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241bf8f2 | 1 | p.boxed |
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2 | | Piece placement is hidden: players know where opposing units are, but don't |
3 | | know exactly which piece is which. | |
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4 | |
5 | p. | |
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6 | Pieces remain hidden until they capture an opposing piece, |
7 | at which point they are revealed. | |
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8 | |
9 | p. | |
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10 | There is no castling, and no en passant capture. |
11 | Pawns may, however, move two spaces if they start on the first or second row. | |
12 | ||
13 | p The game is won by capturing the opposing King. | |
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14 | |
15 | figure.diagram-container | |
16 | .diagram | |
71ef1664 | 17 | | fen:qbppnprp/prpbpkpn/8/8/8/8/QBPPNPRP/PRPPKBPN: |
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18 | figcaption Possible starting position. |
19 | ||
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20 | p Notes |
21 | ul | |
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22 | li. |
23 | The computer uses a basic strategy, way inferior to what a human could do | |
24 | but still better than random play. | |
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25 | li. |
26 | Pieces are randomly set on the two first ranks. | |
27 | The king may be on second rank, and attacked by an enemy rook or queen. | |
28 | However, since you don't have this information this is a risky bet :) | |
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29 | |
30 | h3 Source | |
31 | ||
32 | p | |
33 | a(href="https://www.chessvariants.com/rules/strate-go-chess") Strate-Go chess | |
34 | | on chessvariants.com. | |
d048c4c9 | 35 | |
1943de6b | 36 | p Inventor: John Kipling Lewis (2005) |