Benjamin Auder [Sat, 30 Nov 2019 00:22:16 +0000 (01:22 +0100)]
Fix /whoami: remove fetch() for now
Benjamin Auder [Fri, 29 Nov 2019 23:57:07 +0000 (00:57 +0100)]
Fix error handling in ajax() function
Benjamin Auder [Fri, 29 Nov 2019 17:34:35 +0000 (18:34 +0100)]
Fix challenge send+accept. Now debug game launch from server
Benjamin Auder [Fri, 29 Nov 2019 16:04:34 +0000 (17:04 +0100)]
Advance on corr game start
Benjamin Auder [Fri, 29 Nov 2019 14:20:29 +0000 (15:20 +0100)]
Fix ajax for challenge creation
Benjamin Auder [Fri, 29 Nov 2019 13:57:04 +0000 (14:57 +0100)]
Fix challenges retrieval from server
Benjamin Auder [Thu, 28 Nov 2019 15:55:41 +0000 (16:55 +0100)]
Some fixes, working on corr challenges
Benjamin Auder [Wed, 27 Nov 2019 13:47:19 +0000 (14:47 +0100)]
Update package.json
Benjamin Auder [Thu, 21 Nov 2019 11:28:21 +0000 (12:28 +0100)]
'update'
Benjamin Auder [Tue, 19 Nov 2019 16:04:27 +0000 (17:04 +0100)]
Fix bugs on variant page + update packages
Benjamin Auder [Tue, 12 Nov 2019 10:27:52 +0000 (11:27 +0100)]
Update packages versions
Benjamin Auder [Fri, 8 Nov 2019 18:11:46 +0000 (19:11 +0100)]
TODO: debug auto mode (newmove event not triggered?). Then corr
Benjamin Auder [Fri, 8 Nov 2019 16:59:44 +0000 (17:59 +0100)]
Fix clocks while playing live game
Benjamin Auder [Thu, 7 Nov 2019 20:22:46 +0000 (21:22 +0100)]
Finished Hall.js for now - TODO: live + corr games
Benjamin Auder [Fri, 27 Sep 2019 17:16:51 +0000 (19:16 +0200)]
Micro-fixes
Benjamin Auder [Tue, 10 Sep 2019 15:11:28 +0000 (17:11 +0200)]
Some thoughts in views/Hall.js
Benjamin Auder [Mon, 9 Sep 2019 16:53:14 +0000 (18:53 +0200)]
'update'
Benjamin Auder [Fri, 6 Sep 2019 13:58:46 +0000 (15:58 +0200)]
Update on challenges
Benjamin Auder [Fri, 6 Sep 2019 13:30:16 +0000 (15:30 +0200)]
Drop 'WillPlay' table (no multiplayers games)
Benjamin Auder [Tue, 3 Sep 2019 16:19:38 +0000 (18:19 +0200)]
Some adjustments, next: fix time control handling + finish corr play
Benjamin Auder [Thu, 22 Aug 2019 14:52:41 +0000 (16:52 +0200)]
Fix accumulation of socket.close code. Ready to finish Game.js and then the website
Benjamin Auder [Thu, 22 Aug 2019 12:26:18 +0000 (14:26 +0200)]
Fix multiple challenges bug
Benjamin Auder [Wed, 21 Aug 2019 15:26:35 +0000 (17:26 +0200)]
Fix polling bug. Still multiple challenge sending issue
Benjamin Auder [Fri, 19 Jul 2019 09:48:46 +0000 (11:48 +0200)]
'update'
Benjamin Auder [Thu, 18 Jul 2019 14:19:48 +0000 (16:19 +0200)]
Steps toward observers in a live game
Benjamin Auder [Thu, 18 Jul 2019 13:15:55 +0000 (15:15 +0200)]
Refactor challenges logic (start game when accepting challenge)
Benjamin Auder [Tue, 16 Jul 2019 16:42:43 +0000 (18:42 +0200)]
Small improvement in Hall
Benjamin Auder [Mon, 8 Jul 2019 16:28:41 +0000 (18:28 +0200)]
'update'
Benjamin Auder [Mon, 8 Jul 2019 08:27:15 +0000 (10:27 +0200)]
Fix a non-deleted challenge bug
Benjamin Auder [Thu, 4 Jul 2019 16:20:50 +0000 (18:20 +0200)]
Modifs to send current live game
Benjamin Auder [Wed, 3 Jul 2019 15:21:55 +0000 (17:21 +0200)]
Fix challenge persistence issue
Benjamin Auder [Tue, 2 Jul 2019 23:23:18 +0000 (01:23 +0200)]
Some fixes. TODO: challenge is lost if navigation to variants + back to hall. Ask challenges when connecting
Benjamin Auder [Mon, 1 Jul 2019 16:21:28 +0000 (18:21 +0200)]
'update'
Benjamin Auder [Fri, 28 Jun 2019 16:50:32 +0000 (18:50 +0200)]
Cosmetics
Benjamin Auder [Fri, 28 Jun 2019 14:59:14 +0000 (16:59 +0200)]
Refactor, forget about 3 or 4 players games
Benjamin Auder [Thu, 27 Jun 2019 10:00:46 +0000 (12:00 +0200)]
Implement abort logic - add some TODOs (no 3 or 4 players games anymore)
Benjamin Auder [Tue, 25 Jun 2019 20:10:15 +0000 (22:10 +0200)]
Fix clocks update
Benjamin Auder [Tue, 25 Jun 2019 15:08:10 +0000 (17:08 +0200)]
Almost fixed clocks update (incoherent FEN state)
Benjamin Auder [Thu, 20 Jun 2019 15:21:41 +0000 (17:21 +0200)]
Update on game.clocks. Unfinished
Benjamin Auder [Wed, 19 Jun 2019 16:26:53 +0000 (18:26 +0200)]
Some fixes. TODO: check clocks update, and continue work on resign/abort/draw
Benjamin Auder [Tue, 18 Jun 2019 17:30:14 +0000 (19:30 +0200)]
Some fixes. TODO: game.mode must be analyze when score is not '*' ==> simplify Board.analyze
Benjamin Auder [Fri, 14 Jun 2019 16:05:23 +0000 (18:05 +0200)]
Refactor endgame process, start working on game end (abort)
Benjamin Auder [Thu, 13 Jun 2019 15:53:01 +0000 (17:53 +0200)]
'update'
Benjamin Auder [Thu, 13 Jun 2019 09:55:29 +0000 (11:55 +0200)]
Fix clocks update + double move effect
Benjamin Auder [Wed, 12 Jun 2019 14:35:49 +0000 (16:35 +0200)]
Fix moves sending. TODO: fix double opp move + clocks update
Benjamin Auder [Wed, 12 Jun 2019 10:36:25 +0000 (12:36 +0200)]
'update'
Benjamin Auder [Tue, 11 Jun 2019 17:30:55 +0000 (19:30 +0200)]
Complete GameStorage.update. TODO: move transmission
Benjamin Auder [Wed, 5 Jun 2019 15:04:52 +0000 (17:04 +0200)]
On update + clocks thinking
Benjamin Auder [Wed, 5 Jun 2019 09:56:03 +0000 (11:56 +0200)]
TODO: GameStorage.update + clocks started...
Benjamin Auder [Tue, 4 Jun 2019 17:29:52 +0000 (19:29 +0200)]
'update'
Benjamin Auder [Tue, 4 Jun 2019 15:14:23 +0000 (17:14 +0200)]
Fix a few things: ready to work on basic live games
Benjamin Auder [Tue, 4 Jun 2019 13:49:04 +0000 (15:49 +0200)]
Improved logic for playing against bots
Benjamin Auder [Sun, 2 Jun 2019 14:50:02 +0000 (16:50 +0200)]
Toward game info simplification
Benjamin Auder [Fri, 31 May 2019 16:52:00 +0000 (18:52 +0200)]
On the way to simplify : gameState + gameInfo everywhere = game
Benjamin Auder [Fri, 31 May 2019 08:21:53 +0000 (10:21 +0200)]
Small fixes
Benjamin Auder [Thu, 30 May 2019 23:11:40 +0000 (01:11 +0200)]
GameStorage: experimental refactor
Benjamin Auder [Wed, 29 May 2019 18:23:37 +0000 (20:23 +0200)]
tiny changes in storage.js
Benjamin Auder [Wed, 29 May 2019 10:21:02 +0000 (12:21 +0200)]
Move some bits of code from Hall to storage; finish game init function
Benjamin Auder [Mon, 27 May 2019 18:40:25 +0000 (20:40 +0200)]
TODO: game storage init + get
Benjamin Auder [Mon, 27 May 2019 17:33:40 +0000 (19:33 +0200)]
Start to catch up with code. Need to fnish at least live + corr games before publish
Benjamin Auder [Fri, 24 May 2019 16:58:20 +0000 (18:58 +0200)]
Add some thoughts on Game view
Benjamin Auder [Tue, 21 May 2019 21:49:53 +0000 (23:49 +0200)]
Fix gameInfo.mycolor in BaseGame
Benjamin Auder [Fri, 17 May 2019 17:29:24 +0000 (19:29 +0200)]
Simplify game variables passed to BaseGame component
Benjamin Auder [Tue, 14 May 2019 16:09:37 +0000 (18:09 +0200)]
'update'
Benjamin Auder [Fri, 10 May 2019 18:24:57 +0000 (20:24 +0200)]
Continue on Game view
Benjamin Auder [Thu, 9 May 2019 10:38:20 +0000 (12:38 +0200)]
Tiny changes in Game view
Benjamin Auder [Sat, 4 May 2019 14:30:11 +0000 (16:30 +0200)]
Move some comments, and remove some of them
Benjamin Auder [Tue, 23 Apr 2019 16:00:53 +0000 (18:00 +0200)]
Thinking about Game view: around line 100 in views/Game.js
Benjamin Auder [Tue, 16 Apr 2019 14:45:05 +0000 (16:45 +0200)]
Start thinking about game page (then problems, then launch website ?)
Benjamin Auder [Thu, 11 Apr 2019 16:02:03 +0000 (18:02 +0200)]
refactor router to resume live games
Benjamin Auder [Thu, 11 Apr 2019 14:15:30 +0000 (16:15 +0200)]
Fix end of game + navigation after computer game ends
Benjamin Auder [Wed, 10 Apr 2019 15:49:21 +0000 (17:49 +0200)]
Still some issues with moves navigation after computer game ends
Benjamin Auder [Wed, 10 Apr 2019 14:42:39 +0000 (16:42 +0200)]
Fixing computer play
Benjamin Auder [Tue, 9 Apr 2019 15:10:46 +0000 (17:10 +0200)]
Fix play comp move in ComputerGame component
Benjamin Auder [Mon, 8 Apr 2019 17:13:03 +0000 (19:13 +0200)]
Advance in playing against computer
Benjamin Auder [Tue, 2 Apr 2019 15:52:08 +0000 (17:52 +0200)]
Need to pass props from Game to ComputerGame to BaseGame to Board...
Benjamin Auder [Tue, 2 Apr 2019 10:36:54 +0000 (12:36 +0200)]
'update'
Benjamin Auder [Fri, 29 Mar 2019 18:15:21 +0000 (19:15 +0100)]
Refactoring: BaseGame, Game, ComputerGame (ProblemGame?)
Benjamin Auder [Thu, 28 Mar 2019 10:19:18 +0000 (11:19 +0100)]
Fix things. Now on (live) game start + play
Benjamin Auder [Tue, 26 Mar 2019 18:37:15 +0000 (19:37 +0100)]
Add debug traces
Benjamin Auder [Tue, 26 Mar 2019 18:16:19 +0000 (19:16 +0100)]
Fix ajax calls after whoami request; TODO: finish challenges system + laucnh games
Benjamin Auder [Tue, 26 Mar 2019 15:46:02 +0000 (16:46 +0100)]
Fix authentication
Benjamin Auder [Mon, 25 Mar 2019 16:41:09 +0000 (17:41 +0100)]
Attempt to fix authenticate + local user data
Benjamin Auder [Fri, 22 Mar 2019 18:19:09 +0000 (19:19 +0100)]
Fix login/register system
Benjamin Auder [Wed, 20 Mar 2019 16:20:22 +0000 (17:20 +0100)]
Small fixes + add some debug traces
Benjamin Auder [Wed, 13 Mar 2019 16:45:22 +0000 (17:45 +0100)]
Ongoing work on challenges + games for correspondance play
Benjamin Auder [Tue, 12 Mar 2019 16:36:02 +0000 (17:36 +0100)]
Remove test instructions, fix CORS for DELETE method
Benjamin Auder [Tue, 12 Mar 2019 16:12:55 +0000 (17:12 +0100)]
Work on correspondance challenges system
Benjamin Auder [Tue, 12 Mar 2019 11:21:15 +0000 (12:21 +0100)]
'update'
Benjamin Auder [Fri, 8 Mar 2019 17:13:48 +0000 (18:13 +0100)]
Start work on challenges + games server side
Benjamin Auder [Fri, 8 Mar 2019 11:24:08 +0000 (12:24 +0100)]
'update'
Benjamin Auder [Wed, 6 Mar 2019 21:32:20 +0000 (22:32 +0100)]
Save state (Hall + sockets.js)
Benjamin Auder [Mon, 4 Mar 2019 15:18:27 +0000 (16:18 +0100)]
Save state
Benjamin Auder [Wed, 27 Feb 2019 19:12:52 +0000 (20:12 +0100)]
Saving state
Benjamin Auder [Wed, 27 Feb 2019 01:15:18 +0000 (02:15 +0100)]
Can create, send and accept challenge. Next step: targetted, launch game
Benjamin Auder [Tue, 26 Feb 2019 18:27:17 +0000 (19:27 +0100)]
Advance on challenges (almost OK)
Benjamin Auder [Tue, 26 Feb 2019 00:19:03 +0000 (01:19 +0100)]
Small advance on Hall.vue (challenges + display)
Benjamin Auder [Wed, 20 Feb 2019 13:37:13 +0000 (14:37 +0100)]
Separate timeControl logic into utils/timeControl
Benjamin Auder [Tue, 19 Feb 2019 23:50:41 +0000 (00:50 +0100)]
Saving state (hall+sockets)
Benjamin Auder [Wed, 13 Feb 2019 15:42:15 +0000 (16:42 +0100)]
Some advances in challenge handling (server+client)