if (piece == V.KING && move.appear.length > 0) {
this.kingPos[c][0] = move.appear[0].x;
this.kingPos[c][1] = move.appear[0].y;
- if (V.HasCastle) this.castleFlags[c] = [V.size.y, V.size.y];
+ this.castleFlags[c] = [V.size.y, V.size.y];
return;
}
const oppCol = V.GetOppCol(c);