- this.positionCursorTo(this.moves.length - 1);
- this.incheck = this.vr.getCheckSquares(this.vr.turn);
- const score = this.vr.getCurrentScore();
- if (L > 0 && this.moves[L - 1].notation != "...") {
- if (["1-0","0-1"].includes(score)) this.moves[L - 1].notation += "#";
- else if (this.incheck.length > 0) this.moves[L - 1].notation += "+";
- }