4 players: [], //array of objects, filled later
15 <tr v-for="p in sortedPlayers" v-if="p.available" @click="toggleAvailability(p.index)">
16 <td>{{ p.prenom }}</td>
21 <div id="inactive" class="right">
24 <tr v-for="p in sortedPlayers" v-if="!p.available && p.nom!=''" @click="toggleAvailability(p.index)">
25 <td>{{ p.prenom }}</td>
33 sortedPlayers: function() {
35 .map( (p
,i
) => { return Object
.assign({}, p
, {index: i
}); })
37 return a
.nom
.localeCompare(b
.nom
);
42 toggleAvailability: function(i
) {
43 this.players
[i
].available
= 1 - this.players
[i
].available
;
44 this.$forceUpdate(); //TODO (Vue.set... ?!)
49 props: ['players','writeScoreToDb'],
53 tables: [], //array of arrays of players indices
54 sessions: [], //"mini-points" for each table
55 currentIndex: -1, //table index for scoring
56 scored: [], //boolean for each table index
61 <div v-show="currentIndex < 0">
62 <button id="runPairing" class="block btn" @click="doPairings()">Nouvelle ronde</button>
63 <div class="pairing" v-for="(table,index) in tables" :class="{scored: scored[index]}"
64 @click="showScoreForm(table,index)">
65 <p>Table {{ index+1 }}</p>
67 <tr v-for="(i,j) in table">
68 <td :class="{toto: players[i].prenom=='Toto'}">{{ players[i].prenom }} {{ players[i].nom }}</td>
69 <td class="score"><span v-show="sessions[index].length > 0">{{ sessions[index][j] }}</span></td>
73 <div v-if="unpaired.length>0" class="pairing unpaired">
75 <div v-for="i in unpaired">
76 {{ players[i].prenom }} {{ players[i].nom }}
80 <div id="scoreInput" v-if="currentIndex >= 0">
82 <tr v-for="(index,i) in tables[currentIndex]">
83 <td :class="{toto: players[tables[currentIndex][i]].prenom=='Toto'}">
84 {{ players[tables[currentIndex][i]].prenom }} {{ players[tables[currentIndex][i]].nom }}
86 <td><input type="text" v-model="sessions[currentIndex][i]"/></td>
89 <div class="button-container-horizontal">
90 <button class="btn validate" @click="setScore()">Enregistrer</button>
91 <button class="btn" @click="currentIndex = -1">Fermer</button>
93 <div v-if="scored[currentIndex]" class="warning">
94 Attention: un score a déjà été enregistré.
95 Les points indiqués ici s'ajouteront : il faut d'abord
96 <span class="link" @click="clickRestore()">restaurer l'état précédent.</span>
97 Si c'est déjà fait, ignorer ce message :)
103 doPairings: function() {
104 // Simple case first: 4 by 4
106 let currentTable
= [];
107 let ordering
= _
.shuffle(_
.range(this.players
.length
));
108 for (let i
=0; i
<ordering
.length
; i
++)
110 if ( ! this.players
[ordering
[i
]].available
)
112 if (currentTable
.length
>= 4)
114 tables
.push(currentTable
);
117 currentTable
.push(ordering
[i
]);
121 if (currentTable
.length
!= 0)
123 if (currentTable
.length
< 3)
125 let missingPlayers
= 3 - currentTable
.length
;
126 // Pick players from 'missingPlayers' random different tables, if possible
127 if (tables
.length
>= missingPlayers
)
129 let tblNums
= _
.sample(_
.range(tables
.length
), missingPlayers
);
130 tblNums
.forEach( num
=> {
131 currentTable
.push(tables
[num
].pop());
135 if (currentTable
.length
>= 3)
136 tables
.push(currentTable
);
138 this.unpaired
= currentTable
;
140 // Ensure that all tables have 4 players
141 tables
.forEach( t
=> {
143 t
.push(0); //index of "Toto", ghost player
145 this.tables
= tables
;
146 this.sessions
= tables
.map( t
=> { return []; }); //empty sessions
147 this.scored
= tables
.map( t
=> { return false; }); //nothing scored yet
148 this.currentIndex
= -1; //required if reset while scoring
150 showScoreForm: function(table
,index
) {
151 if (this.sessions
[index
].length
== 0)
152 this.sessions
[index
] = _
.times(table
.length
, _
.constant(0));
153 this.currentIndex
= index
;
155 setScore: function() {
156 let sortedSessions
= this.sessions
[this.currentIndex
]
157 .map( (s
,i
) => { return {value:parseInt(s
), index:i
}; })
158 .sort( (a
,b
) => { return b
.value
- a
.value
; });
159 let pdts
= [4, 2, 1, 0];
160 // NOTE: take care of ex-aequos (spread points subtotal)
161 let curSum
= 0, curCount
= 0, start
= 0;
162 for (let i
=0; i
<4; i
++)
167 if (i
==3 || sortedSessions
[i
].value
> sortedSessions
[i
+1].value
)
169 let pdt
= curSum
/ curCount
;
170 for (let j
=start
; j
<=i
; j
++)
171 this.players
[this.tables
[this.currentIndex
][sortedSessions
[j
].index
]].pdt
+= pdt
;
177 this.players
[this.tables
[this.currentIndex
][i
]].session
+= parseInt(this.sessions
[this.currentIndex
][i
]);
179 this.scored
[this.currentIndex
] = true;
180 this.currentIndex
= -1;
181 this.writeScoreToDb();
183 clickRestore: function() {
184 document
.getElementById('restoreBtn').click();
191 time: 0, //remaining time, in seconds
196 <div id="timer" :style="{lineHeight: divHeight + 'px', fontSize: 0.66*divHeight + 'px', width: divWidth + 'px', height: divHeight + 'px'}">
197 <div @click.left="pauseResume()" @click.right.prevent="reset()" :class="{timeout:time==0}">
200 <img class="close-cross" src="img/cross.svg" @click="$emit('clockover')"/>
204 formattedTime: function() {
205 let seconds
= this.time
% 60;
206 let minutes
= Math
.floor(this.time
/ 60);
207 return this.padToZero(minutes
) + ":" + this.padToZero(seconds
);
209 divHeight: function() {
210 return screen
.height
;
212 divWidth: function() {
217 padToZero: function(a
) {
222 pauseResume: function() {
223 this.running
= !this.running
;
228 this.running
= false;
229 this.time
= 5400; //1:30
236 new Audio("sounds/gong.mp3").play();
237 this.running
= false;
247 created: function() {
252 props: ['players','sortByScore','writeScoreToDb'],
255 <table class="ranking">
262 <tr v-for="p in sortedPlayers">
263 <td>{{ p.rank }}</td>
264 <td>{{ p.prenom }} {{ p.nom }}</td>
266 <td>{{ p.session }}</td>
269 <div class="button-container-vertical" style="width:200px">
270 <button class="btn cancel" @click="resetPlayers()">Réinitialiser</button>
271 <button id="restoreBtn" class="btn" @click="restoreLast()">Restaurer</button>
276 sortedPlayers: function() {
277 let res
= this.rankPeople();
278 // Add rank information (taking care of ex-aequos)
280 for (let i
=0; i
<res
.length
; i
++)
282 if (i
==0 || this.sortByScore(res
[i
],res
[i
-1]) == 0)
284 else //strictly lower scoring
285 res
[i
].rank
= ++rank
;
291 rankPeople: function() {
293 .slice(1) //discard Toto
294 .sort(this.sortByScore
);
296 resetPlayers: function() {
298 .slice(1) //discard Toto
304 this.writeScoreToDb();
305 document
.getElementById("runPairing").click();
307 restoreLast: function() {
308 let xhr
= new XMLHttpRequest();
310 xhr
.onreadystatechange = function() {
311 if (this.readyState
== 4 && this.status
== 200)
313 let players
= JSON
.parse(xhr
.responseText
);
314 if (players
.length
> 0)
316 players
.unshift({ //add ghost 4th player for 3-players tables
323 // NOTE: Vue warning "do not mutate property" if direct self.players = players
324 for (let i
=1; i
<players
.length
; i
++)
326 players
[i
].pdt
= parseFloat(players
[i
].pdt
);
327 players
[i
].session
= parseInt(players
[i
].session
);
328 Vue
.set(self
.players
, i
, players
[i
]);
333 xhr
.open("GET", "scripts/rw_players.php?restore=1", true);
339 created: function() {
340 let xhr
= new XMLHttpRequest();
342 xhr
.onreadystatechange = function() {
343 if (this.readyState
== 4 && this.status
== 200)
345 let players
= JSON
.parse(xhr
.responseText
);
346 players
.forEach( p
=> {
347 p
.pdt
= !!p
.pdt
? parseFloat(p
.pdt
) : 0;
348 p
.session
= !!p
.session
? parseInt(p
.session
) : 0;
349 p
.available
= !!p
.available
? p
.available : 1; //use integer for fputcsv PHP func
351 players
.unshift({ //add ghost 4th player for 3-players tables
358 self
.players
= players
;
361 xhr
.open("GET", "scripts/rw_players.php", true);
365 // Used both in ranking and pairings:
366 sortByScore: function(a
,b
) {
367 return b
.pdt
- a
.pdt
+ (Math
.atan(b
.session
- a
.session
) / (Math
.PI
/2)) / 2;
369 writeScoreToDb: function() {
370 let xhr
= new XMLHttpRequest();
371 xhr
.open("POST", "scripts/rw_players.php");
372 xhr
.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
373 let orderedPlayers
= this.players
374 .slice(1) //discard Toto
375 .sort(this.sortByScore
);
376 xhr
.send("players="+encodeURIComponent(JSON
.stringify(orderedPlayers
)));