| {{ st.tr["Live games"] }}
button.tabbtn#corrGames(@click="setDisplay('corr',$event)")
| {{ st.tr["Correspondance games"] }}
+ button.tabbtn#importGames(@click="setDisplay('import',$event)")
+ | {{ st.tr["Imported games"] }}
GameList(
ref="livegames"
v-show="display=='live'"
@show-game="showGame"
@abortgame="abortGame"
)
+ GameList(
+ v-show="display=='import'"
+ ref="importgames"
+ :games="importGames"
+ @show-game="showGame"
+ )
button#loadMoreBtn(
v-show="hasMore[display]"
@click="loadMore(display)"
)
| {{ st.tr["Load more"] }}
+ UploadGame(@game-uploaded="addGameImport")
</template>
<script>
import { store } from "@/store";
import { GameStorage } from "@/utils/gameStorage";
+import { ImportgameStorage } from "@/utils/importgameStorage";
import { ajax } from "@/utils/ajax";
import { getScoreMessage } from "@/utils/scoring";
import params from "@/parameters";
export default {
name: "my-my-games",
components: {
- GameList
+ GameList,
+ UploadGame
},
data: function() {
return {
display: "live",
liveGames: [],
corrGames: [],
+ importGames: [],
// timestamp of last showed (oldest) game:
cursor: {
live: Number.MAX_SAFE_INTEGER,
+ "import": Number.MAX_SAFE_INTEGER,
corr: Number.MAX_SAFE_INTEGER
},
// hasMore == TRUE: a priori there could be more games to load
- hasMore: { live: true, corr: store.state.user.id > 0 },
+ hasMore: {
+ live: true,
+ "import": true,
+ corr: (store.state.user.id > 0)
+ },
conn: null,
connexionString: "",
socketCloseListener: 0
elt.previousElementSibling.classList.remove("active");
else elt.nextElementSibling.classList.remove("active");
},
+ addGameImport(game) {
+ if (!game.id) {
+ alert(this.st.tr[
+ "No identifier found: use the upload button in analysis mode"]);
+ }
+ else this.importGames.push(game);
+ },
tryShowNewsIndicator: function(type) {
if (
(type == "live" && this.display == "corr") ||
socketMessageListener: function(msg) {
if (!this.conn) return;
const data = JSON.parse(msg.data);
+ // NOTE: no imported games here
let gamesArrays = {
"corr": this.corrGames,
"live": this.liveGames
}
},
showGame: function(game) {
- if (game.type == "live" || !game.myTurn) {
+ if (game.type != "corr" || !game.myTurn) {
this.$router.push("/game/" + game.id);
return;
}
);
}
}
+ // NOTE: no imported games here
else if (!game.deletedByWhite || !game.deletedByBlack) {
// Set score if game isn't deleted on server:
ajax(
}
}
);
- } else if (type == "live") {
+ }
+ else if (type == "live") {
GameStorage.getNext(this.cursor["live"], localGames => {
const L = localGames.length;
if (L > 0) {
if (!!cb) cb();
});
}
+ else if (type == "import") {
+ ImportgameStorage.getNext(this.cursor["import"], importGames => {
+ const L = importGames.length;
+ if (L > 0) {
+ // Add "-1" because IDBKeyRange.upperBound includes boundary
+ this.cursor["import"] = importGames[L - 1].created - 1;
+ importGames.forEach(g => g.type = "import");
+ this.importGames = this.importGames.concat(importGames);
+ } else this.hasMore["import"] = false;
+ if (!!cb) cb();
+ });
+ }
}
}
};