-Dark Racing Kings ?
-Checkered-Teleport ?
+Berolina Bicolour Brotherhood
+For Baroque (and Fugue and...) --> maybe a dedicated parent class ?
-// TODO: playvisual enlightened test (pas forcément mode dark...)
+Go game with option oneColor (révélée à la fin phase counting -->).
+Endgame :: mode "counting", déplacements libres (indépendamment de chaque coté)
-// rem ref to bordContainer --> rethink CSS design...
+add variants :
+Dark Racing Kings ? Checkered-Teleport ?
-// TODO: Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number
-
-Bug Chrome on Android when not focused: doesn't see opponent's move.
-(https://developer.chrome.com/docs/devtools/remote-debugging/ ...not working :/)
-(And minor display bug: if opponent plays while we are watching game infos, need page reload - why?)
+Hmm... non ? -->
+Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number
+==> plus simple : deux classes, images superposées.