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1 | p.text-center |
2 | a(href="https://www.chessvariants.com/what.html") What is a chess variant? | |
3 | | | |
4 | a(href="https://www.chessvariants.com/why.html") Why play chess variants? | |
5 | ||
6 | p | |
7 | a(href="/#/variants/Chess960") Chess960 | |
8 | | variant allows to play under standard rules, with a random | |
9 | | (or not) symmetric (or not) initial position. | |
10 | ||
038113d0 | 11 | h3 Simplified games to learn chess |
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12 | |
13 | p Variants with very few different pieces, and a simplified goal. | |
14 | - | |
15 | var varlist = [ | |
16 | "Bishopawns", | |
17 | "Discoduel", | |
6c00a6e5 | 18 | "Dobutsu", |
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19 | "Knightpawns", |
20 | "Pawns", | |
21 | "Pawnsking", | |
23681c83 | 22 | "Queenpawns", |
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23 | "Rookpawns" |
24 | ] | |
25 | ul | |
26 | for v in varlist | |
27 | li #[a(href="/#/variants/"+v) #{v}] | |
28 | ||
29 | h3 Forced captures | |
30 | ||
31 | p. | |
32 | In a given position, there are generally less possible moves than in the | |
33 | orthodox games since you must capture. | |
34 | - | |
35 | var varlist = [ | |
36 | "Arena", | |
37 | "Capture", | |
737a5daf | 38 | "Losers", |
3955246a | 39 | "Monocolor", |
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40 | "Suicide" |
41 | ] | |
42 | ul | |
43 | for v in varlist | |
44 | li #[a(href="/#/variants/"+v) #{v}] | |
45 | ||
46 | h3 Transformations | |
47 | ||
48 | p Pieces generally transform when capturing. | |
49 | - | |
50 | var varlist = [ | |
51 | "Absorption", | |
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52 | "Cannibal1", |
53 | "Cannibal2" | |
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54 | ] |
55 | ul | |
56 | for v in varlist | |
57 | li #[a(href="/#/variants/"+v) #{v}] | |
58 | ||
59 | h3 Modified boundaries | |
60 | ||
61 | p Boards which communicating sides. | |
62 | - | |
63 | var varlist = [ | |
64 | "Circular", | |
65 | "Cylinder" | |
66 | ] | |
67 | ul | |
68 | for v in varlist | |
69 | li #[a(href="/#/variants/"+v) #{v}] | |
70 | ||
71 | h3 Different pawn movements | |
72 | ||
73 | p Everything is as in the orthodox game, but pawns move unusually. | |
74 | - | |
75 | var varlist = [ | |
76 | "Berolina", | |
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77 | "Diamond", |
78 | "Vchess" | |
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79 | ] |
80 | ul | |
81 | for v in varlist | |
82 | li #[a(href="/#/variants/"+v) #{v}] | |
83 | ||
84 | h3 Different armies | |
85 | ||
86 | p Standard pieces versus a team of different pieces. | |
87 | - | |
88 | var varlist = [ | |
89 | "Colorbound", | |
1e8a8386 | 90 | "Empire", |
737a5daf | 91 | "Horde", |
1e8a8386 | 92 | "Orda", |
493f0eff | 93 | "Spartan", |
1e8a8386 | 94 | "Synochess" |
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95 | ] |
96 | ul | |
97 | for v in varlist | |
98 | li #[a(href="/#/variants/"+v) #{v}] | |
99 | ||
100 | h3 Inspired by ball games | |
101 | ||
102 | p Variants involving a ball, abstract or not, which must cross the board. | |
103 | - | |
104 | var varlist = [ | |
105 | "Ball", | |
106 | "Football", | |
107 | "Rugby" | |
108 | ] | |
109 | ul | |
110 | for v in varlist | |
111 | li #[a(href="/#/variants/"+v) #{v}] | |
112 | ||
113 | h3 New pieces | |
114 | ||
115 | p. | |
116 | A large variety of fairy pieces can be defined. | |
117 | Some very powerful like the Amazon, some rather weak like the Grasshopper. | |
118 | - | |
119 | var varlist = [ | |
493f0eff | 120 | "Capablanca", |
737a5daf | 121 | "Eightpieces", |
0fb43db7 | 122 | "Fullcavalry", |
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123 | "Grand", |
124 | "Grasshopper", | |
dbc79ee6 | 125 | "Hoppelpoppel", |
737a5daf | 126 | "Omega", |
beda3dd0 | 127 | "Ordamirror", |
737a5daf | 128 | "Perfect", |
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129 | "Shako", |
130 | "Tencubed", | |
131 | "Wildebeest" | |
132 | ] | |
133 | ul | |
134 | for v in varlist | |
135 | li #[a(href="/#/variants/"+v) #{v}] | |
136 | ||
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137 | p. |
138 | In the following variants, fairy (or not) pieces may | |
139 | appear later in the game. | |
140 | - | |
141 | var varlist = [ | |
142 | "Musketeer", | |
143 | "Schess", | |
144 | "Titan" | |
145 | ] | |
146 | ul | |
147 | for v in varlist | |
148 | li #[a(href="/#/variants/"+v) #{v}] | |
149 | ||
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150 | h3 Several royal pieces |
151 | ||
152 | p In these games you must take care of two or more "kings". | |
153 | - | |
154 | var varlist = [ | |
155 | "Coregal", | |
156 | "Twokings", | |
157 | "Antiking1", | |
158 | "Antiking2" | |
159 | ] | |
160 | ul | |
161 | for v in varlist | |
162 | li #[a(href="/#/variants/"+v) #{v}] | |
163 | ||
164 | h3 Unorthodox captures | |
165 | ||
166 | p Non-standard captures, but using known mechanisms. | |
167 | - | |
168 | var varlist = [ | |
169 | "Enpassant", | |
170 | "Rifle", | |
171 | "Zen" | |
172 | ] | |
173 | ul | |
174 | for v in varlist | |
175 | li #[a(href="/#/variants/"+v) #{v}] | |
176 | ||
177 | p. | |
178 | Captures are generally achieved without replacement. That is to say, | |
179 | you don't replace the enemy piece on its square to capture it. | |
180 | - | |
181 | var varlist = [ | |
182 | "Allmate1", | |
183 | "Allmate2", | |
184 | "Baroque", | |
185 | "Dynamo", | |
186 | "Fugue", | |
8ca6042e | 187 | "Interweave", |
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188 | "Rococo", |
189 | "Maxima" | |
190 | ] | |
191 | ul | |
192 | for v in varlist | |
193 | li #[a(href="/#/variants/"+v) #{v}] | |
194 | ||
493f0eff | 195 | h3 Pieces changing side, shared pieces |
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196 | |
197 | p Pieces' owners (color) may change during the game | |
198 | - | |
199 | var varlist = [ | |
200 | "Benedict", | |
201 | "Checkered1", | |
202 | "Checkered2", | |
493f0eff | 203 | "Otage", |
737a5daf | 204 | "Pacifist1", |
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205 | "Pacifist2", |
206 | "Pacosako" | |
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207 | ] |
208 | ul | |
209 | for v in varlist | |
210 | li #[a(href="/#/variants/"+v) #{v}] | |
211 | ||
212 | h3 Incomplete information | |
213 | ||
214 | p. | |
215 | Some speculation is required in these variants, | |
216 | where some game informations are hidden. | |
217 | - | |
218 | var varlist = [ | |
219 | "Apocalypse", | |
220 | "Dark", | |
221 | "Hidden", | |
222 | "Hiddenqueen", | |
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223 | "Synchrone1", |
224 | "Synchrone2" | |
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225 | ] |
226 | ul | |
227 | for v in varlist | |
228 | li #[a(href="/#/variants/"+v) #{v}] | |
229 | ||
230 | h3 Random factors | |
231 | ||
232 | p. | |
233 | These games include random effects, | |
234 | which can be funny, frustrating or both :) | |
235 | - | |
236 | var varlist = [ | |
237 | "Chakart", | |
238 | "Dice" | |
239 | ] | |
240 | ul | |
241 | for v in varlist | |
242 | li #[a(href="/#/variants/"+v) #{v}] | |
243 | ||
244 | h3 Inpired by knight movement | |
245 | ||
246 | p. | |
247 | Variants based on the knight move, | |
248 | which augment or transform pieces' abilities. | |
249 | - | |
250 | var varlist = [ | |
251 | "Balaklava", | |
252 | "Knightmate", | |
253 | "Knightrelay1", | |
254 | "Knightrelay2" | |
255 | ] | |
256 | ul | |
257 | for v in varlist | |
258 | li #[a(href="/#/variants/"+v) #{v}] | |
259 | ||
260 | h3 Unusual initial setup | |
261 | ||
493f0eff | 262 | p Initial setup causes a lot of captures early in the game. |
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263 | - |
264 | var varlist = [ | |
493f0eff | 265 | "Doublearmy", |
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266 | "Upsidedown", |
267 | "Pawnmassacre" | |
268 | ] | |
269 | ul | |
270 | for v in varlist | |
271 | li #[a(href="/#/variants/"+v) #{v}] | |
272 | ||
273 | h3 "Easy" variants: simple rules | |
274 | ||
275 | p. | |
276 | Only minor changes are made to the orthodox rules, | |
277 | resulting in a very similar game. | |
278 | - | |
279 | var varlist = [ | |
280 | "Coronation", | |
493f0eff | 281 | "Freecapture", |
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282 | "Pocketknight" |
283 | ] | |
284 | ul | |
285 | for v in varlist | |
286 | li #[a(href="/#/variants/"+v) #{v}] | |
287 | ||
288 | p ...Or leading to a very different strategy: | |
289 | - | |
290 | var varlist = [ | |
291 | "Antimatter", | |
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292 | "Atomic1", |
293 | "Atomic2", | |
493f0eff | 294 | "Brotherhood", |
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295 | "Checkless" |
296 | ] | |
297 | ul | |
298 | for v in varlist | |
299 | li #[a(href="/#/variants/"+v) #{v}] | |
300 | ||
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301 | h3 Initially empty board |
302 | ||
303 | p. | |
304 | All pieces are progressively added from an empty board. | |
305 | - | |
306 | var varlist = [ | |
307 | "Parachute", | |
308 | "Screen" | |
309 | ] | |
310 | ul | |
311 | for v in varlist | |
312 | li #[a(href="/#/variants/"+v) #{v}] | |
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313 | |
314 | h3 Repositioning | |
315 | ||
316 | p Pieces can be drop on the board, either immediately or later in the game. | |
317 | - | |
318 | var varlist = [ | |
319 | "Clorange", | |
320 | "Crazyhouse", | |
321 | "Madhouse", | |
322 | "Rampage", | |
323 | "Recycle", | |
d5af4af2 | 324 | "Shinobi", |
73fbcfc8 | 325 | "Shogun", |
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326 | "Teleport" |
327 | ] | |
328 | ul | |
329 | for v in varlist | |
330 | li #[a(href="/#/variants/"+v) #{v}] | |
331 | ||
493f0eff | 332 | h3 Immobilization, hypnotism |
737a5daf | 333 | |
493f0eff | 334 | p Pieces can be paralyzed or controlled under certain circumstances. |
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335 | - |
336 | var varlist = [ | |
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337 | "Hypnotic", |
338 | "Isardam", | |
737a5daf | 339 | "Koopa", |
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340 | "Madrasi", |
341 | "Mesmer" | |
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342 | ] |
343 | ul | |
344 | for v in varlist | |
345 | li #[a(href="/#/variants/"+v) #{v}] | |
346 | ||
347 | h3 Regional and historical variants | |
348 | ||
349 | p (Partial) Game evolution in time and space. | |
350 | - | |
351 | var varlist = [ | |
7c482899 | 352 | "Janggi", |
1a8e3d26 | 353 | "Karouk", |
dbc79ee6 | 354 | "Makpong", |
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355 | "Makruk", |
356 | "Minishogi", | |
58851f7a | 357 | "Minixiangqi", |
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358 | "Shatranj", |
359 | "Shogi", | |
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360 | "Sittuyin", |
361 | "Xiangqi" | |
737a5daf | 362 | ] |
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363 | ul |
364 | for v in varlist | |
365 | li #[a(href="/#/variants/"+v) #{v}] | |
366 | ||
367 | h3 Kings race | |
368 | ||
369 | p The goal is to cross the board with your king. | |
370 | - | |
371 | var varlist = [ | |
372 | "Racingkings", | |
373 | "Royalrace" | |
374 | ] | |
375 | ul | |
376 | for v in varlist | |
377 | li #[a(href="/#/variants/"+v) #{v}] | |
378 | ||
379 | h3 Several moves in one turn | |
380 | ||
381 | p In these variants, you can play two or more moves per turn. | |
382 | - | |
383 | var varlist = [ | |
493f0eff | 384 | "Avalanche", |
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385 | "Doublemove1", |
386 | "Doublemove2", | |
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387 | "Progressive1", |
388 | "Progressive2" | |
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389 | ] |
390 | ul | |
391 | for v in varlist | |
392 | li #[a(href="/#/variants/"+v) #{v}] | |
393 | ||
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394 | h3 Single powerful piece versus army |
395 | ||
396 | p Very few but powerful pieces against a full army. | |
397 | - | |
398 | var varlist = [ | |
399 | "Maharajah", | |
400 | "Monster" | |
401 | ] | |
402 | ul | |
403 | for v in varlist | |
404 | li #[a(href="/#/variants/"+v) #{v}] | |
405 | ||
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406 | h3 Exchanging pieces positions |
407 | ||
408 | p Some or all pieces can be swapped. | |
409 | - | |
410 | var varlist = [ | |
493f0eff | 411 | "Joker", |
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412 | "Suction", |
413 | "Swap", | |
414 | "Switching" | |
415 | ] | |
416 | ul | |
417 | for v in varlist | |
418 | li #[a(href="/#/variants/"+v) #{v}] | |
419 | ||
420 | h3 Different objective | |
421 | ||
422 | p Orthodox rules, but the goal is not checkmate (or not only). | |
423 | - | |
424 | var varlist = [ | |
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425 | "Alapo", |
426 | "Castle", | |
427 | "Crossing", | |
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428 | "Extinction", |
429 | "Threechecks", | |
430 | "Kinglet", | |
493f0eff | 431 | "Koth", |
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432 | "Squatter1", |
433 | "Squatter2" | |
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434 | ] |
435 | ul | |
436 | for v in varlist | |
437 | li #[a(href="/#/variants/"+v) #{v}] | |
438 | ||
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439 | h3 Non-chess |
440 | ||
441 | p Some games not chess related. | |
442 | - | |
443 | var varlist = [ | |
7c05a5f2 | 444 | "Atarigo", |
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445 | "Avalam1", |
446 | "Avalam2", | |
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447 | "Emergo", |
448 | "Fanorona", | |
449 | "Gomoku", | |
450 | "Konane", | |
451 | "Yote" | |
452 | ] | |
453 | ul | |
454 | for v in varlist | |
455 | li #[a(href="/#/variants/"+v) #{v}] | |
456 | ||
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457 | h3 Miscelleanous |
458 | ||
459 | p. | |
460 | These variants are not classified yet, generally because they are the only | |
461 | one of their kind on this website. | |
462 | - | |
463 | var varlist = [ | |
464 | "Alice", | |
f10a644e | 465 | "Align4", |
737a5daf | 466 | "Ambiguous", |
0b0f0335 | 467 | "Bario", |
737a5daf | 468 | "Bicolour", |
1006b211 | 469 | "Convert", |
b21e0e3a | 470 | "Copycat", |
91565c63 | 471 | "Evolution", |
737a5daf | 472 | "Forward", |
e023d747 | 473 | "Fusion", |
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474 | "Gridolina", |
475 | "Hamilton", | |
f0a812b7 | 476 | "Iceage", |
0f7762c1 | 477 | "Kingsmaker", |
737a5daf | 478 | "Magnetic", |
723262f9 | 479 | "Pandemonium", |
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480 | "Refusal1", |
481 | "Refusal2", | |
da9e846e | 482 | "Relayup", |
87f40859 | 483 | "Rollerball", |
1943de6b | 484 | "Selfabsorb", |
737a5daf | 485 | "Takenmake", |
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486 | "Wormhole1", |
487 | "Wormhole2" | |
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488 | ] |
489 | ul | |
490 | for v in varlist | |
491 | li #[a(href="/#/variants/"+v) #{v}] |