| 1 | let router = require("express").Router(); |
| 2 | const UserModel = require("../models/User"); |
| 3 | const ChallengeModel = require('../models/Challenge'); |
| 4 | const GameModel = require('../models/Game'); |
| 5 | const access = require("../utils/access"); |
| 6 | const params = require("../config/parameters"); |
| 7 | |
| 8 | // From main hall, start game between players 0 and 1 |
| 9 | router.post("/games", access.logged, access.ajax, (req,res) => { |
| 10 | const gameInfo = req.body.gameInfo; |
| 11 | // Challenge ID is provided if game start from Hall: |
| 12 | const cid = req.body.cid; |
| 13 | if ( |
| 14 | Array.isArray(gameInfo.players) && |
| 15 | gameInfo.players.some(p => p.id == req.userId) && |
| 16 | (!cid || cid.toString().match(/^[0-9]+$/)) && |
| 17 | GameModel.checkGameInfo(gameInfo) |
| 18 | ) { |
| 19 | if (!!cid) ChallengeModel.remove(cid); |
| 20 | GameModel.create( |
| 21 | gameInfo.vid, gameInfo.fen, gameInfo.cadence, gameInfo.players, |
| 22 | (err,ret) => { |
| 23 | const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0); |
| 24 | const oppId = gameInfo.players[oppIdx].id; |
| 25 | UserModel.tryNotify(oppId, |
| 26 | "Game started: " + params.siteURL + "/#/game/" + ret.gid); |
| 27 | res.json({gameId: ret.gid}); |
| 28 | } |
| 29 | ); |
| 30 | } |
| 31 | }); |
| 32 | |
| 33 | router.get("/games", access.ajax, (req,res) => { |
| 34 | const gameId = req.query["gid"]; |
| 35 | if (gameId) |
| 36 | { |
| 37 | if (gameId.match(/^[0-9]+$/)) |
| 38 | { |
| 39 | GameModel.getOne(gameId, (err,game) => { |
| 40 | res.json({game: game}); |
| 41 | }); |
| 42 | } |
| 43 | } |
| 44 | else |
| 45 | { |
| 46 | // Get by (non-)user ID: |
| 47 | const userId = req.query["uid"]; |
| 48 | if (userId.match(/^[0-9]+$/)) |
| 49 | { |
| 50 | const excluded = !!req.query["excluded"]; |
| 51 | GameModel.getByUser(userId, excluded, (err,games) => { |
| 52 | res.json({games: games}); |
| 53 | }); |
| 54 | } |
| 55 | } |
| 56 | }); |
| 57 | |
| 58 | // FEN update + score(Msg) + draw status / and new move + chats |
| 59 | router.put("/games", access.logged, access.ajax, (req,res) => { |
| 60 | const gid = req.body.gid; |
| 61 | let obj = req.body.newObj; |
| 62 | if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj)) |
| 63 | { |
| 64 | GameModel.getPlayers(gid, (err,players) => { |
| 65 | const myIdx = players.findIndex(p => p.uid == req.userId) |
| 66 | if (myIdx >= 0) { |
| 67 | // Did I mark the game for deletion? |
| 68 | if (!!obj.removeFlag) { |
| 69 | obj.deletedBy = ["w","b"][myIdx]; |
| 70 | delete obj["removeFlag"]; |
| 71 | } |
| 72 | GameModel.update(gid, obj, (err) => { |
| 73 | if (!err && (!!obj.move || !!obj.score)) |
| 74 | { |
| 75 | // Notify opponent if he enabled notifications: |
| 76 | const oppid = players[0].uid == req.userId |
| 77 | ? players[1].uid |
| 78 | : players[0].uid; |
| 79 | const messagePrefix = obj.move |
| 80 | ? "New move in game: " |
| 81 | : "Game ended: "; |
| 82 | UserModel.tryNotify(oppid, |
| 83 | messagePrefix + params.siteURL + "/#/game/" + gid); |
| 84 | } |
| 85 | res.json(err || {}); |
| 86 | }); |
| 87 | } |
| 88 | }); |
| 89 | } |
| 90 | }); |
| 91 | |
| 92 | // TODO: chats deletion here, but could/should be elsewhere. |
| 93 | // Moves update also could, although logical unit in a game. |
| 94 | router.delete("/chats", access.logged, access.ajax, (req,res) => { |
| 95 | const gid = req.query["gid"]; |
| 96 | GameModel.getPlayers(gid, (err,players) => { |
| 97 | if (players.some(p => p.uid == req.userId)) |
| 98 | { |
| 99 | GameModel.update(gid, {delchat: true}, () => { |
| 100 | res.json({}); |
| 101 | }); |
| 102 | } |
| 103 | }); |
| 104 | }); |
| 105 | |
| 106 | module.exports = router; |