From: Benjamin Auder Date: Wed, 10 Feb 2021 23:09:46 +0000 (+0100) Subject: Update Convert rules X-Git-Url: https://git.auder.net/variants/Apocalypse/scripts/current/pieces/img/cross.svg?a=commitdiff_plain;h=4d862945c47332f13a057a6fabdd8401a476cd34;p=vchess.git Update Convert rules --- diff --git a/client/src/translations/rules/Convert/en.pug b/client/src/translations/rules/Convert/en.pug index e92b1788..67937e8e 100644 --- a/client/src/translations/rules/Convert/en.pug +++ b/client/src/translations/rules/Convert/en.pug @@ -14,8 +14,12 @@ p. figure.diagram-container .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPPb1n/2B1N1N1/PPP2PPR/RQK5: - figcaption Black cannot castle because of the "check" Bxd5, Bxb7, Pxc8 + | fen:r1bqk2r/3nn1b1/pppppppp/8/5PQ1/PPPPPNPP/1B6/RN2KB1R: + figcaption Black cannot castle because f8 is attacked: Qxe6, Pxd7, Nxf8 + +p. + Pawns start on the third rank in an attempt to balance the game. + White has a large advantage otherwise, leading to a quick win. p. The goal is to convert the enemy king. Note that capturing a king is @@ -23,8 +27,11 @@ p. check (concerning castle) even if it's impossible. figure.diagram-container - .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPP2n/2B1b1N1/PPn2PPR/Rrqk4: - figcaption Black wins from the first diagram: Bxe3, Nxc2, Pxb1=R, Qxc1, Kd1 + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/ppppppp1/3P3p/P1P1N3/1P2PPPP/4K1BR/R1BQ2N1: + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/pppp1pp1/3p3p/P1P1p3/1P2PbnP/3kp1rp/R1BQ2N1: + figcaption. + Black wins for example with exd5 xe4 xg3 xh2 xg2 xf3 xe2 and finally Kd2. p If in a chain a converted piece cannot move, then you must reset the move. diff --git a/client/src/translations/rules/Convert/es.pug b/client/src/translations/rules/Convert/es.pug index da4030a6..6c4952b1 100644 --- a/client/src/translations/rules/Convert/es.pug +++ b/client/src/translations/rules/Convert/es.pug @@ -15,8 +15,14 @@ p. figure.diagram-container .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPPb1n/2B1N1N1/PPP2PPR/RQK5: - figcaption Las negras no pueden enrocar debido al "jaque" Bxd5, Bxb7, Pxc8 + | fen:r1bqk2r/3nn1b1/pppppppp/8/5PQ1/PPPPPNPP/1B6/RN2KB1R: + figcaption. + Las negras no pueden enroque porque f8 es atacado: Qxe6, Pxd7, Nxf8 + +p. + Los peones comienzan en la tercera fila: es un intento de equilibrar el + juego, porque las blancas tienen demasiada ventaja de lo contrario, + conduciendo a una rápida victoria. p. El objetivo es convertir al rey contrario. Tenga en cuenta que la captura @@ -25,11 +31,13 @@ p. incluso si es imposible. figure.diagram-container - .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPP2n/2B1b1N1/PPn2PPR/Rrqk4: + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/ppppppp1/3P3p/P1P1N3/1P2PPPP/4K1BR/R1BQ2N1: + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/pppp1pp1/3p3p/P1P1p3/1P2PbnP/3kp1rp/R1BQ2N1: figcaption. - Las negras ganan desde el primer diagrama: - Bxe3, Nxc2, Pxb1 = R, Qxc1, Kd1 + Las negras ganan, por ejemplo con + exd5 xe4 xg3 xh2 xg2 xf3 xe2 y finalmente Kd2. p. Si en una cadena una pieza convertida no se puede mover, diff --git a/client/src/translations/rules/Convert/fr.pug b/client/src/translations/rules/Convert/fr.pug index e68b13e4..5debd40e 100644 --- a/client/src/translations/rules/Convert/fr.pug +++ b/client/src/translations/rules/Convert/fr.pug @@ -14,8 +14,14 @@ p. figure.diagram-container .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPPb1n/2B1N1N1/PPP2PPR/RQK5: - figcaption Les noirs ne peuvent roquer à cause de l'"échec" Bxd5, Bxb7, Pxc8 + | fen:r1bqk2r/3nn1b1/pppppppp/8/5PQ1/PPPPPNPP/1B6/RN2KB1R: + figcaption. + Les noirs ne peuvent pas roquer car f8 est attaqué : Qxe6, Pxd7, Nxf8 + +p. + Les pions démarrent sur la troisième rangée : c'est une tentative + d'équilibrage du jeu, car les blancs ont un trop grand avantage sinon, + menant à une victoire rapide. p. L'objectif est de convertir le roi adverse. Notez qu'une capture de roi @@ -24,11 +30,13 @@ p. même si c'est impossible. figure.diagram-container - .diagram - | fen:qrk2r2/pp4pp/3pp2n/2pb1p1P/2BPP2n/2B1b1N1/PPn2PPR/Rrqk4: + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/ppppppp1/3P3p/P1P1N3/1P2PPPP/4K1BR/R1BQ2N1: + .diagram.diag12 + | fen:1nbr2nr/3q1kb1/pppp1pp1/3p3p/P1P1p3/1P2PbnP/3kp1rp/R1BQ2N1: figcaption. - Les noirs gagnent depuis le premier diagramme: - Bxe3, Nxc2, Pxb1=R, Qxc1, Kd1 + Les noirs gagnent par exemple via + exd5 xe4 xg3 xh2 xg2 xf3 xe2 et finalement Kd2. p. Si dans une chaîne une pièce convertie ne peut pas bouger,