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1 | import ChessRules from "/base_rules.js"; |
2 | import PiPo from "/utils/PiPo.js"; | |
3 | ||
4 | export default class BenedictRules extends ChessRules { | |
5 | ||
6 | static get Options() { | |
7 | return { | |
cc2c7183 | 8 | select: C.Options.select, |
41534b92 | 9 | check: [], |
b99ce1fb BA |
10 | styles: [ |
11 | "balance", | |
12 | "cylinder", | |
13 | "dark", | |
14 | "doublemove", | |
15 | "progressive", | |
16 | "zen" | |
17 | ] | |
41534b92 BA |
18 | }; |
19 | } | |
20 | ||
21 | get hasEnpassant() { | |
22 | return false; | |
23 | } | |
24 | ||
41534b92 BA |
25 | canTake() { |
26 | return false; | |
27 | } | |
28 | ||
29 | // Find potential captures from a square | |
30 | // follow steps from x,y until something is met. | |
31 | findAttacks([x, y]) { | |
32 | const [color, piece] = [this.getColor(x, y), this.getPiece(x, y)]; | |
cc2c7183 | 33 | const oppCol = C.GetOppCol(color); |
41534b92 | 34 | let squares = {}; |
c9ab0340 BA |
35 | const specs = this.pieces(color, x, y)[piece]; |
36 | const attacks = specs.attack || specs.moves; | |
37 | for (let a of attacks) { | |
38 | outerLoop: for (let step of a.steps) { | |
39 | let [i, j] = [x + step[0], this.computeY(y + step[1])]; | |
40 | let nbSteps = 1; | |
41 | while (this.onBoard(i, j) && this.board[i][j] == "") { | |
42 | if (a.range <= nbSteps++) continue outerLoop; | |
43 | i += step[0]; | |
44 | j = this.computeY(j + step[1]); | |
45 | } | |
46 | if (this.onBoard(i, j) && this.getColor(i, j) == oppCol) | |
47 | squares[C.CoordsToSquare({x: i, y: j})] = true; | |
41534b92 | 48 | } |
41534b92 BA |
49 | } |
50 | return Object.keys(squares); | |
51 | } | |
52 | ||
53 | postProcessPotentialMoves(moves) { | |
54 | if (moves.length == 0) return moves; | |
55 | const [x, y] = [moves[0].end.x, moves[0].end.y]; | |
56 | const color = this.getColor(moves[0].start.x, moves[0].start.y); | |
cc2c7183 | 57 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
58 | moves = super.postProcessPotentialMoves(moves); |
59 | moves.forEach(m => { | |
60 | this.playOnBoard(m); | |
61 | let attacks; | |
62 | if (this.options["zen"]) { | |
63 | let endSquares = {}; | |
64 | super.getZenCaptures(x, y).forEach(c => { | |
cc2c7183 | 65 | endSquares[C.CoordsToSquare(c.end)] = true; |
41534b92 BA |
66 | }); |
67 | attacks = Object.keys(endSquares); | |
68 | } | |
69 | else attacks = this.findAttacks([m.end.x, m.end.y]) | |
70 | this.undoOnBoard(m); | |
cc2c7183 | 71 | attacks.map(C.SquareToCoords).forEach(a => { |
41534b92 BA |
72 | const p = this.getPiece(a.x, a.y); |
73 | m.appear.push(new PiPo({x: a.x, y: a.y, c: color, p: p})); | |
74 | m.vanish.push(new PiPo({x: a.x, y: a.y, c: oppCol, p: p})); | |
75 | }); | |
76 | }); | |
77 | return moves; | |
78 | } | |
79 | ||
80 | // Moves cannot flip our king's color, so (almost) all are valid | |
81 | filterValid(moves) { | |
82 | if (this.options["balance"] && [1, 3].includes(this.movesCount)) | |
cc2c7183 | 83 | return moves.filter(m => m.vanish.every(v => v.p != C.KING)); |
41534b92 BA |
84 | return moves; |
85 | } | |
86 | ||
87 | // Since it's used just for the king, and there are no captures: | |
88 | underCheck(square, color) { | |
89 | return false; | |
90 | } | |
91 | ||
92 | }; |