From: Benjamin Auder Date: Fri, 7 Dec 2018 10:23:49 +0000 (+0100) Subject: Avoid score redundancy in PGN X-Git-Url: https://git.auder.net/variants/Apocalypse/scripts/current/pieces/%3C?a=commitdiff_plain;h=97fc8bf769610b26d5edca92905f30af2e4b9633;p=vchess.git Avoid score redundancy in PGN --- diff --git a/public/javascripts/base_rules.js b/public/javascripts/base_rules.js index 79301f95..71695c49 100644 --- a/public/javascripts/base_rules.js +++ b/public/javascripts/base_rules.js @@ -1153,7 +1153,7 @@ class ChessRules pgn += ((i/2)+1) + "."; pgn += this.moves[i].notation[0] + " "; } - pgn += score + "

"; + pgn += "

"; // "Complete moves" PGN (helping in ambiguous cases) for (let i=0; i