return moves;
}
+ addPawnMoves([x1, y1], [x2, y2], moves, promotions) {
+ let finalPieces = [V.PAWN];
+ const color = this.turn;
+ const lastRank = (color == "w" ? 1 : V.size.x - 2);
+ if (x2 == lastRank) {
+ // promotions arg: special override for Hiddenqueen variant
+ if (!!promotions) finalPieces = promotions;
+ else if (!!V.PawnSpecs.promotions) finalPieces = V.PawnSpecs.promotions;
+ }
+ let tr = null;
+ for (let piece of finalPieces) {
+ tr = (piece != V.PAWN ? { c: color, p: piece } : null);
+ moves.push(this.getBasicMove([x1, y1], [x2, y2], tr));
+ }
+ }
+
getPotentialChampionMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.CHAMPION], "oneStep");
}