(=> comme pour corr) + option "confirm moves in corr games"?
NEW VARIANTS:
+Xiangqi
+Synochess
+EmpireChess
+https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
https://www.chessvariants.com/other.dir/fugue.html
https://www.chessvariants.com/rules/spartan-chess
https://www.chessvariants.com/mvopponent.dir/avalanche.html
https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
+related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
https://musketeerchess.net/games/cerebral/rules/rules.php
-EvolutionChess: jump from 1st line, Zied
-TitanChess: bishop+knight
+--> MusketeerChess : from Titan, should be easy
http://history.chess.free.fr/rollerball.htm
Squatter Chess: safe on last rank = win
Companion Chess : pieces of same nature don't attack each others
https://www.chessvariants.com/difftaking.dir/brotherhood.html
Crossing Chess = win when the king cross half-board
-Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
Medusa Chess = Isardam
--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
Kingmaker: pawns can promote also into enemy king
Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
https://www.chessvariants.com/incinf.dir/bario.html
-https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
-Full Cavalry : JeffK variant without jailer but 2 lancers.
Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
Maybe:
fanorona https://fr.wikipedia.org/wiki/Fanorona
Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
gess https://en.wikipedia.org/wiki/Gess
-weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
- first click show the stone, second click confirm the move?
-avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
+gomoku, reversi
+avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
(puis quand hexaboards peut-être: hexavariants + Hex)
-Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)
Images of the Hawk and Elephant were designed by "Couch Tomato #2218" on Discord,
for the pychess-variants website (http://pychess-variants.herokuapp.com/)
He also designed all the Horde pieces in Orda, the Shako Cannon and Elephant,
-the black Colorbound + Sittuyin pieces set, and he sent me the wizard and
-champion SVG files as well (modified from Wikipedia)
+the Synochess and Empire pieces, the black Colorbound + Sittuyin pieces set,
+and he sent me the wizard and champion SVG files as well (modified from Wikipedia)
Letter D: https://svgsilh.com/image/2051714.html
Mammoth: https://www.flaticon.com/free-icon/mammoth_925138
Castle icon: https://www.flaticon.com/free-icon/castle_89009