import { shuffle } from "@/utils/alea";
export class BallRules extends ChessRules {
+
static get Lines() {
return [
// White goal:
if (withBall.includes(lowerRi)) ballCount++;
sumElts++;
} else {
- const num = parseInt(row[i]);
+ const num = parseInt(row[i], 10);
if (isNaN(num)) return false;
sumElts += num;
}
finalSquare
);
}
+
};