| 1 | <!doctype html> |
| 2 | <html> |
| 3 | <head> |
| 4 | <title>Bario Rules</title> |
| 5 | <link href="/common.css" rel="stylesheet"/> |
| 6 | <link href="/variants/Checkered/style.css" rel="stylesheet"/> |
| 7 | </head> |
| 8 | <body> |
| 9 | <div class="full-rules"> |
| 10 | <h1>Bario Rules</h1> |
| 11 | |
| 12 | <p> |
| 13 | Bario is a chess variant invented by Panos Louridas in 1998. |
| 14 | <a href="https://www.bario-chess-checkers-chessphotography-spaceart.de/"> |
| 15 | His website |
| 16 | </a> |
| 17 | contains many examples and explanations. |
| 18 | See also the discussion |
| 19 | <a href="https://www.chessvariants.com/index/listcomments.php?order=DESC&itemid=Bario"> |
| 20 | on chessvariants.com |
| 21 | </a>. |
| 22 | </p> |
| 23 | |
| 24 | <figure> |
| 25 | <img class="img-center" src="/extras/Bario/chessboard2.jpg" style="width:75%"> |
| 26 | <figcaption> |
| 27 | [With author's permission]<br> |
| 28 | Undefined pieces on first ranks. |
| 29 | </figcaption> |
| 30 | </figure> |
| 31 | |
| 32 | <p> |
| 33 | Queens, rooks, bishops and knights begin the game in a reserve below |
| 34 | the board, because their location isn't determined yet. |
| 35 | At each turn, you can either move something already defined on the board, or |
| 36 | </p> |
| 37 | <ol> |
| 38 | <li>move a piece from your reserve to any question mark, and then</li> |
| 39 | <li>move the now defined piece on the board.</li> |
| 40 | </ol> |
| 41 | |
| 42 | <p>Your pieces remain in an undefined state until they are moved.</p> |
| 43 | |
| 44 | <p>An undefined piece gives check if some specialization giving check exists.</p> |
| 45 | |
| 46 | <figure> |
| 47 | <div class="diag" |
| 48 | data-fen='uuuuu1uk/p2p1qp1/1p6/7p/7P/5N2/PP1P1PP1/UUUKU1UU w 10 {"captureUndef":"-","enpassant":"-","reserve":"22212221"}'> |
| 49 | </div> |
| 50 | <figcaption>The white king cannot move, a rook might be on c8 or e8</figcaption> |
| 51 | </figure> |
| 52 | |
| 53 | <h4>Details, special cases</h4> |
| 54 | |
| 55 | <p> |
| 56 | At the first move, you must select a square for the king anywhere on |
| 57 | the first rank — preferably in a corner. This deviates from the |
| 58 | original intention of the author, but this way you will not need to castle |
| 59 | later in the game. Click on a square to place the king. |
| 60 | </p> |
| 61 | |
| 62 | <p> |
| 63 | If after your move all your pieces are defined (and weren't before), then |
| 64 | all pieces on board revert to undefined state, unless: |
| 65 | </p> |
| 66 | <ul> |
| 67 | <li> |
| 68 | all your pieces (board + reserve) are now of the same type, |
| 69 | in which case none is put back in reserve, or |
| 70 | </li> |
| 71 | <li> |
| 72 | all opponent's pieces are of the same type, in which case |
| 73 | they also remain defined. |
| 74 | </li> |
| 75 | </ul> |
| 76 | |
| 77 | <figure> |
| 78 | <div class="diag left" |
| 79 | data-fen='uuu1kuuu/2p5/2n5/1p1ppppp/p4PPP/3N3Q/PPPPP1BB/1RRUK3 w 10 {"captureUndef":"-","enpassant":"-","reserve":"22212221"}'> |
| 80 | </div> |
| 81 | <div class="diag right" |
| 82 | data-fen='uuu1kuuu/2p5/2u5/1p1ppppp/p4PPP/3UU2U/PPPPP1UU/1UU1K3 w 10 {"captureUndef":"-","enpassant":"-","reserve":"22212221"}'> |
| 83 | </div> |
| 84 | <figcaption> |
| 85 | Before and after knight definition on d1 (moving to e3) |
| 86 | </figcaption> |
| 87 | </figure> |
| 88 | |
| 89 | <p> |
| 90 | If one of your undefined pieces is captured, you first have to choose which |
| 91 | one was captured from the reserve: place it at the capture location. |
| 92 | </p> |
| 93 | |
| 94 | </body> |
| 95 | <script src="/utils/drawDiagrams.js"></script> |
| 96 | <script>fenToDiag("Bario");</script> |
| 97 | </html> |