side, shared pieces
p Pieces' owners (color) may change during the game
-
"Benedict",
"Checkered1",
"Checkered2",
+ "Otage",
"Pacifist1",
- "Pacifist2"
+ "Pacifist2",
+ "Pacosako"
]
ul
for v in varlist
h3 Unusual initial setup
-p Pawns and / or pieces are switched, which result in a very different game.
+p Initial setup causes a lot of captures early in the game.
-
var varlist = [
+ "Doublearmy",
"Upsidedown",
"Pawnmassacre"
]
-
var varlist = [
"Coronation",
+ "Freecapture",
"Pocketknight"
]
ul
"Antimatter",
"Atomic1",
"Atomic2",
+ "Brotherhood",
"Checkless"
]
ul
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-//h3 Initially empty board
-//
-//Parachute
-//"Crown chess" (place all units at move 1)
+h3 Initially empty board
+
+p.
+ All pieces are progressively added from an empty board.
+-
+ var varlist = [
+ "Parachute",
+ "Screen"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
h3 Repositioning
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Immobilization
+h3 Immobilization, hypnotism
-p Pieces can be paralyzed under certain circumstances.
+p Pieces can be paralyzed or controlled under certain circumstances.
-
var varlist = [
+ "Hypnotic",
+ "Isardam",
"Koopa",
- "Madrasi"
+ "Madrasi",
+ "Mesmer"
]
ul
for v in varlist
p In these variants, you can play two or more moves per turn.
-
var varlist = [
+ "Avalanche",
"Doublemove1",
"Doublemove2",
- "Monster",
"Progressive1",
"Progressive2"
]
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+h3 Single powerful piece versus army
+
+p Very few but powerful pieces against a full army.
+-
+ var varlist = [
+ "Maharajah",
+ "Monster"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Exchanging pieces positions
p Some or all pieces can be swapped.
-
var varlist = [
+ "Joker",
"Suction",
"Swap",
"Switching"
p Orthodox rules, but the goal is not checkmate (or not only).
-
var varlist = [
+ "Alapo",
+ "Castle",
+ "Crossing",
"Extinction",
"Threechecks",
"Kinglet",
- "Koth"
+ "Koth",
+ "Squatter"
]
ul
for v in varlist
one of their kind on this website.
-
var varlist = [
- "Alapo",
"Alice",
"Ambiguous",
- "Avalanche",
"Bicolour",
- "Brotherhood",
- "Capablanca",
- "Castle",
- "Crossing",
- "Doublearmy",
"Evolution",
"Forward",
- "Freecapture",
- "Fugue",
"Gridolina",
"Hamilton",
- "Hypnotic",
- "Isardam",
- "Joker",
"Kingsmaker",
"Magnetic",
- "Maharajah",
- "Mesmer",
- "Musketeer",
- "Otage",
- "Pacosako",
- "Parachute",
"Relayup",
- "Screen",
- "Spartan",
- "Squatter",
"Takenmake",
- "Titan",
"Wormhole"
]
ul
"Empire",
"Horde",
"Orda",
+ "Spartan",
"Synochess"
]
ul
otros bastante débiles como el Saltamontes.
-
var varlist = [
+ "Capablanca",
"Eightpieces",
"Fullcavalry",
"Grand",
"Omega",
"Ordamirror",
"Perfect",
- "Schess",
"Shako",
"Tencubed",
"Wildebeest"
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+p.
+ En las siguientes variantes, piezas mágicas (o no)
+ puede aparecer más adelante en el juego:
+-
+ var varlist = [
+ "Musketeer",
+ "Schess",
+ "Titan"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Varias piezas reales
p En estos juegos debes mantener a salvo a dos o más "reyes".
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Piezas que cambian de lado
+h3 Piezas que cambian de lado, piezas compartidas
p Los propietarios (colores) de las piezas pueden cambiar durante el juego.
-
"Benedict",
"Checkered1",
"Checkered2",
+ "Otage",
"Pacifist1",
- "Pacifist2"
+ "Pacifist2",
+ "Pacosako"
]
ul
for v in varlist
h3 Disposición inicial inusual
-p.
- Los peones y / o piezas se intercambian,
- resultando en un juego muy diferente.
+p Del diseño inicial resultado muchas capturas al principio del juego.
-
var varlist = [
+ "Doublearmy",
"Upsidedown",
"Pawnmassacre"
]
-
var varlist = [
"Coronation",
+ "Freecapture",
"Pocketknight"
]
ul
"Antimatter",
"Atomic1",
"Atomic2",
+ "Brotherhood",
"Checkless"
]
ul
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-//h3 Initially empty board
-//
-//Parachute
-//"Crown chess" (place all units at move 1)
+h3 Tablero inicialmente vacío
+
+p.
+ Todas las piezas se agregan gradualmente desde un tablero vacío.
+-
+ var varlist = [
+ "Parachute",
+ "Screen"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
h3 Reposicionamiento
h3 Inmovilización
-p Las piezas pueden paralizarse en ciertas circunstancias.
+p Las piezas pueden paralizarse o controlarse en ciertas circunstancias.
-
var varlist = [
+ "Hypnotic",
+ "Isardam",
"Koopa",
- "Madrasi"
+ "Madrasi",
+ "Mesmer"
]
ul
for v in varlist
p En estas variantes, puedes jugar dos o más movimientos por turno.
-
var varlist = [
+ "Avalanche",
"Doublemove1",
"Doublemove2",
"Monster",
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+h3 Una sola pieza poderosa contra un ejército
+
+p Muy pocas piezas pero muy poderosas contra todo un ejército.
+-
+ var varlist = [
+ "Maharajah",
+ "Monster"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Intercambio de posiciones de piezas
p Algunas o todas las piezas pueden intercambiarse.
-
var varlist = [
+ "Joker",
"Suction",
"Swap",
"Switching"
p Reglas ortodoxas, pero el objetivo no es jaque mate (o no solo).
-
var varlist = [
+ "Alapo",
+ "Castle",
+ "Crossing",
"Extinction",
"Threechecks",
"Kinglet",
- "Koth"
+ "Koth",
+ "Squatter"
]
ul
for v in varlist
el único representante de su tipo en este sitio.
-
var varlist = [
- "Alapo",
"Alice",
"Ambiguous",
- "Avalanche",
"Bicolour",
- "Brotherhood",
- "Capablanca",
- "Castle",
- "Crossing",
- "Doublearmy",
"Evolution",
"Forward",
- "Freecapture",
- "Fugue",
"Gridolina",
"Hamilton",
- "Hypnotic",
- "Isardam",
- "Joker",
"Kingsmaker",
"Magnetic",
- "Maharajah",
- "Mesmer",
- "Musketeer",
- "Otage",
- "Pacosako",
- "Parachute",
"Relayup",
- "Screen",
- "Spartan",
- "Squatter",
"Takenmake",
- "Titan",
"Wormhole"
]
ul
"Empire",
"Horde",
"Orda",
+ "Spartan",
"Synochess"
]
ul
d'autres plutôt faibles comme la Sauterelle.
-
var varlist = [
+ "Capablanca",
"Eightpieces",
"Fullcavalry",
"Grand",
"Omega",
"Ordamirror",
"Perfect",
- "Schess",
"Shako",
"Tencubed",
"Wildebeest"
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+p.
+ Dans les variantes suivantes, des pièces féériques (ou non)
+ peuvent apparaître plus tard dans le jeu :
+-
+ var varlist = [
+ "Musketeer",
+ "Schess",
+ "Titan"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Plusieurs pièces royales
p Dans ces jeux vous devez garder à l'abri deux "rois" ou plus.
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Pièces changeant de camp
+h3 Pièces changeant de camp, pièces partagées
p Les propriétaires (couleurs) des pièces peuvent changer pendant la partie.
-
"Benedict",
"Checkered1",
"Checkered2",
+ "Otage",
"Pacifist1",
- "Pacifist2"
+ "Pacifist2",
+ "Pacosako"
]
ul
for v in varlist
h3 Arrangement initial inhabituel
-p.
- Les pions et / ou les pièces sont échangés,
- résultant en un jeu très différent.
+p L'agencement initial entraîne de nombreuses captures tôt dans la partie.
-
var varlist = [
+ "Doublearmy",
"Upsidedown",
"Pawnmassacre"
]
-
var varlist = [
"Coronation",
+ "Freecapture",
"Pocketknight"
]
ul
"Antimatter",
"Atomic1",
"Atomic2",
+ "Brotherhood",
"Checkless"
]
ul
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-//h3 Initially empty board
-//
-//Parachute
-//"Crown chess" (place all units at move 1)
+h3 Échiquier initialement vide
+
+p.
+ Toutes les pièces sont ajoutées progressivement depuis un échiquier vide.
+-
+ var varlist = [
+ "Parachute",
+ "Screen"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
h3 Repositionnement
h3 Immobilisation
-p Les pièces peuvent être paralysées dans certaines circonstances.
+p Les pièces peuvent être paralysées ou contrôlées dans certaines circonstances.
-
var varlist = [
+ "Hypnotic",
+ "Isardam",
"Koopa",
- "Madrasi"
+ "Madrasi",
+ "Mesmer"
]
ul
for v in varlist
p Dans ces variantes, vous pouvez jouer deux coups ou plus par tour.
-
var varlist = [
+ "Avalanche",
"Doublemove1",
"Doublemove2",
- "Monster",
"Progressive1",
"Progressive2"
]
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+h3 Une seule pièce puissante face à une armée
+
+p Très peu de pièces mais très puissantes face à une armée entière.
+-
+ var varlist = [
+ "Maharajah",
+ "Monster"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Échange des positions des pièces
p Certaines ou toutes les pièces peuvent être échangées.
-
var varlist = [
+ "Joker",
"Suction",
"Swap",
"Switching"
p Règles orthodoxes, mais le but n'est pas de mater (ou pas seulement).
-
var varlist = [
+ "Alapo",
+ "Castle",
+ "Crossing",
"Extinction",
"Threechecks",
"Kinglet",
- "Koth"
+ "Koth",
+ "Squatter"
]
ul
for v in varlist
l'unique représentant de leur type sur ce site.
-
var varlist = [
- "Alapo",
"Alice",
"Ambiguous",
- "Avalanche",
"Bicolour",
- "Brotherhood",
- "Capablanca",
- "Castle",
- "Crossing",
- "Doublearmy",
"Evolution",
"Forward",
- "Freecapture",
- "Fugue",
"Gridolina",
"Hamilton",
- "Hypnotic",
- "Isardam",
- "Joker",
"Kingsmaker",
"Magnetic",
- "Maharajah",
- "Mesmer",
- "Musketeer",
- "Otage",
- "Pacosako",
- "Parachute",
"Relayup",
- "Screen",
- "Spartan",
- "Squatter",
"Takenmake",
- "Titan",
"Wormhole"
]
ul