Benjamin Auder [Sun, 26 Jan 2020 00:33:55 +0000 (01:33 +0100)]
Get rid of ugly this.... calls
Benjamin Auder [Thu, 23 Jan 2020 18:17:50 +0000 (19:17 +0100)]
Finish corr implementation for draw offers (untested)
Benjamin Auder [Thu, 23 Jan 2020 17:16:53 +0000 (18:16 +0100)]
Fix some racing issues within Game.vue
Benjamin Auder [Thu, 23 Jan 2020 10:58:18 +0000 (11:58 +0100)]
Advance on draw logic (for live, not corr)
Benjamin Auder [Thu, 23 Jan 2020 09:31:07 +0000 (10:31 +0100)]
Add basic analyze view from FEN
Benjamin Auder [Thu, 23 Jan 2020 09:11:31 +0000 (10:11 +0100)]
Simplify abort, fix time in corr games
Benjamin Auder [Wed, 22 Jan 2020 16:51:01 +0000 (17:51 +0100)]
Fix games list display + challenges display
Benjamin Auder [Wed, 22 Jan 2020 14:04:09 +0000 (15:04 +0100)]
Fix games vs comp + auto
Benjamin Auder [Wed, 22 Jan 2020 11:33:57 +0000 (12:33 +0100)]
Some changes to the logic in Rules.vue: weird behavior, TODO
Benjamin Auder [Tue, 21 Jan 2020 17:12:10 +0000 (18:12 +0100)]
Add some TODOs
Benjamin Auder [Tue, 21 Jan 2020 17:05:33 +0000 (18:05 +0100)]
Fix computer moves randomness, rename random() into randInt()
Benjamin Auder [Tue, 21 Jan 2020 14:27:34 +0000 (15:27 +0100)]
Fixes around game observing. TODO: abort/resign/draw + corr
Benjamin Auder [Tue, 21 Jan 2020 12:46:35 +0000 (13:46 +0100)]
Implement basic observing logic
Benjamin Auder [Tue, 21 Jan 2020 10:01:14 +0000 (11:01 +0100)]
Fix chat issues when launching a game
Benjamin Auder [Mon, 20 Jan 2020 17:16:01 +0000 (18:16 +0100)]
Fix attempt - still chat issues when tabs are not reloaded after live game start
Benjamin Auder [Mon, 20 Jan 2020 10:19:56 +0000 (11:19 +0100)]
Fix online indicators between Hall and Game pages
Benjamin Auder [Sat, 18 Jan 2020 17:22:31 +0000 (18:22 +0100)]
Some fixes
Benjamin Auder [Sat, 18 Jan 2020 16:56:28 +0000 (17:56 +0100)]
Save state: draft of askgame logic but some bugs for now
Benjamin Auder [Sat, 18 Jan 2020 13:07:22 +0000 (14:07 +0100)]
Chat is working
Benjamin Auder [Fri, 17 Jan 2020 14:23:23 +0000 (15:23 +0100)]
MoveList working. TODO: Chat
Benjamin Auder [Thu, 16 Jan 2020 17:46:59 +0000 (18:46 +0100)]
Implement cleaning methods (CRON tasks)
Benjamin Auder [Wed, 15 Jan 2020 13:45:26 +0000 (14:45 +0100)]
Drop problems from server + draft DB cleaning functions
Benjamin Auder [Sun, 29 Dec 2019 22:22:59 +0000 (23:22 +0100)]
Drop client/next_src/: almost finished now
Benjamin Auder [Sun, 29 Dec 2019 22:21:43 +0000 (23:21 +0100)]
A few fixes, drop planned problems support (replaced by forum + mode analyze)
Benjamin Auder [Tue, 24 Dec 2019 17:35:04 +0000 (18:35 +0100)]
Parameters adjustments + cosmetics
Benjamin Auder [Fri, 20 Dec 2019 23:44:14 +0000 (00:44 +0100)]
Fix bug when updating a move in game.vue
Benjamin Auder [Wed, 18 Dec 2019 12:07:40 +0000 (13:07 +0100)]
Rename gameId --> id in Game.vue
Benjamin Auder [Sat, 7 Dec 2019 00:41:43 +0000 (01:41 +0100)]
Debug newmove + messages
Benjamin Auder [Fri, 6 Dec 2019 23:15:56 +0000 (00:15 +0100)]
Implement basic move.message. Buggish + game.clocks also bad update at least in corr games
Benjamin Auder [Fri, 6 Dec 2019 22:43:12 +0000 (23:43 +0100)]
Remove unused move.color, format moves corr --> live after retrieval
Benjamin Auder [Fri, 6 Dec 2019 20:43:53 +0000 (21:43 +0100)]
Fix moves update
Benjamin Auder [Fri, 6 Dec 2019 19:47:35 +0000 (20:47 +0100)]
Corr games: almost there. Then remote games + abort/resign/draw/message
Benjamin Auder [Thu, 5 Dec 2019 23:55:13 +0000 (00:55 +0100)]
Advance on Game.vue
Benjamin Auder [Wed, 4 Dec 2019 10:26:36 +0000 (11:26 +0100)]
socket rooms correspnding to pages. TODO: Hall+Game (split live and corr? shared socket code?)
Benjamin Auder [Tue, 3 Dec 2019 20:05:55 +0000 (21:05 +0100)]
Small fix
Benjamin Auder [Tue, 3 Dec 2019 19:42:19 +0000 (20:42 +0100)]
A few fixes
Benjamin Auder [Tue, 3 Dec 2019 17:45:44 +0000 (18:45 +0100)]
Improve notification system after a move or at new game
Benjamin Auder [Tue, 3 Dec 2019 01:29:15 +0000 (02:29 +0100)]
Draft game update. TODO: debug, finish view/Game.vue
Benjamin Auder [Mon, 2 Dec 2019 16:36:04 +0000 (17:36 +0100)]
Fix 1st move clocks don't move + add message to indicate that corr game started (TODO: debug)
Benjamin Auder [Mon, 2 Dec 2019 15:24:58 +0000 (16:24 +0100)]
Fix extractTime() function
Benjamin Auder [Mon, 2 Dec 2019 15:15:07 +0000 (16:15 +0100)]
Fix clocks update
Benjamin Auder [Mon, 2 Dec 2019 09:14:44 +0000 (10:14 +0100)]
Attempt to fix countdown for live games. Some issues with GameStorage.add now
Benjamin Auder [Sat, 30 Nov 2019 10:16:43 +0000 (11:16 +0100)]
GameStorage.getCorrGame ok + add watchers for st.variants
Benjamin Auder [Sat, 30 Nov 2019 00:22:16 +0000 (01:22 +0100)]
Fix /whoami: remove fetch() for now
Benjamin Auder [Fri, 29 Nov 2019 23:57:07 +0000 (00:57 +0100)]
Fix error handling in ajax() function
Benjamin Auder [Fri, 29 Nov 2019 17:34:35 +0000 (18:34 +0100)]
Fix challenge send+accept. Now debug game launch from server
Benjamin Auder [Fri, 29 Nov 2019 16:04:34 +0000 (17:04 +0100)]
Advance on corr game start
Benjamin Auder [Fri, 29 Nov 2019 14:20:29 +0000 (15:20 +0100)]
Fix ajax for challenge creation
Benjamin Auder [Fri, 29 Nov 2019 13:57:04 +0000 (14:57 +0100)]
Fix challenges retrieval from server
Benjamin Auder [Thu, 28 Nov 2019 15:55:41 +0000 (16:55 +0100)]
Some fixes, working on corr challenges
Benjamin Auder [Wed, 27 Nov 2019 13:47:19 +0000 (14:47 +0100)]
Update package.json
Benjamin Auder [Thu, 21 Nov 2019 11:28:21 +0000 (12:28 +0100)]
'update'
Benjamin Auder [Tue, 19 Nov 2019 16:04:27 +0000 (17:04 +0100)]
Fix bugs on variant page + update packages
Benjamin Auder [Tue, 12 Nov 2019 10:27:52 +0000 (11:27 +0100)]
Update packages versions
Benjamin Auder [Fri, 8 Nov 2019 18:11:46 +0000 (19:11 +0100)]
TODO: debug auto mode (newmove event not triggered?). Then corr
Benjamin Auder [Fri, 8 Nov 2019 16:59:44 +0000 (17:59 +0100)]
Fix clocks while playing live game
Benjamin Auder [Thu, 7 Nov 2019 20:22:46 +0000 (21:22 +0100)]
Finished Hall.js for now - TODO: live + corr games
Benjamin Auder [Fri, 27 Sep 2019 17:16:51 +0000 (19:16 +0200)]
Micro-fixes
Benjamin Auder [Tue, 10 Sep 2019 15:11:28 +0000 (17:11 +0200)]
Some thoughts in views/Hall.js
Benjamin Auder [Mon, 9 Sep 2019 16:53:14 +0000 (18:53 +0200)]
'update'
Benjamin Auder [Fri, 6 Sep 2019 13:58:46 +0000 (15:58 +0200)]
Update on challenges
Benjamin Auder [Fri, 6 Sep 2019 13:30:16 +0000 (15:30 +0200)]
Drop 'WillPlay' table (no multiplayers games)
Benjamin Auder [Tue, 3 Sep 2019 16:19:38 +0000 (18:19 +0200)]
Some adjustments, next: fix time control handling + finish corr play
Benjamin Auder [Thu, 22 Aug 2019 14:52:41 +0000 (16:52 +0200)]
Fix accumulation of socket.close code. Ready to finish Game.js and then the website
Benjamin Auder [Thu, 22 Aug 2019 12:26:18 +0000 (14:26 +0200)]
Fix multiple challenges bug
Benjamin Auder [Wed, 21 Aug 2019 15:26:35 +0000 (17:26 +0200)]
Fix polling bug. Still multiple challenge sending issue
Benjamin Auder [Fri, 19 Jul 2019 09:48:46 +0000 (11:48 +0200)]
'update'
Benjamin Auder [Thu, 18 Jul 2019 14:19:48 +0000 (16:19 +0200)]
Steps toward observers in a live game
Benjamin Auder [Thu, 18 Jul 2019 13:15:55 +0000 (15:15 +0200)]
Refactor challenges logic (start game when accepting challenge)
Benjamin Auder [Tue, 16 Jul 2019 16:42:43 +0000 (18:42 +0200)]
Small improvement in Hall
Benjamin Auder [Mon, 8 Jul 2019 16:28:41 +0000 (18:28 +0200)]
'update'
Benjamin Auder [Mon, 8 Jul 2019 08:27:15 +0000 (10:27 +0200)]
Fix a non-deleted challenge bug
Benjamin Auder [Thu, 4 Jul 2019 16:20:50 +0000 (18:20 +0200)]
Modifs to send current live game
Benjamin Auder [Wed, 3 Jul 2019 15:21:55 +0000 (17:21 +0200)]
Fix challenge persistence issue
Benjamin Auder [Tue, 2 Jul 2019 23:23:18 +0000 (01:23 +0200)]
Some fixes. TODO: challenge is lost if navigation to variants + back to hall. Ask challenges when connecting
Benjamin Auder [Mon, 1 Jul 2019 16:21:28 +0000 (18:21 +0200)]
'update'
Benjamin Auder [Fri, 28 Jun 2019 16:50:32 +0000 (18:50 +0200)]
Cosmetics
Benjamin Auder [Fri, 28 Jun 2019 14:59:14 +0000 (16:59 +0200)]
Refactor, forget about 3 or 4 players games
Benjamin Auder [Thu, 27 Jun 2019 10:00:46 +0000 (12:00 +0200)]
Implement abort logic - add some TODOs (no 3 or 4 players games anymore)
Benjamin Auder [Tue, 25 Jun 2019 20:10:15 +0000 (22:10 +0200)]
Fix clocks update
Benjamin Auder [Tue, 25 Jun 2019 15:08:10 +0000 (17:08 +0200)]
Almost fixed clocks update (incoherent FEN state)
Benjamin Auder [Thu, 20 Jun 2019 15:21:41 +0000 (17:21 +0200)]
Update on game.clocks. Unfinished
Benjamin Auder [Wed, 19 Jun 2019 16:26:53 +0000 (18:26 +0200)]
Some fixes. TODO: check clocks update, and continue work on resign/abort/draw
Benjamin Auder [Tue, 18 Jun 2019 17:30:14 +0000 (19:30 +0200)]
Some fixes. TODO: game.mode must be analyze when score is not '*' ==> simplify Board.analyze
Benjamin Auder [Fri, 14 Jun 2019 16:05:23 +0000 (18:05 +0200)]
Refactor endgame process, start working on game end (abort)
Benjamin Auder [Thu, 13 Jun 2019 15:53:01 +0000 (17:53 +0200)]
'update'
Benjamin Auder [Thu, 13 Jun 2019 09:55:29 +0000 (11:55 +0200)]
Fix clocks update + double move effect
Benjamin Auder [Wed, 12 Jun 2019 14:35:49 +0000 (16:35 +0200)]
Fix moves sending. TODO: fix double opp move + clocks update
Benjamin Auder [Wed, 12 Jun 2019 10:36:25 +0000 (12:36 +0200)]
'update'
Benjamin Auder [Tue, 11 Jun 2019 17:30:55 +0000 (19:30 +0200)]
Complete GameStorage.update. TODO: move transmission
Benjamin Auder [Wed, 5 Jun 2019 15:04:52 +0000 (17:04 +0200)]
On update + clocks thinking
Benjamin Auder [Wed, 5 Jun 2019 09:56:03 +0000 (11:56 +0200)]
TODO: GameStorage.update + clocks started...
Benjamin Auder [Tue, 4 Jun 2019 17:29:52 +0000 (19:29 +0200)]
'update'
Benjamin Auder [Tue, 4 Jun 2019 15:14:23 +0000 (17:14 +0200)]
Fix a few things: ready to work on basic live games
Benjamin Auder [Tue, 4 Jun 2019 13:49:04 +0000 (15:49 +0200)]
Improved logic for playing against bots
Benjamin Auder [Sun, 2 Jun 2019 14:50:02 +0000 (16:50 +0200)]
Toward game info simplification
Benjamin Auder [Fri, 31 May 2019 16:52:00 +0000 (18:52 +0200)]
On the way to simplify : gameState + gameInfo everywhere = game
Benjamin Auder [Fri, 31 May 2019 08:21:53 +0000 (10:21 +0200)]
Small fixes
Benjamin Auder [Thu, 30 May 2019 23:11:40 +0000 (01:11 +0200)]
GameStorage: experimental refactor
Benjamin Auder [Wed, 29 May 2019 18:23:37 +0000 (20:23 +0200)]
tiny changes in storage.js