Commit | Line | Data |
---|---|---|
24340cae | 1 | <script> |
e2732923 BA |
2 | import { getSquareId, getSquareFromId } from "@/utils/squareId"; |
3 | import { ArrayFun } from "@/utils/array"; | |
dfeb96ea | 4 | import { store } from "@/store"; |
e2732923 | 5 | |
cf2343ce BA |
6 | export default { |
7 | name: 'my-board', | |
8 | // Last move cannot be guessed from here, and is required to highlight squares | |
9 | // vr: object to check moves, print board... | |
93d1d7a7 | 10 | // userColor is left undefined for an external observer |
f51c37cf | 11 | props: ["vr","lastMove","analyze","incheck","orientation","userColor","vname"], |
cf2343ce BA |
12 | data: function () { |
13 | return { | |
cf2343ce BA |
14 | possibleMoves: [], //filled after each valid click/dragstart |
15 | choices: [], //promotion pieces, or checkered captures... (as moves) | |
16 | selectedPiece: null, //moving piece (or clicked piece) | |
cf2343ce | 17 | start: {}, //pixels coordinates + id of starting square (click or drag) |
dfeb96ea | 18 | settings: store.state.settings, |
cf2343ce BA |
19 | }; |
20 | }, | |
21 | render(h) { | |
22 | if (!this.vr) | |
7b3cf1b7 BA |
23 | { |
24 | // Return empty div of class 'game' to avoid error when setting size | |
25 | return h("div", | |
26 | { | |
27 | "class": { | |
28 | "game": true, | |
29 | }, | |
30 | }); | |
31 | } | |
cf2343ce BA |
32 | const [sizeX,sizeY] = [V.size.x,V.size.y]; |
33 | // Precompute hints squares to facilitate rendering | |
e2732923 | 34 | let hintSquares = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce BA |
35 | this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); |
36 | // Also precompute in-check squares | |
e2732923 | 37 | let incheckSq = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce | 38 | this.incheck.forEach(sq => { incheckSq[sq[0]][sq[1]] = true; }); |
06e79b07 | 39 | |
7b3cf1b7 BA |
40 | let boardElt = document.querySelector(".game"); |
41 | const squareWidth = (!!boardElt | |
42 | ? boardElt.offsetWidth / sizeY | |
06e79b07 | 43 | : 40); //arbitrary value (not relevant) |
cf2343ce BA |
44 | const choices = h( |
45 | 'div', | |
46 | { | |
47 | attrs: { "id": "choices" }, | |
48 | 'class': { 'row': true }, | |
49 | style: { | |
93d1d7a7 | 50 | "display": (this.choices.length > 0 ? "block" : "none"), |
06e79b07 | 51 | "top": ((sizeY/2)*squareWidth+squareWidth/2) + "px", |
cf2343ce BA |
52 | "width": (this.choices.length * squareWidth) + "px", |
53 | "height": squareWidth + "px", | |
54 | }, | |
55 | }, | |
56 | this.choices.map(m => { //a "choice" is a move | |
57 | return h('div', | |
58 | { | |
59 | 'class': { | |
60 | 'board': true, | |
61 | ['board'+sizeY]: true, | |
62 | }, | |
63 | style: { | |
64 | 'width': (100/this.choices.length) + "%", | |
65 | 'padding-bottom': (100/this.choices.length) + "%", | |
66 | }, | |
67 | }, | |
68 | [h('img', | |
69 | { | |
70 | attrs: { "src": '/images/pieces/' + | |
71 | V.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, | |
72 | 'class': { 'choice-piece': true }, | |
73 | on: { | |
74 | "click": e => { this.play(m); this.choices=[]; }, | |
75 | // NOTE: add 'touchstart' event to fix a problem on smartphones | |
76 | "touchstart": e => { this.play(m); this.choices=[]; }, | |
77 | }, | |
78 | }) | |
79 | ] | |
80 | ); | |
81 | }) | |
82 | ); | |
83 | // Create board element (+ reserves if needed by variant or mode) | |
84 | const lm = this.lastMove; | |
dfeb96ea | 85 | const showLight = this.settings.highlight && this.vname != "Dark"; |
cf2343ce BA |
86 | const gameDiv = h( |
87 | 'div', | |
88 | { | |
89 | 'class': { | |
90 | 'game': true, | |
91 | 'clearer': true, | |
92 | }, | |
93 | }, | |
94 | [...Array(sizeX).keys()].map(i => { | |
95 | let ci = (this.orientation=='w' ? i : sizeX-i-1); | |
96 | return h( | |
97 | 'div', | |
98 | { | |
99 | 'class': { | |
100 | 'row': true, | |
101 | }, | |
102 | style: { 'opacity': this.choices.length>0?"0.5":"1" }, | |
103 | }, | |
104 | [...Array(sizeY).keys()].map(j => { | |
105 | let cj = (this.orientation=='w' ? j : sizeY-j-1); | |
106 | let elems = []; | |
e2732923 | 107 | if (this.vr.board[ci][cj] != V.EMPTY && (this.vname!="Dark" |
93d1d7a7 BA |
108 | || this.analyze || (!!this.userColor |
109 | && this.vr.enlightened[this.userColor][ci][cj]))) | |
cf2343ce BA |
110 | { |
111 | elems.push( | |
112 | h( | |
113 | 'img', | |
114 | { | |
115 | 'class': { | |
116 | 'piece': true, | |
117 | 'ghost': !!this.selectedPiece | |
118 | && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, | |
119 | }, | |
120 | attrs: { | |
50aed5a1 BA |
121 | src: "/images/pieces/" + |
122 | V.getPpath(this.vr.board[ci][cj]) + ".svg", | |
cf2343ce BA |
123 | }, |
124 | } | |
125 | ) | |
126 | ); | |
127 | } | |
dfeb96ea | 128 | if (this.settings.hints && hintSquares[ci][cj]) |
cf2343ce BA |
129 | { |
130 | elems.push( | |
131 | h( | |
132 | 'img', | |
133 | { | |
134 | 'class': { | |
135 | 'mark-square': true, | |
136 | }, | |
137 | attrs: { | |
138 | src: "/images/mark.svg", | |
139 | }, | |
140 | } | |
141 | ) | |
142 | ); | |
143 | } | |
144 | return h( | |
145 | 'div', | |
146 | { | |
147 | 'class': { | |
148 | 'board': true, | |
149 | ['board'+sizeY]: true, | |
150 | 'light-square': (i+j)%2==0, | |
151 | 'dark-square': (i+j)%2==1, | |
dfeb96ea | 152 | [this.settings.bcolor]: true, |
93d1d7a7 BA |
153 | 'in-shadow': this.vname=="Dark" && !this.analyze |
154 | && (!this.userColor | |
155 | || !this.vr.enlightened[this.userColor][ci][cj]), | |
cf2343ce BA |
156 | 'highlight': showLight && !!lm && lm.end.x == ci && lm.end.y == cj, |
157 | 'incheck': showLight && incheckSq[ci][cj], | |
158 | }, | |
159 | attrs: { | |
160 | id: getSquareId({x:ci,y:cj}), | |
161 | }, | |
162 | }, | |
163 | elems | |
164 | ); | |
165 | }) | |
166 | ); | |
24340cae | 167 | }) |
cf2343ce | 168 | ); |
d4036efe | 169 | const playingColor = this.userColor || "w"; //default for an observer |
cf2343ce BA |
170 | let elementArray = [choices, gameDiv]; |
171 | if (!!this.vr.reserve) | |
172 | { | |
93d1d7a7 | 173 | const shiftIdx = (playingColor=="w" ? 0 : 1); |
cf2343ce BA |
174 | let myReservePiecesArray = []; |
175 | for (let i=0; i<V.RESERVE_PIECES.length; i++) | |
176 | { | |
177 | myReservePiecesArray.push(h('div', | |
178 | { | |
179 | 'class': {'board':true, ['board'+sizeY]:true}, | |
180 | attrs: { id: getSquareId({x:sizeX+shiftIdx,y:i}) } | |
181 | }, | |
182 | [ | |
183 | h('img', | |
184 | { | |
185 | 'class': {"piece":true, "reserve":true}, | |
186 | attrs: { | |
187 | "src": "/images/pieces/" + | |
93d1d7a7 | 188 | this.vr.getReservePpath(playingColor,i) + ".svg", |
cf2343ce BA |
189 | } |
190 | }), | |
191 | h('sup', | |
192 | {"class": { "reserve-count": true } }, | |
93d1d7a7 | 193 | [ this.vr.reserve[playingColor][V.RESERVE_PIECES[i]] ] |
cf2343ce BA |
194 | ) |
195 | ])); | |
196 | } | |
197 | let oppReservePiecesArray = []; | |
93d1d7a7 | 198 | const oppCol = V.GetOppCol(playingColor); |
cf2343ce BA |
199 | for (let i=0; i<V.RESERVE_PIECES.length; i++) |
200 | { | |
201 | oppReservePiecesArray.push(h('div', | |
202 | { | |
203 | 'class': {'board':true, ['board'+sizeY]:true}, | |
204 | attrs: { id: getSquareId({x:sizeX+(1-shiftIdx),y:i}) } | |
205 | }, | |
206 | [ | |
207 | h('img', | |
208 | { | |
209 | 'class': {"piece":true, "reserve":true}, | |
210 | attrs: { | |
211 | "src": "/images/pieces/" + | |
212 | this.vr.getReservePpath(oppCol,i) + ".svg", | |
213 | } | |
214 | }), | |
215 | h('sup', | |
216 | {"class": { "reserve-count": true } }, | |
217 | [ this.vr.reserve[oppCol][V.RESERVE_PIECES[i]] ] | |
218 | ) | |
219 | ])); | |
220 | } | |
221 | let reserves = h('div', | |
222 | { | |
223 | 'class':{ | |
224 | 'game': true, | |
225 | "reserve-div": true, | |
226 | }, | |
227 | }, | |
228 | [ | |
229 | h('div', | |
230 | { | |
231 | 'class': { | |
232 | 'row': true, | |
233 | "reserve-row-1": true, | |
234 | }, | |
235 | }, | |
236 | myReservePiecesArray | |
237 | ), | |
238 | h('div', | |
239 | { 'class': { 'row': true }}, | |
240 | oppReservePiecesArray | |
241 | ) | |
242 | ] | |
243 | ); | |
244 | elementArray.push(reserves); | |
245 | } | |
246 | return h( | |
247 | 'div', | |
248 | { | |
cf2343ce BA |
249 | // NOTE: click = mousedown + mouseup |
250 | on: { | |
251 | mousedown: this.mousedown, | |
252 | mousemove: this.mousemove, | |
253 | mouseup: this.mouseup, | |
254 | touchstart: this.mousedown, | |
255 | touchmove: this.mousemove, | |
256 | touchend: this.mouseup, | |
257 | }, | |
258 | }, | |
259 | elementArray | |
260 | ); | |
261 | }, | |
262 | methods: { | |
263 | mousedown: function(e) { | |
264 | e = e || window.event; | |
265 | let ingame = false; | |
266 | let elem = e.target; | |
267 | while (!ingame && elem !== null) | |
268 | { | |
269 | if (elem.classList.contains("game")) | |
270 | { | |
271 | ingame = true; | |
272 | break; | |
273 | } | |
274 | elem = elem.parentElement; | |
275 | } | |
276 | if (!ingame) //let default behavior (click on button...) | |
277 | return; | |
278 | e.preventDefault(); //disable native drag & drop | |
279 | if (!this.selectedPiece && e.target.classList.contains("piece")) | |
280 | { | |
281 | // Next few lines to center the piece on mouse cursor | |
282 | let rect = e.target.parentNode.getBoundingClientRect(); | |
283 | this.start = { | |
284 | x: rect.x + rect.width/2, | |
285 | y: rect.y + rect.width/2, | |
286 | id: e.target.parentNode.id | |
287 | }; | |
288 | this.selectedPiece = e.target.cloneNode(); | |
289 | this.selectedPiece.style.position = "absolute"; | |
290 | this.selectedPiece.style.top = 0; | |
291 | this.selectedPiece.style.display = "inline-block"; | |
292 | this.selectedPiece.style.zIndex = 3000; | |
293 | const startSquare = getSquareFromId(e.target.parentNode.id); | |
294 | this.possibleMoves = []; | |
93d1d7a7 | 295 | const color = (this.analyze ? this.vr.turn : this.userColor); |
cf2343ce BA |
296 | if (this.vr.canIplay(color,startSquare)) |
297 | this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare); | |
298 | // Next line add moving piece just after current image | |
299 | // (required for Crazyhouse reserve) | |
300 | e.target.parentNode.insertBefore(this.selectedPiece, e.target.nextSibling); | |
301 | } | |
302 | }, | |
303 | mousemove: function(e) { | |
304 | if (!this.selectedPiece) | |
305 | return; | |
306 | e = e || window.event; | |
307 | // If there is an active element, move it around | |
308 | if (!!this.selectedPiece) | |
309 | { | |
310 | const [offsetX,offsetY] = !!e.clientX | |
311 | ? [e.clientX,e.clientY] //desktop browser | |
312 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; //smartphone | |
313 | this.selectedPiece.style.left = (offsetX-this.start.x) + "px"; | |
314 | this.selectedPiece.style.top = (offsetY-this.start.y) + "px"; | |
315 | } | |
316 | }, | |
317 | mouseup: function(e) { | |
318 | if (!this.selectedPiece) | |
319 | return; | |
320 | e = e || window.event; | |
321 | // Read drop target (or parentElement, parentNode... if type == "img") | |
322 | this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coords | |
323 | const [offsetX,offsetY] = !!e.clientX | |
324 | ? [e.clientX,e.clientY] | |
325 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; | |
326 | let landing = document.elementFromPoint(offsetX, offsetY); | |
327 | this.selectedPiece.style.zIndex = 3000; | |
328 | // Next condition: classList.contains(piece) fails because of marks | |
329 | while (landing.tagName == "IMG") | |
330 | landing = landing.parentNode; | |
331 | if (this.start.id == landing.id) | |
332 | { | |
333 | // A click: selectedPiece and possibleMoves are already filled | |
334 | return; | |
335 | } | |
336 | // OK: process move attempt | |
337 | let endSquare = getSquareFromId(landing.id); | |
338 | let moves = this.findMatchingMoves(endSquare); | |
339 | this.possibleMoves = []; | |
340 | if (moves.length > 1) | |
341 | this.choices = moves; | |
342 | else if (moves.length==1) | |
343 | this.play(moves[0]); | |
344 | // Else: impossible move | |
345 | this.selectedPiece.parentNode.removeChild(this.selectedPiece); | |
346 | delete this.selectedPiece; | |
347 | this.selectedPiece = null; | |
348 | }, | |
349 | findMatchingMoves: function(endSquare) { | |
350 | // Run through moves list and return the matching set (if promotions...) | |
351 | let moves = []; | |
352 | this.possibleMoves.forEach(function(m) { | |
353 | if (endSquare[0] == m.end.x && endSquare[1] == m.end.y) | |
354 | moves.push(m); | |
355 | }); | |
356 | return moves; | |
357 | }, | |
358 | play: function(move) { | |
359 | this.$emit('play-move', move); | |
360 | }, | |
361 | }, | |
362 | }; | |
363 | </script> | |
4473050c | 364 | |
41c80bb6 | 365 | <style lang="sass" scoped> |
50aed5a1 BA |
366 | .game.reserve-div |
367 | margin-bottom: 18px | |
368 | ||
369 | .reserve-count | |
370 | padding-left: 40% | |
371 | ||
372 | .reserve-row-1 | |
373 | margin-bottom: 15px | |
374 | ||
41cb9b94 BA |
375 | // NOTE: no variants with reserve of size != 8 |
376 | ||
50aed5a1 BA |
377 | div.board |
378 | float: left | |
379 | height: 0 | |
380 | display: inline-block | |
381 | position: relative | |
382 | ||
383 | div.board8 | |
384 | width: 12.5% | |
385 | padding-bottom: 12.5% | |
386 | ||
387 | div.board10 | |
388 | width: 10% | |
389 | padding-bottom: 10% | |
390 | ||
391 | div.board11 | |
392 | width: 9.09% | |
393 | padding-bottom: 9.1% | |
394 | ||
50aed5a1 | 395 | .game |
cf94b843 BA |
396 | width: 100% |
397 | margin: 0 | |
50aed5a1 BA |
398 | .board |
399 | cursor: pointer | |
50aed5a1 BA |
400 | |
401 | #choices | |
402 | margin: 0 auto 0 auto | |
403 | position: relative | |
404 | z-index: 300 | |
405 | overflow-y: inherit | |
406 | background-color: rgba(0,0,0,0) | |
407 | img | |
408 | cursor: pointer | |
409 | background-color: #e6ee9c | |
410 | &:hover | |
411 | background-color: skyblue | |
412 | &.choice-piece | |
413 | width: 100% | |
414 | height: auto | |
415 | display: block | |
416 | ||
417 | img.piece | |
418 | width: 100% | |
419 | ||
420 | img.piece, img.mark-square | |
421 | max-width: 100% | |
422 | height: auto | |
423 | display: block | |
424 | ||
425 | img.mark-square | |
426 | opacity: 0.6 | |
427 | width: 76% | |
428 | position: absolute | |
429 | top: 12% | |
430 | left: 12% | |
431 | opacity: .7 | |
432 | ||
433 | img.ghost | |
434 | position: absolute | |
435 | opacity: 0.4 | |
436 | top: 0 | |
437 | ||
438 | .highlight | |
439 | background-color: #00cc66 !important | |
440 | ||
441 | .in-shadow | |
442 | filter: brightness(50%) | |
443 | ||
444 | .incheck | |
445 | background-color: #cc3300 !important | |
446 | ||
447 | .light-square.lichess | |
448 | background-color: #f0d9b5; | |
449 | .dark-square.lichess | |
450 | background-color: #b58863; | |
451 | ||
452 | .light-square.chesscom | |
453 | background-color: #e5e5ca; | |
454 | .dark-square.chesscom | |
455 | background-color: #6f8f57; | |
456 | ||
457 | .light-square.chesstempo | |
458 | background-color: #fdfdfd; | |
459 | .dark-square.chesstempo | |
460 | background-color: #88a0a8; | |
4473050c | 461 | </style> |