From: Benjamin Auder Date: Wed, 6 Feb 2019 10:18:20 +0000 (+0100) Subject: Advance for rules page X-Git-Url: https://git.auder.net/variants/Apocalypse/scripts/current/pieces/cq.svg?a=commitdiff_plain;h=4473050c257453abb37cd53d8d1e6e941c49bf91;p=vchess.git Advance for rules page --- diff --git a/client/src/components/Board.vue b/client/src/components/Board.vue index 32738829..03a5b6e3 100644 --- a/client/src/components/Board.vue +++ b/client/src/components/Board.vue @@ -111,8 +111,8 @@ export default { && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, }, attrs: { - src: "@/assets/images/pieces/" + - V.getPpath(this.vr.board[ci][cj]) + ".svg", + src: require("@/assets/images/pieces/" + + V.getPpath(this.vr.board[ci][cj]) + ".svg"), }, } ) @@ -239,11 +239,11 @@ export default { 'div', { 'class': { - "col-sm-12":true, - "col-md-10":true, - "col-md-offset-1":true, - "col-lg-8":true, - "col-lg-offset-2":true, + "col-sm-12": true, + "col-md-10": true, + "col-md-offset-1": true, + "col-lg-8": true, + "col-lg-offset-2": true, }, // NOTE: click = mousedown + mouseup on: { @@ -362,3 +362,7 @@ export default { }, }; + + diff --git a/client/src/components/Game.vue b/client/src/components/Game.vue index 678b914d..3eb8f0c6 100644 --- a/client/src/components/Game.vue +++ b/client/src/components/Game.vue @@ -6,31 +6,31 @@ .card.smallpad.small-modal.text-center label.modal-close(for="modalEog") h3#eogMessage.section {{ endgameMessage }} - //Chat(:opponents="opponents" :people="people") - Board(:vr="vr" :last-move="lastMove" :mode="mode" :user-color="mycolor" - :orientation="orientation" :vname="variant.name" @play-move="play") + //Chat(:opponents="opponents" :people="people") + Board(:vr="vr" :last-move="lastMove" :mode="mode" :user-color="mycolor" + :orientation="orientation" :vname="variant.name" @play-move="play") + .button-group + button(@click="() => play()") Play + button(@click="() => undo()") Undo + button(@click="flip") Flip + button(@click="gotoBegin") GotoBegin + button(@click="gotoEnd") GotoEnd + .button-group(v-if="mode=='human'") + button(@click="offerDraw") Draw + button(@click="abortGame") Abort + button(@click="resign") Resign + div(v-if="mode=='human' && subMode=='corr'") + textarea(v-show="score=='*' && vr.turn==mycolor" v-model="corrMsg") + div(v-show="cursor>=0") {{ moves[cursor].message }} + .section-content(v-if="showFen && !!vr" id="fen-div") + p#fenString.text-center {{ vr.getFen() }} + #pgnDiv.section-content + a#download(href="#") .button-group - button(@click="() => play()") Play - button(@click="() => undo()") Undo - button(@click="flip") Flip - button(@click="gotoBegin") GotoBegin - button(@click="gotoEnd") GotoEnd - .button-group(v-if="mode=='human'") - button(@click="offerDraw") Draw - button(@click="abortGame") Abort - button(@click="resign") Resign - div(v-if="mode=='human' && subMode=='corr'") - textarea(v-show="score=='*' && vr.turn==mycolor" v-model="corrMsg") - div(v-show="cursor>=0") {{ moves[cursor].message }} - .section-content(v-if="showFen && !!vr" id="fen-div") - p#fenString.text-center {{ vr.getFen() }} - #pgnDiv.section-content - a#download(href="#") - .button-group - button#downloadBtn(@click="download") {{ st.tr["Download PGN"] }} - button Import game - //MoveList(v-if="showMoves" - :moves="moves" :cursor="cursor" @goto-move="gotoMove") + button#downloadBtn(@click="download") {{ st.tr["Download PGN"] }} + button Import game + //MoveList(v-if="showMoves" + :moves="moves" :cursor="cursor" @goto-move="gotoMove")