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1 | import ChessRules from "/base_rules.js"; |
2 | import PiPo from "/utils/PiPo.js"; | |
3 | ||
4 | export default class BenedictRules extends ChessRules { | |
5 | ||
6 | static get Options() { | |
7 | return { | |
cc2c7183 | 8 | select: C.Options.select, |
41534b92 | 9 | check: [], |
b99ce1fb BA |
10 | styles: [ |
11 | "balance", | |
12 | "cylinder", | |
13 | "dark", | |
14 | "doublemove", | |
15 | "progressive", | |
16 | "zen" | |
17 | ] | |
41534b92 BA |
18 | }; |
19 | } | |
20 | ||
21 | get hasEnpassant() { | |
22 | return false; | |
23 | } | |
24 | ||
25 | get pawnSpecs() { | |
26 | return Object.assign( | |
27 | {}, | |
28 | super.pawnSpecs, | |
29 | { canCapture: false } | |
30 | ); | |
31 | } | |
32 | ||
33 | canTake() { | |
34 | return false; | |
35 | } | |
36 | ||
37 | // Find potential captures from a square | |
38 | // follow steps from x,y until something is met. | |
39 | findAttacks([x, y]) { | |
40 | const [color, piece] = [this.getColor(x, y), this.getPiece(x, y)]; | |
cc2c7183 | 41 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
42 | let squares = {}; |
43 | const specs = this.pieces(color)[piece]; | |
44 | const steps = specs.attack || specs.steps; | |
45 | outerLoop: for (let step of steps) { | |
46 | let [i, j] = [x + step[0], this.computeY(y + step[1])]; | |
47 | let nbSteps = 1; | |
48 | while (this.onBoard(i, j) && this.board[i][j] == "") { | |
49 | if (specs.range <= nbSteps++) continue outerLoop; | |
50 | i += step[0]; | |
51 | j = this.computeY(j + step[1]); | |
52 | } | |
53 | if (this.onBoard(i, j) && this.getColor(i, j) == oppCol) | |
cc2c7183 | 54 | squares[C.CoordsToSquare({x: i, y: j})] = true; |
41534b92 BA |
55 | } |
56 | return Object.keys(squares); | |
57 | } | |
58 | ||
59 | postProcessPotentialMoves(moves) { | |
60 | if (moves.length == 0) return moves; | |
61 | const [x, y] = [moves[0].end.x, moves[0].end.y]; | |
62 | const color = this.getColor(moves[0].start.x, moves[0].start.y); | |
cc2c7183 | 63 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
64 | moves = super.postProcessPotentialMoves(moves); |
65 | moves.forEach(m => { | |
66 | this.playOnBoard(m); | |
67 | let attacks; | |
68 | if (this.options["zen"]) { | |
69 | let endSquares = {}; | |
70 | super.getZenCaptures(x, y).forEach(c => { | |
cc2c7183 | 71 | endSquares[C.CoordsToSquare(c.end)] = true; |
41534b92 BA |
72 | }); |
73 | attacks = Object.keys(endSquares); | |
74 | } | |
75 | else attacks = this.findAttacks([m.end.x, m.end.y]) | |
76 | this.undoOnBoard(m); | |
cc2c7183 | 77 | attacks.map(C.SquareToCoords).forEach(a => { |
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78 | const p = this.getPiece(a.x, a.y); |
79 | m.appear.push(new PiPo({x: a.x, y: a.y, c: color, p: p})); | |
80 | m.vanish.push(new PiPo({x: a.x, y: a.y, c: oppCol, p: p})); | |
81 | }); | |
82 | }); | |
83 | return moves; | |
84 | } | |
85 | ||
86 | // Moves cannot flip our king's color, so (almost) all are valid | |
87 | filterValid(moves) { | |
88 | if (this.options["balance"] && [1, 3].includes(this.movesCount)) | |
cc2c7183 | 89 | return moves.filter(m => m.vanish.every(v => v.p != C.KING)); |
41534b92 BA |
90 | return moves; |
91 | } | |
92 | ||
93 | // Since it's used just for the king, and there are no captures: | |
94 | underCheck(square, color) { | |
95 | return false; | |
96 | } | |
97 | ||
98 | }; |