.seek, button.seek:hover
background-color: #cc99ff
+figure.diagram-container
+ margin: 15px 0 15px 0
+ text-align: center
+ width: 100%
+ display: block
+
// https://stackoverflow.com/questions/5445491/height-equal-to-dynamic-width-css-fluid-layout
figure.diagram-container > .diagram
display: block
- width: 45%
+ width: 40%
min-width: 300px
max-width: 800px
margin-left: auto
margin-right: auto
+figure.diagram-container > .diagram2
+ display: block
+ float: left
+ width: 40%
+ min-width: 300px
+ max-width: 800px
+ margin-right: 40px
+ margin-bottom: 10px
+
+figure.diagram-container > figcaption
+ display: block
+ clear: both
+ padding-top: 5px
+
.topindicator
position: relative
border: 1px solid brown
left: 12%
opacity: .7
-figure.diagram-container > figcaption
- display: block
- clear: both
- padding-top: 5px
-
.highlight
background-color: #00cc66 !important
figure.showPieces > figcaption
color: #6C6C6C
-figure.diagram-container
- margin: 15px 0 15px 0
- text-align: center
- width: 100%
- display: block
-
.section-title
padding: 0
The capture is possible only right after the pawn jump: not later in the game.
figure.diagram-container
- .diagram
+ .diagram2
| fen:nr1kb1r1/ppp3pp/8/2Pp4/8/7P/PP3PP1/1R3KBR:
- figcaption Black just played d5 (jump from d7).
-
-figure.diagram-container
- .diagram
+ .diagram2
| fen:nr1kb1r1/ppp3pp/3P4/8/8/7P/PP3PP1/2KR2BR:
- figcaption After cxd6 e.p. and 0-0-0.
+ figcaption.
+ Left: black just played d5 (jump from d7).
+ Right: after cxd6 e.p. and 0-0-0.
h3 End of the game
| So, after each move some pieces are attracted while others are repelled.
figure.diagram-container
- .diagram
+ .diagram2
| fen:3b4/8/3K4/q1R2rP1/3Q4/8/3b4/8:
- figcaption Before white move Qd5
- .diagram
+ .diagram2
| fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8:
- figcaption After white move Qd5
+ figcaption Left: before white move Qd5. Right: after this move.
p.
Remember that since kings have a neutral charge, any of their movement does not