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Fix king pos update in Ultima. TODO: explain rules
[vchess.git]
/
public
/
javascripts
/
variants
/
Ultima.js
diff --git
a/public/javascripts/variants/Ultima.js
b/public/javascripts/variants/Ultima.js
index
588968d
..
1db3691
100644
(file)
--- a/
public/javascripts/variants/Ultima.js
+++ b/
public/javascripts/variants/Ultima.js
@@
-404,9
+404,9
@@
class UltimaRules extends ChessRules
}
// Does this move takes opponent's king?
const oppCol = this.getOppCol(c);
}
// Does this move takes opponent's king?
const oppCol = this.getOppCol(c);
- for (let
psq of move.vanish
)
+ for (let
i=1; i<move.vanish.length; i++
)
{
{
- if (
psq
.p == VariantRules.KING)
+ if (
move.vanish[i]
.p == VariantRules.KING)
{
this.kingPos[oppCol] = [-1,-1];
break;
{
this.kingPos[oppCol] = [-1,-1];
break;
@@
-422,8
+422,9
@@
class UltimaRules extends ChessRules
if (this.kingPos[oppCol][0] < 0)
{
// Last move took opponent's king
if (this.kingPos[oppCol][0] < 0)
{
// Last move took opponent's king
- for (let
psq of move.vanish
)
+ for (let
i=1; i<move.vanish.length; i++
)
{
{
+ const psq = move.vanish[i];
if (psq.p == 'k')
{
this.kingPos[oppCol] = [psq.x, psq.y];
if (psq.p == 'k')
{
this.kingPos[oppCol] = [psq.x, psq.y];