-Impossible to play / triple move in Doublemove : turn issues, maybe because a move is sent twice to the server...
-=> solution = sign (hash?) moves, and if an already received signature received again, ignore?
+Berolina Bicolour Brotherhood
+For Baroque (and Fugue and...) --> maybe a dedicated parent class ?
-add variants : Chakart first (dark,cylinder)
-Dark Racing Kings ?
-Checkered-Teleport ?
+Go game with option oneColor (révélée à la fin phase counting -->).
+Endgame :: mode "counting", déplacements libres (indépendamment de chaque coté)
+add variants :
+Dark Racing Kings ? Checkered-Teleport ?
+
+Hmm... non ? -->
Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number
-réfléchir aux animations par variante (reversi, Chakart, Atomic, ...)
+==> plus simple : deux classes, images superposées.