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1 | import ChessRules from "/base_rules.js"; |
2 | ||
3 | export default class AbsorptionRules extends ChessRules { | |
4 | ||
5 | static get Options() { | |
6 | return { | |
7 | select: C.Options.select, | |
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8 | styles: [ |
9 | "balance", | |
10 | "capture", | |
11 | "cylinder", | |
12 | "dark", | |
13 | "doublemove", | |
14 | "progressive", | |
15 | "recycle", | |
57b8015b | 16 | //"rifle", //TODO |
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17 | "teleport", |
18 | "zen" | |
19 | ] | |
20 | }; | |
21 | } | |
22 | ||
57b8015b | 23 | pieces(color, x, y) { |
c9ab0340 | 24 | let fusions = { |
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25 | // amazon |
26 | 'a': { | |
27 | "class": "amazon", | |
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28 | moves: [ |
29 | { | |
30 | steps: [ | |
31 | [0, 1], [0, -1], [1, 0], [-1, 0], | |
32 | [1, 1], [1, -1], [-1, 1], [-1, -1] | |
33 | ] | |
34 | }, | |
35 | { | |
36 | steps: [ | |
37 | [1, 2], [1, -2], [-1, 2], [-1, -2], | |
38 | [2, 1], [-2, 1], [2, -1], [-2, -1] | |
39 | ], | |
40 | range: 1 | |
41 | } | |
b99ce1fb | 42 | ] |
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43 | }, |
44 | // empress | |
45 | 'e': { | |
46 | "class": "empress", | |
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47 | moves: [ |
48 | { | |
49 | steps: [ | |
50 | [1, 0], [-1, 0], [0, 1], [0, -1] | |
51 | ] | |
52 | }, | |
53 | { | |
54 | steps: [ | |
55 | [1, 2], [1, -2], [-1, 2], [-1, -2], | |
56 | [2, 1], [-2, 1], [2, -1], [-2, -1] | |
57 | ], | |
58 | range: 1 | |
59 | } | |
60 | ] | |
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61 | }, |
62 | // princess | |
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63 | 's': { |
64 | "class": "princess", | |
65 | moves: [ | |
66 | { | |
67 | steps: [ | |
68 | [1, 1], [1, -1], [-1, 1], [-1, -1] | |
69 | ] | |
70 | }, | |
71 | { | |
72 | steps: [ | |
73 | [1, 2], [1, -2], [-1, 2], [-1, -2], | |
74 | [2, 1], [-2, 1], [2, -1], [-2, -1] | |
75 | ], | |
76 | range: 1 | |
77 | } | |
78 | ] | |
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79 | } |
80 | }; | |
57b8015b | 81 | return Object.assign(fusions, super.pieces(color, x, y)); |
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82 | } |
83 | ||
84 | static get MergeComposed() { | |
85 | return { | |
86 | "be": "a", | |
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87 | "bq": "q", |
88 | "br": "q", | |
b99ce1fb | 89 | "bs": "s", |
57b8015b | 90 | "eq": "a", |
b99ce1fb | 91 | "er": "e", |
57b8015b | 92 | "es": "a", |
b99ce1fb | 93 | "rs": "a", |
57b8015b | 94 | "qr": "q", |
b99ce1fb | 95 | "qs": "a", |
57b8015b | 96 | "rs": "a" |
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97 | }; |
98 | } | |
99 | ||
57b8015b | 100 | // Assumption p1 != p2 |
b99ce1fb | 101 | static Fusion(p1, p2) { |
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102 | if (p1 == "k") |
103 | return p1; | |
104 | if (p1 == "p") | |
105 | return p2; | |
106 | if (p2 == "p") | |
107 | return p1; | |
108 | if ([p1, p2].includes("n")) { | |
109 | if ([p1, p2].includes("q")) | |
110 | return "a"; | |
111 | if ([p1, p2].includes("r")) | |
112 | return "e"; | |
113 | if ([p1, p2].includes("b")) | |
114 | return "s"; | |
b99ce1fb | 115 | // p1 or p2 already have knight + other piece |
57b8015b | 116 | return (p1 == "n" ? p2 : p1); |
b99ce1fb | 117 | } |
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118 | if ([p1, p2].includes("a")) |
119 | return "a"; | |
120 | // No king, no pawn, no knight or amazon => 5 remaining pieces | |
121 | return V.MergeComposed[[p1, p2].sort().join("")]; | |
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122 | } |
123 | ||
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124 | // TODO: interaction with rifle ? |
125 | postProcessPotentialMoves(moves) { | |
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126 | // Filter out capturing promotions (except one), |
127 | // because they are all the same. | |
128 | moves = moves.filter(m => { | |
129 | return ( | |
130 | m.vanish.length == 1 || | |
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131 | m.vanish[0].p != "p" || |
132 | ["p", "q"].includes(m.appear[0].p) | |
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133 | ); |
134 | }); | |
135 | moves.forEach(m => { | |
136 | if ( | |
137 | m.vanish.length == 2 && | |
138 | m.appear.length == 1 && | |
57b8015b | 139 | m.vanish[0].p != m.vanish[1].p |
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140 | ) { |
141 | // Augment pieces abilities in case of captures | |
57b8015b | 142 | m.appear[0].p = V.Fusion(m.vanish[0].p, m.vanish[1].p); |
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143 | } |
144 | }); | |
635418a5 | 145 | return super.postProcessPotentialMoves(moves); |
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146 | } |
147 | ||
148 | }; |