let games = !!parseInt(data.gid)
? this.corrGames
: this.liveGames;
// NOTE: new move itself is not received, because it wouldn't be used.
let g = games.find(g => g.id == data.gid);
this.$set(g, "movesCount", g.movesCount + 1);
let games = !!parseInt(data.gid)
? this.corrGames
: this.liveGames;
// NOTE: new move itself is not received, because it wouldn't be used.
let g = games.find(g => g.id == data.gid);
this.$set(g, "movesCount", g.movesCount + 1);