isConnected: function(index) {
const player = this.game.players[index];
// Is it me ?
- if (
- (this.st.user.sid == player.sid || this.st.user.id == player.uid) &&
- (!this.st.user.name || this.st.user.name == player.name)
- ) {
- return true;
- }
+ if (this.st.user.sid == player.sid || this.st.user.id == player.uid)
+ // Still have to check for name (because of potential multi-accounts
+ // on same browser, although this should be rare...)
+ return (!this.st.user.name || this.st.user.name == player.name);
// Try to find a match in people:
return (
(