td {{ c.vname }}
td {{ withWho(c) }}
td {{ c.cadence }}
- td(:class="getRandomnessClass(c)") {{ c.options.abridged }}
+ td(:class="getRandomnessClass(c)") {{ c.options.abridged || '' }}
p(v-else)
| {{ st.tr["No challenges found :( Click on 'New game'!"] }}
</template>
}
if (c.added < minAdded) minAdded = c.added;
if (c.added > maxAdded) maxAdded = c.added;
- return Object.assign({}, c, { priority: priority });
+ return Object.assign({ priority: priority }, c);
});
const deltaAdded = maxAdded - minAdded;
return augmentedChalls.sort((c1, c2) => {
return c.from.name || "@nonymous";
},
getRandomnessClass: function(c) {
- if (!c.options.randomness) return {};
+ if (
+ // TODO: one extra test here
+ !Number.isInteger(c.options.randomness) &&
+ !parseInt(c.options.randomness, 10)
+ ) {
+ return {};
+ }
return {
["random-" + c.options.randomness]: true
};