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New variant idea
[xogo.git]
/
variants
/
Allmate
/
class.js
diff --git
a/variants/Allmate/class.js
b/variants/Allmate/class.js
index
5b237c0
..
9493e6c
100644
(file)
--- a/
variants/Allmate/class.js
+++ b/
variants/Allmate/class.js
@@
-35,7
+35,7
@@
export default class AllmateRules extends ChessRules {
if (move.appear.length > 0)
this.curMove = move;
const color = this.turn;
if (move.appear.length > 0)
this.curMove = move;
const color = this.turn;
- const oppCol = C.GetOpp
Col
(this.turn);
+ const oppCol = C.GetOpp
Turn
(this.turn);
let mv = new Move({
start: this.curMove.end,
end: this.curMove.end,
let mv = new Move({
start: this.curMove.end,
end: this.curMove.end,
@@
-58,8
+58,8
@@
export default class AllmateRules extends ChessRules {
// is piece on square x,y mated by color?
isMated(x, y, color) {
// is piece on square x,y mated by color?
isMated(x, y, color) {
- const myColor = C.GetOpp
Col
(color);
- if (!super.underAttack([x, y],
color
))
+ const myColor = C.GetOpp
Turn
(color);
+ if (!super.underAttack([x, y],
[color]
))
return false;
for (let i=0; i<this.size.x; i++) {
for (let j=0; j<this.size.y; j++) {
return false;
for (let i=0; i<this.size.x; i++) {
for (let j=0; j<this.size.y; j++) {
@@
-71,7
+71,7
@@
export default class AllmateRules extends ChessRules {
if (i == x && j == y) {
// The mated-candidate has moved itself
testSquare = [move.end.x, move.end.y]; }
if (i == x && j == y) {
// The mated-candidate has moved itself
testSquare = [move.end.x, move.end.y]; }
- const res = this.underAttack(testSquare,
color
);
+ const res = this.underAttack(testSquare,
[color]
);
this.undoOnBoard(move);
if (!res)
return false;
this.undoOnBoard(move);
if (!res)
return false;