getCurrentScore() {
const color = this.turn;
const kingPos = super.searchKingPos(color);
- if (color == "w" && kingPos[0] == 0) return "0-1";
- if (color == "b" && kingPos[0] == this.size.x - 1) return "1-0";
+ if (color == "w" && kingPos[0][0] == 0) return "0-1";
+ if (color == "b" && kingPos[0][0] == this.size.x - 1) return "1-0";
// King is not on the opposite edge: game not over
return "*";
}