Commit | Line | Data |
---|---|---|
eac8fbb5 | 1 | # New variants |
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2 | Landing pieces from empty board: |
3 | https://www.chessvariants.com/diffsetup.dir/unachess.html | |
4 | ||
5 | Rugby http://www.echecspourtous.com/?page_id=7945 | |
6 | ||
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7 | S-chess https://en.wikipedia.org/wiki/Seirawan_chess |
8 | ||
9 | Generator variant, called "Matrix" ? | |
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10 | Peces on first rank never move but generate new pieces. Pawn don't generate. |
11 | A generator captured and replaced by a similar piece does not generate. | |
12 | King does not generate. No castling. En passant possible? | |
13 | Goal is still checkmate. | |
14 | ||
15 | Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. | |
16 | If a pawn taken: direction of the capturer. | |
17 | ||
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18 | "Ball" Chess: 9x9 board, ball on center square. 2 queens ? |
19 | To take the ball when it's free you need to capture it. | |
20 | To take the ball when it's used, u need to take the piece. | |
21 | Goal: bring ball to final rank. | |
22 | Possibles passes : soit à une pièce, soit sur une case. | |
23 | --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. | |
24 | --> selon le mode de déplacement standard (donc tout droit pour les pions) | |
25 | Pas de notion d'échec ou de mat (?) | |
26 | Si une pièce est mat elle donne le ballon (?) | |
27 | ||
f5a31ba0 | 28 | Maxima, Interweave, Roccoco |
27f8ec06 | 29 | |
f5a31ba0 | 30 | Synchrone Chess: allow to anticipate en-passant capture as well :) |
28b32b4f | 31 | |
f5a31ba0 | 32 | Dynamo chess |