2024-01-05 |
Benjamin Auder | Start working on Dynamo |
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2024-01-03 |
Benjamin Auder | Fix Dobutsu |
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2024-01-03 |
Benjamin Auder | Add Discoduel, draft Dobutsu, some code cleaning |
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2023-12-30 |
Benjamin Auder | Draft Diamond variant |
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2023-12-28 |
Benjamin Auder | Fix complete rules of Cwda |
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2023-12-19 |
Benjamin Auder | Fix Coregal |
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2023-12-19 |
Benjamin Auder | Almost fixed Coregal |
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2023-12-19 |
Benjamin Auder | update |
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2023-12-04 |
Benjamin Auder | Some thoughts about Coregal |
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2023-10-05 |
Benjamin Auder | Prepare Coregal variant |
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2023-07-28 |
Benjamin Auder | Start thinking about Coregal |
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2023-07-27 |
Benjamin Auder | Fix Copycat |
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2023-07-26 |
Benjamin Auder | Copycat almost ok - some checks undetected |
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2023-07-25 |
Benjamin Auder | Fix Convert, start Chaining |
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2023-07-25 |
Benjamin Auder | Start working on Convert (mismatch name, Chaining?) |
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2023-03-17 |
Benjamin Auder | Almost finished Clorange draft |
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2023-03-13 |
Benjamin Auder | Fix Circular moves animation |
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2023-03-11 |
Benjamin Auder | Draft Circular chess. Move animation not per segments... |
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2023-03-11 |
Benjamin Auder | Fix Checkless and trackKingWrap() |
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2023-02-17 |
Benjamin Auder | Draft Checkless. Add 'trackKingWrap' method, untested... |
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2023-01-30 |
Benjamin Auder | Various bug fixes |
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2023-01-28 |
Benjamin Auder | Some improvements. Testing variants: Baroque has some... |
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2023-01-27 |
Benjamin Auder | Some more debug on Checkered (still not ready: turn... |
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2023-01-25 |
Benjamin Auder | Advance on Checkered. TODO: fix checks detection by... |
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2023-01-23 |
Benjamin Auder | Checkered: fixing attempt (untested) + refactor/general... |
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2022-12-22 |
Benjamin Auder | Completed Checkered variant. Untested |
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2022-10-27 |
Benjamin Auder | Draft Checkered + fix getBoard and Capablanca chess |
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2022-10-22 |
Benjamin Auder | Fix FenUtil.setupPieces and Antiking variants |
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2022-09-16 |
Benjamin Auder | Draft Capablanca chess + add TODO related to move trans... |
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2022-09-13 |
Benjamin Auder | Finish code refactoring to generate initial positions... |
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2022-09-12 |
Benjamin Auder | Complete FenUtil draft. Untested |
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2022-07-26 |
Benjamin Auder | After refactoring. Seems more or less ok |
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2022-07-25 |
Benjamin Auder | Untested draft refactor both/moves/attack for pieces... |
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2022-07-25 |
Benjamin Auder | Progress on Go game |
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2022-07-11 |
Benjamin Auder | Get rid of livereload dependency. Draft Baroque (still... |
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2022-07-07 |
Benjamin Auder | Fix typo |
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2022-07-07 |
Benjamin Auder | Almost fixed bario |
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2022-07-07 |
Benjamin Auder | Fix some bugs |
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2022-07-06 |
Benjamin Auder | Draft Bario (unfinished) |
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2022-07-05 |
Benjamin Auder | Add Avalanche, write Avalam rules |
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2022-07-05 |
Benjamin Auder | Add Avalam |
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2022-07-03 |
Benjamin Auder | A few fixes, specify Apocalypse rules, draft Arena |
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2022-07-03 |
Benjamin Auder | First working draft of Apocalypse |
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2022-07-02 |
Benjamin Auder | Merge branch 'main' of auder.net:xogo |
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2022-07-02 |
Benjamin Auder | Fix Chakart |
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2022-07-01 |
Benjamin Auder | Animate castle moves + better Apocalypse draft |
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2022-07-01 |
Benjamin Auder | Cleaner fen generation + first draft of Apocalypse... |
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2022-06-30 |
Benjamin Auder | Fix Antiking |
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2022-06-30 |
Benjamin Auder | Draft Antiking1/2. Changed underCheck/searchKingPos... |
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2022-06-30 |
Benjamin Auder | Marks on board for diagrams: done |
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2022-06-30 |
Benjamin Auder | Improve diagraming abilities, fix Chakart full rules |
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2022-06-29 |
Benjamin Auder | First version of complete Chakart rules (unfinished... |
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2022-06-29 |
Benjamin Auder | Fix size of chessboard following container |
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2022-06-29 |
Benjamin Auder | First attempt to use container instead of window (reusa... |
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2022-06-29 |
Benjamin Auder | Attempt to avoid interferences from past loaded variant... |
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2022-06-28 |
Benjamin Auder | Fix last refactoring. Ready to add variants |
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2022-06-28 |
Benjamin Auder | Finish base_rules.js refactoring |
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2022-06-27 |
Benjamin Auder | base_rules.js refactoring. draft state (untested) |
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2022-06-25 |
Benjamin Auder | Better animation for Atomic |
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2022-06-25 |
Benjamin Auder | Experimental: improve animation, reduce lags in stack... |
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2022-06-23 |
Benjamin Auder | Fix Align4, fix mushrooms effect for Chakart |
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2022-06-22 |
Benjamin Auder | Add Alice Chess, fix a few things in base_rules.js |
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2022-06-21 |
Benjamin Auder | Fix Alapo |
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2022-06-21 |
Benjamin Auder | Add Alapo (unfinished). Reorganise pieces folder |
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2022-06-21 |
Benjamin Auder | Add Refusal |
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2022-06-20 |
Benjamin Auder | Fix Chakart promotions after effects |
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2022-06-19 |
Benjamin Auder | Fix (a lot but maybe not all of) Chakart |
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2022-06-18 |
Benjamin Auder | Chakart almost ready... |
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2022-06-17 |
Benjamin Auder | Chakart ready soon |
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2022-06-04 |
Benjamin Auder | Add Giveaway. Preparing for Chakart a little more |
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2022-06-03 |
Benjamin Auder | update |
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2022-06-02 |
Benjamin Auder | Some bugs fixes |
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2022-06-02 |
Benjamin Auder | Maybe we can finally get rid of these code bits which... |
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2022-06-02 |
Benjamin Auder | Bugs fixing attempt |
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2022-06-01 |
Benjamin Auder | Fix rescale() instability. TODO: hex rotation vertical... |
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2022-06-01 |
Benjamin Auder | Add Hex: almost fine, still some issues with SVG +... |
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2022-05-31 |
Benjamin Auder | First draft of Hex game |
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2022-05-29 |
Benjamin Auder | Minor fixes |
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2022-05-29 |
Benjamin Auder | Fix animation for Cylinder chess |
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2022-05-27 |
Benjamin Auder | Started to refactor cylinder / move / segments |
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2022-05-26 |
Benjamin Auder | Fix castling prevention when passing on attacked squares |
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2022-05-26 |
Benjamin Auder | Fix animation + Rifle |
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2022-05-25 |
Benjamin Auder | Fix Benedict-Dark |
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2022-05-24 |
Benjamin Auder | Finish refactoring base_rules.js (for now) |
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2022-05-24 |
Benjamin Auder | update |
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2022-05-23 |
Benjamin Auder | update |
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2022-05-23 |
Benjamin Auder | Current state - TODO: pawnfall fix, better pre/postPlay() |
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2022-05-12 |
Benjamin Auder | TODO: Cannibal + pawnfall, at least, fail |
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2022-05-12 |
Benjamin Auder | Fix animation issue |
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2022-05-09 |
Benjamin Auder | Debugging |
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2022-05-08 |
Benjamin Auder | Some more refactoring - not working for now |
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2022-05-03 |
Benjamin Auder | Pause. Next move: generalize base_rules.js to different... |
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2022-05-02 |
Benjamin Auder | Fix Teleport bug on subturn 2 |
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2022-05-02 |
Benjamin Auder | Add Madrasi, fix Absorption, better pieces management |
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2022-05-01 |
Benjamin Auder | After base_rules refactoring. Still a few issues (Dark...) |
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2022-04-24 |
Benjamin Auder | Start Absoption |
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2022-04-22 |
Benjamin Auder | Add a temporary patch for so far unexplained bug |
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2022-04-21 |
Benjamin Auder | Doublemove ok. Still some random issues with animation |
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2022-04-19 |
Benjamin Auder | Fix crazyhouse |
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2022-04-18 |
Benjamin Auder | Some issues with reserves display |
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