- Incomplete information version of the orthodox game
- (with randomized initial position).
-
-h3 Basics
-
-p.
- Before every move, players see only what their pieces can reach.
- That is to say: empty squares where your pieces can go,
- but also occupied squares where captures can be made.
- For example on the illustration next, after 1.e4 d5 white sees a black
- pawn on d5, the squares e5, f5, h5, b5, a6 and all four first ranks.
- The f5 square is visible (and empty) because of the
- special case of pawn capture.
+ Before every move, players see only what their pieces can reach.
+ That is to say: empty squares where your pieces can go,
+ but also occupied squares where captures can be made.
+ For example on the illustration next, after 1.e4 d5 white sees a black
+ pawn on d5, the squares e5, f5, h5, b5, a6 and all four first ranks.
+ The f5 square is visible (and empty) because of the
+ special case of pawn capture.