Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
910d631b BA |
3 | input#modalChat.modal( |
4 | type="checkbox" | |
5 | @click="resetChatColor()" | |
6 | ) | |
7 | div#chatWrap( | |
8 | role="dialog" | |
9 | data-checkbox="modalChat" | |
10 | ) | |
a1c48034 BA |
11 | #chat.card |
12 | label.modal-close(for="modalChat") | |
ed06d9e9 | 13 | #participants |
ac8f441c | 14 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
910d631b BA |
15 | span( |
16 | v-for="p in Object.values(people)" | |
efdfb4c7 | 17 | v-if="p.name" |
910d631b | 18 | ) |
ed06d9e9 | 19 | | {{ p.name }} |
efdfb4c7 | 20 | span.anonymous(v-if="Object.values(people).some(p => !p.name && p.id === 0)") |
ed06d9e9 | 21 | | + @nonymous |
910d631b BA |
22 | Chat( |
23 | :players="game.players" | |
24 | :pastChats="game.chats" | |
25 | :newChat="newChat" | |
26 | @mychat="processChat" | |
db1f1f9a | 27 | @chatcleared="clearChat" |
910d631b | 28 | ) |
7aa548e7 | 29 | .row |
050ae3b5 | 30 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
2f258c37 BA |
31 | span.variant-cadence {{ game.cadence }} |
32 | span.variant-name {{ game.vname }} | |
910d631b | 33 | button#chatBtn(onClick="window.doClick('modalChat')") Chat |
4f518610 | 34 | #actions(v-if="game.score=='*'") |
910d631b BA |
35 | button( |
36 | @click="clickDraw()" | |
37 | :class="{['draw-' + drawOffer]: true}" | |
38 | ) | |
602d6bef | 39 | | {{ st.tr["Draw"] }} |
910d631b BA |
40 | button( |
41 | v-if="!!game.mycolor" | |
42 | @click="abortGame()" | |
43 | ) | |
44 | | {{ st.tr["Abort"] }} | |
45 | button( | |
46 | v-if="!!game.mycolor" | |
47 | @click="resign()" | |
48 | ) | |
49 | | {{ st.tr["Resign"] }} | |
050ae3b5 BA |
50 | #playersInfo |
51 | p | |
5bcc9b31 BA |
52 | span.name(:class="{connected: isConnected(0)}") |
53 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
54 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
55 | span.split-names - | |
5bcc9b31 BA |
56 | span.name(:class="{connected: isConnected(1)}") |
57 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 58 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
910d631b | 59 | BaseGame( |
8477e53d | 60 | ref="basegame" |
910d631b | 61 | :game="game" |
910d631b BA |
62 | @newmove="processMove" |
63 | @gameover="gameOver" | |
64 | ) | |
a6088c90 BA |
65 | </template> |
66 | ||
67 | <script> | |
46284a2f | 68 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 69 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 70 | import { store } from "@/store"; |
967a2686 | 71 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 72 | import { ppt } from "@/utils/datetime"; |
23ecf008 | 73 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 74 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 75 | import { getRandString } from "@/utils/alea"; |
dcd68c41 | 76 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb BA |
77 | import { getFullNotation } from "@/utils/notation"; |
78 | import { playMove, getFilteredMove } from "@/utils/playUndo"; | |
77c50966 | 79 | import { getScoreMessage } from "@/utils/scoring"; |
1611a25f | 80 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 81 | import params from "@/parameters"; |
a6088c90 | 82 | export default { |
6808d7a1 | 83 | name: "my-game", |
a6088c90 BA |
84 | components: { |
85 | BaseGame, | |
6808d7a1 | 86 | Chat |
a6088c90 | 87 | }, |
f7121527 | 88 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
89 | data: function() { |
90 | return { | |
91 | st: store.state, | |
6808d7a1 | 92 | gameRef: { |
1611a25f | 93 | // rid = remote (socket) ID |
4b0384fa BA |
94 | id: "", |
95 | rid: "" | |
96 | }, | |
6808d7a1 | 97 | game: { |
1611a25f | 98 | // Passed to BaseGame |
6808d7a1 | 99 | players: [{ name: "" }, { name: "" }], |
9a3049f3 | 100 | chats: [], |
6808d7a1 | 101 | rendered: false |
a0c41e7e | 102 | }, |
809ba2aa | 103 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 104 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
105 | drawOffer: "", |
106 | people: {}, //players + observers | |
1611a25f | 107 | onMygames: [], //opponents (or me) on "MyGames" page |
760adbce | 108 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 109 | repeat: {}, //detect position repetition |
ac8f441c | 110 | newChat: "", |
8418f0d7 | 111 | conn: null, |
f9c36b2d BA |
112 | roomInitialized: false, |
113 | // If newmove has wrong index: ask fullgame again: | |
114 | fullGamerequested: false, | |
115 | // If asklastate got no reply, ask again: | |
116 | gotLastate: false, | |
117 | // If newmove got no pingback, send again: | |
118 | opponentGotMove: false, | |
51d87b52 BA |
119 | connexionString: "", |
120 | // Related to (killing of) self multi-connects: | |
121 | newConnect: {}, | |
6808d7a1 | 122 | killed: {} |
a6088c90 BA |
123 | }; |
124 | }, | |
125 | watch: { | |
6808d7a1 | 126 | $route: function(to) { |
5f131484 BA |
127 | this.gameRef.id = to.params["id"]; |
128 | this.gameRef.rid = to.query["rid"]; | |
129 | this.loadGame(); | |
6808d7a1 | 130 | } |
92a523d1 | 131 | }, |
71468011 | 132 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 133 | created: function() { |
5f131484 BA |
134 | // Always add myself to players' list |
135 | const my = this.st.user; | |
6808d7a1 | 136 | this.$set(this.people, my.sid, { id: my.id, name: my.name }); |
dc284d90 BA |
137 | this.gameRef.id = this.$route.params["id"]; |
138 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
8418f0d7 | 139 | // Initialize connection |
6808d7a1 BA |
140 | this.connexionString = |
141 | params.socketUrl + | |
142 | "/?sid=" + | |
143 | this.st.user.sid + | |
144 | "&tmpId=" + | |
145 | getRandString() + | |
146 | "&page=" + | |
147 | encodeURIComponent(this.$route.path); | |
51d87b52 | 148 | this.conn = new WebSocket(this.connexionString); |
8418f0d7 | 149 | this.conn.onmessage = this.socketMessageListener; |
51d87b52 | 150 | this.conn.onclose = this.socketCloseListener; |
760adbce | 151 | // Socket init required before loading remote game: |
6808d7a1 BA |
152 | const socketInit = callback => { |
153 | if (!!this.conn && this.conn.readyState == 1) | |
8477e53d | 154 | // 1 == OPEN state |
760adbce | 155 | callback(); |
1611a25f | 156 | else |
8477e53d | 157 | // Socket not ready yet (initial loading) |
7f36b53a BA |
158 | // NOTE: it's important to call callback without arguments, |
159 | // otherwise first arg is Websocket object and loadGame fails. | |
1611a25f | 160 | this.conn.onopen = () => callback(); |
760adbce | 161 | }; |
6808d7a1 | 162 | if (!this.gameRef.rid) |
8477e53d | 163 | // Game stored locally or on server |
760adbce | 164 | this.loadGame(null, () => socketInit(this.roomInit)); |
1611a25f | 165 | else |
8477e53d | 166 | // Game stored remotely: need socket to retrieve it |
760adbce BA |
167 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. |
168 | // --> It will be given when receiving "fullgame" socket event. | |
760adbce | 169 | socketInit(this.loadGame); |
cdb34c93 | 170 | }, |
dcd68c41 | 171 | mounted: function() { |
6808d7a1 BA |
172 | document |
173 | .getElementById("chatWrap") | |
174 | .addEventListener("click", processModalClick); | |
dcd68c41 | 175 | }, |
8418f0d7 | 176 | beforeDestroy: function() { |
71468011 | 177 | this.send("disconnect"); |
8418f0d7 | 178 | }, |
cdb34c93 | 179 | methods: { |
760adbce | 180 | roomInit: function() { |
f9c36b2d BA |
181 | if (!this.roomInitialized) { |
182 | // Notify the room only now that I connected, because | |
183 | // messages might be lost otherwise (if game loading is slow) | |
184 | this.send("connect"); | |
185 | this.send("pollclients"); | |
186 | // We may ask fullgame several times if some moves are lost, | |
187 | // but room should be init only once: | |
188 | this.roomInitialized = true; | |
189 | } | |
71468011 BA |
190 | }, |
191 | send: function(code, obj) { | |
f9c36b2d | 192 | if (!!this.conn) |
6808d7a1 | 193 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 194 | }, |
050ae3b5 | 195 | isConnected: function(index) { |
29ced362 BA |
196 | const player = this.game.players[index]; |
197 | // Is it me ? | |
198 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) | |
050ae3b5 | 199 | return true; |
29ced362 | 200 | // Try to find a match in people: |
6808d7a1 | 201 | return ( |
1611a25f BA |
202 | ( |
203 | player.sid && | |
204 | Object.keys(this.people).some(sid => sid == player.sid) | |
205 | ) | |
206 | || | |
207 | ( | |
208 | player.uid && | |
209 | Object.values(this.people).some(p => p.id == player.uid) | |
210 | ) | |
6808d7a1 | 211 | ); |
050ae3b5 | 212 | }, |
db1f1f9a BA |
213 | resetChatColor: function() { |
214 | // TODO: this is called twice, once on opening an once on closing | |
215 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
216 | }, | |
217 | processChat: function(chat) { | |
218 | this.send("newchat", { data: chat }); | |
219 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
220 | if (this.game.type == "corr" && this.st.user.id > 0) | |
221 | GameStorage.update(this.gameRef.id, { chat: chat }); | |
222 | }, | |
223 | clearChat: function() { | |
224 | // Nothing more to do if game is live (chats not recorded) | |
23ecf008 | 225 | if (this.game.type == "corr") { |
f9c36b2d | 226 | if (!!this.game.mycolor) |
23ecf008 | 227 | ajax("/chats", "DELETE", {gid: this.game.id}); |
1611a25f | 228 | this.game.chats = []; |
db1f1f9a BA |
229 | } |
230 | }, | |
1611a25f BA |
231 | // Notify turn after a new move (to opponent and me on MyGames page) |
232 | notifyTurn: function(sid) { | |
233 | const player = this.people[sid]; | |
234 | const colorIdx = this.game.players.findIndex( | |
235 | p => p.sid == sid || p.id == player.id); | |
236 | const color = ["w","b"][colorIdx]; | |
237 | const yourTurn = | |
238 | ( | |
239 | color == "w" && | |
240 | this.game.movesCount % 2 == 0 | |
241 | ) | |
242 | || | |
243 | ( | |
244 | color == "b" && | |
245 | this.game.movesCount % 2 == 1 | |
246 | ); | |
247 | this.send("turnchange", { target: sid, yourTurn: yourTurn }); | |
248 | }, | |
cdb34c93 | 249 | socketMessageListener: function(msg) { |
6808d7a1 | 250 | if (!this.conn) return; |
a6088c90 | 251 | const data = JSON.parse(msg.data); |
6808d7a1 | 252 | switch (data.code) { |
5f131484 | 253 | case "pollclients": |
5f131484 | 254 | data.sockIds.forEach(sid => { |
6808d7a1 BA |
255 | if (sid != this.st.user.sid) { |
256 | this.send("askidentity", { target: sid }); | |
51d87b52 | 257 | // Ask potentially missed last state, if opponent and I play |
6808d7a1 | 258 | if ( |
f9c36b2d | 259 | !!this.game.mycolor && |
6808d7a1 BA |
260 | this.game.type == "live" && |
261 | this.game.score == "*" && | |
262 | this.game.players.some(p => p.sid == sid) | |
263 | ) { | |
264 | this.send("asklastate", { target: sid }); | |
51d87b52 BA |
265 | } |
266 | } | |
5f131484 BA |
267 | }); |
268 | break; | |
71468011 | 269 | case "connect": |
efdfb4c7 | 270 | if (!this.people[data.from]) { |
51d87b52 | 271 | this.newConnect[data.from] = true; //for self multi-connects tests |
6808d7a1 | 272 | this.send("askidentity", { target: data.from }); |
51d87b52 | 273 | } |
71468011 BA |
274 | break; |
275 | case "disconnect": | |
276 | this.$delete(this.people, data.from); | |
277 | break; | |
efdfb4c7 | 278 | case "mconnect": { |
1611a25f BA |
279 | // TODO: from MyGames page : send mconnect message with the list of gid (live and corr) |
280 | // Either me (another tab) or opponent | |
281 | const sid = data.from; | |
282 | if (!this.onMygames.some(s => s == sid)) | |
283 | { | |
284 | this.onMygames.push(sid); | |
285 | this.notifyTurn(sid); //TODO: this may require server ID (so, notify after receiving identity) | |
286 | } | |
287 | break; | |
288 | if (!this.people[sid]) | |
289 | this.send("askidentity", { target: sid }); | |
290 | } | |
291 | case "mdisconnect": | |
292 | ArrayFun.remove(this.onMygames, sid => sid == data.from); | |
293 | break; | |
51d87b52 BA |
294 | case "killed": |
295 | // I logged in elsewhere: | |
51d87b52 | 296 | this.conn = null; |
09d37571 | 297 | alert(this.st.tr["New connexion detected: tab now offline"]); |
51d87b52 | 298 | break; |
6808d7a1 | 299 | case "askidentity": { |
efdfb4c7 | 300 | // Request for identification |
51d87b52 BA |
301 | const me = { |
302 | // Decompose to avoid revealing email | |
303 | name: this.st.user.name, | |
304 | sid: this.st.user.sid, | |
6808d7a1 | 305 | id: this.st.user.id |
51d87b52 | 306 | }; |
6808d7a1 | 307 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 308 | break; |
51d87b52 | 309 | } |
6808d7a1 | 310 | case "identity": { |
71468011 | 311 | const user = data.data; |
efdfb4c7 | 312 | this.$set(this.people, user.sid, { name: user.name, id: user.id }); |
f9c36b2d BA |
313 | // If I multi-connect, kill current connexion if no mark (I'm older) |
314 | if (this.newConnect[user.sid]) { | |
6808d7a1 | 315 | if ( |
6808d7a1 BA |
316 | user.id > 0 && |
317 | user.id == this.st.user.id && | |
f9c36b2d BA |
318 | user.sid != this.st.user.sid && |
319 | !this.killed[this.st.user.sid] | |
6808d7a1 | 320 | ) { |
6808d7a1 | 321 | this.send("killme", { sid: this.st.user.sid }); |
51d87b52 | 322 | this.killed[this.st.user.sid] = true; |
51d87b52 | 323 | } |
f9c36b2d | 324 | delete this.newConnect[user.sid]; |
a0c41e7e BA |
325 | } |
326 | break; | |
71468011 BA |
327 | } |
328 | case "askgame": | |
329 | // Send current (live) game if not asked by any of the players | |
6808d7a1 BA |
330 | if ( |
331 | this.game.type == "live" && | |
332 | this.game.players.every(p => p.sid != data.from[0]) | |
333 | ) { | |
71468011 BA |
334 | const myGame = { |
335 | id: this.game.id, | |
336 | fen: this.game.fen, | |
337 | players: this.game.players, | |
338 | vid: this.game.vid, | |
339 | cadence: this.game.cadence, | |
340 | score: this.game.score, | |
6808d7a1 | 341 | rid: this.st.user.sid //useful in Hall if I'm an observer |
71468011 | 342 | }; |
6808d7a1 | 343 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
344 | } |
345 | break; | |
346 | case "askfullgame": | |
6808d7a1 | 347 | this.send("fullgame", { data: this.game, target: data.from }); |
71468011 BA |
348 | break; |
349 | case "fullgame": | |
350 | // Callback "roomInit" to poll clients only after game is loaded | |
d1be8046 BA |
351 | let game = data.data; |
352 | // Move format isn't the same in storage and in browser, | |
353 | // because of the 'addTime' field. | |
354 | game.moves = game.moves.map(m => { return m.move || m; }); | |
355 | this.loadGame(game, this.roomInit); | |
71468011 | 356 | break; |
a0c41e7e | 357 | case "asklastate": |
a0c41e7e | 358 | // Sending last state if I played a move or score != "*" |
6808d7a1 BA |
359 | if ( |
360 | (this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) || | |
361 | this.game.score != "*" || | |
362 | this.drawOffer == "sent" | |
363 | ) { | |
f41ce580 | 364 | // Send our "last state" informations to opponent |
411d23cd | 365 | const L = this.game.moves.length; |
6808d7a1 | 366 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); |
71468011 BA |
367 | const myLastate = { |
368 | // NOTE: lastMove (when defined) includes addTime | |
6808d7a1 | 369 | lastMove: L > 0 ? this.game.moves[L - 1] : undefined, |
71468011 BA |
370 | // Since we played a move (or abort or resign), |
371 | // only drawOffer=="sent" is possible | |
372 | drawSent: this.drawOffer == "sent", | |
26f3a887 | 373 | score: this.game.score, |
71468011 | 374 | movesCount: L, |
6808d7a1 | 375 | initime: this.game.initime[1 - myIdx] //relevant only if I played |
5fd5fb22 | 376 | }; |
6808d7a1 | 377 | this.send("lastate", { data: myLastate, target: data.from }); |
5fd5fb22 | 378 | } |
c6788ecf | 379 | break; |
71468011 BA |
380 | case "lastate": //got opponent infos about last move |
381 | this.lastate = data.data; | |
6808d7a1 | 382 | if (this.game.rendered) |
e71161fb | 383 | // Game is rendered (Board component) |
71468011 | 384 | this.processLastate(); |
e71161fb | 385 | // Else: will be processed when game is ready |
71468011 | 386 | break; |
6808d7a1 | 387 | case "newmove": { |
71468011 | 388 | const move = data.data; |
f9c36b2d BA |
389 | if (move.index > this.game.movesCount && !this.fullGameRequested) { |
390 | // This can only happen if I'm an observer and missed a move: | |
391 | // just ask fullgame again, this is much simpler. | |
392 | (function askIfPeerConnected() { | |
393 | if (!!this.people[this.gameRef.rid]) | |
394 | this.send("askfullgame", { target: this.gameRef.rid }); | |
395 | else setTimeout(askIfPeerConnected, 1000); | |
396 | })(); | |
397 | this.fullGameRequested = true; | |
398 | } else { | |
399 | if ( | |
400 | move.index < this.game.movesCount || | |
401 | this.gotMoveIdx >= move.index | |
402 | ) { | |
403 | // Opponent re-send but we already have the move: | |
404 | // (maybe he didn't receive our pingback...) | |
405 | // TODO: currently, all opponent game tabs will receive this | |
406 | this.send("gotmove", {index: move.index, target: data.from}); | |
407 | } else { | |
408 | const receiveMyMove = ( | |
409 | !!this.game.mycolor && | |
410 | move.index == this.game.movesCount | |
411 | ); | |
412 | if (!receiveMyMove && !!this.game.mycolor) | |
413 | // Notify opponent that I got the move: | |
414 | this.send("gotmove", {index: move.index, target: data.from}); | |
415 | if (move.cancelDrawOffer) { | |
416 | // Opponent refuses draw | |
417 | this.drawOffer = ""; | |
418 | // NOTE for corr games: drawOffer reset by player in turn | |
419 | if ( | |
420 | this.game.type == "live" && | |
421 | !!this.game.mycolor && | |
422 | !receiveMyMove | |
423 | ) { | |
424 | GameStorage.update(this.gameRef.id, { drawOffer: "" }); | |
425 | } | |
426 | } | |
427 | this.$refs["basegame"].play( | |
428 | move.move, | |
429 | "received", | |
430 | null, | |
431 | { | |
432 | addTime: move.addTime, | |
433 | receiveMyMove: receiveMyMove | |
434 | } | |
435 | ); | |
436 | } | |
633959bf | 437 | } |
a6088c90 | 438 | break; |
71468011 | 439 | } |
f9c36b2d BA |
440 | case "gotmove": { |
441 | this.opponentGotMove = true; | |
442 | break; | |
443 | } | |
444 | /// TODO: same strategy for askLastate | |
445 | // --> the message could not have been received, | |
446 | // or maybe we ddn't receive it back. | |
447 | ||
448 | ||
93d1d7a7 | 449 | case "resign": |
8477e53d BA |
450 | const score = data.side == "b" ? "1-0" : "0-1"; |
451 | const side = data.side == "w" ? "White" : "Black"; | |
452 | this.gameOver(score, side + " surrender"); | |
93d1d7a7 | 453 | break; |
93d1d7a7 | 454 | case "abort": |
8477e53d | 455 | this.gameOver("?", "Stop"); |
93d1d7a7 | 456 | break; |
2cc10cdb | 457 | case "draw": |
71468011 | 458 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
459 | break; |
460 | case "drawoffer": | |
41c80bb6 BA |
461 | // NOTE: observers don't know who offered draw |
462 | this.drawOffer = "received"; | |
6d9f4315 | 463 | break; |
71468011 | 464 | case "newchat": |
bd76b456 | 465 | this.newChat = data.data; |
71468011 | 466 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 467 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 BA |
468 | break; |
469 | } | |
cdb34c93 | 470 | }, |
51d87b52 BA |
471 | socketCloseListener: function() { |
472 | this.conn = new WebSocket(this.connexionString); | |
6808d7a1 BA |
473 | this.conn.addEventListener("message", this.socketMessageListener); |
474 | this.conn.addEventListener("close", this.socketCloseListener); | |
51d87b52 | 475 | }, |
760adbce BA |
476 | // lastate was received, but maybe game wasn't ready yet: |
477 | processLastate: function() { | |
478 | const data = this.lastate; | |
479 | this.lastate = undefined; //security... | |
480 | const L = this.game.moves.length; | |
6808d7a1 | 481 | if (data.movesCount > L) { |
760adbce | 482 | // Just got last move from him |
8477e53d | 483 | this.$refs["basegame"].play( |
e71161fb BA |
484 | data.lastMove.move, |
485 | "received", | |
486 | null, | |
92240cf0 | 487 | {addTime: data.lastMove.addTime, initime: data.initime}); |
a0c41e7e | 488 | } |
6808d7a1 BA |
489 | if (data.drawSent) this.drawOffer = "received"; |
490 | if (data.score != "*") { | |
a0c41e7e | 491 | this.drawOffer = ""; |
6808d7a1 | 492 | if (this.game.score == "*") this.gameOver(data.score); |
760adbce BA |
493 | } |
494 | }, | |
dcd68c41 | 495 | clickDraw: function() { |
6808d7a1 BA |
496 | if (!this.game.mycolor) return; //I'm just spectator |
497 | if (["received", "threerep"].includes(this.drawOffer)) { | |
498 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
499 | const message = | |
500 | this.drawOffer == "received" | |
501 | ? "Mutual agreement" | |
502 | : "Three repetitions"; | |
503 | this.send("draw", { data: message }); | |
77c50966 | 504 | this.gameOver("1/2", message); |
6808d7a1 | 505 | } else if (this.drawOffer == "") { |
e71161fb | 506 | // No effect if drawOffer == "sent" |
f9c36b2d | 507 | if (!!this.game.mycolor != this.vr.turn) { |
6808d7a1 | 508 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 509 | return; |
6808d7a1 BA |
510 | } |
511 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 512 | this.drawOffer = "sent"; |
71468011 | 513 | this.send("drawoffer"); |
6808d7a1 | 514 | GameStorage.update(this.gameRef.id, { drawOffer: this.game.mycolor }); |
a6088c90 BA |
515 | } |
516 | }, | |
7f3484bd | 517 | abortGame: function() { |
6808d7a1 | 518 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) return; |
8477e53d | 519 | this.gameOver("?", "Stop"); |
71468011 | 520 | this.send("abort"); |
a6088c90 | 521 | }, |
6808d7a1 | 522 | resign: function() { |
77c50966 | 523 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 524 | return; |
6808d7a1 | 525 | this.send("resign", { data: this.game.mycolor }); |
8477e53d BA |
526 | const score = this.game.mycolor == "w" ? "0-1" : "1-0"; |
527 | const side = this.game.mycolor == "w" ? "White" : "Black"; | |
528 | this.gameOver(score, side + " surrender"); | |
a6088c90 | 529 | }, |
967a2686 BA |
530 | // 3 cases for loading a game: |
531 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
532 | // - from server (one correspondance game I play[ed] or not) |
533 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 534 | loadGame: function(game, callback) { |
6808d7a1 | 535 | const afterRetrieval = async game => { |
f41ce580 BA |
536 | const vModule = await import("@/variants/" + game.vname + ".js"); |
537 | window.V = vModule.VariantRules; | |
538 | this.vr = new V(game.fen); | |
6808d7a1 | 539 | const gtype = game.cadence.indexOf("d") >= 0 ? "corr" : "live"; |
71468011 | 540 | const tc = extractTime(game.cadence); |
9ef63965 BA |
541 | const myIdx = game.players.findIndex(p => { |
542 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
543 | }); | |
6808d7a1 BA |
544 | const mycolor = [undefined, "w", "b"][myIdx + 1]; //undefined for observers |
545 | if (!game.chats) game.chats = []; //live games don't have chat history | |
546 | if (gtype == "corr") { | |
547 | if (game.players[0].color == "b") { | |
f41ce580 | 548 | // Adopt the same convention for live and corr games: [0] = white |
6808d7a1 BA |
549 | [game.players[0], game.players[1]] = [ |
550 | game.players[1], | |
551 | game.players[0] | |
552 | ]; | |
f41ce580 | 553 | } |
7f3484bd | 554 | // NOTE: clocks in seconds, initime in milliseconds |
6808d7a1 | 555 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
e71161fb | 556 | const L = game.moves.length; |
6808d7a1 | 557 | if (game.score == "*") { |
e71161fb | 558 | // Set clocks + initime |
92240cf0 | 559 | game.clocks = [tc.mainTime, tc.mainTime]; |
b7cbbda1 | 560 | game.initime = [0, 0]; |
92240cf0 BA |
561 | if (L >= 1) { |
562 | const gameLastupdate = game.moves[L-1].played; | |
563 | game.initime[L % 2] = gameLastupdate; | |
c3d16e78 BA |
564 | if (L >= 2) { |
565 | game.clocks[L % 2] = | |
566 | tc.mainTime - (Date.now() - gameLastupdate) / 1000; | |
567 | } | |
5f131484 | 568 | } |
92a523d1 | 569 | } |
9ef63965 | 570 | // Sort chat messages from newest to oldest |
6808d7a1 BA |
571 | game.chats.sort((c1, c2) => { |
572 | return c2.added - c1.added; | |
573 | }); | |
0d329b05 | 574 | if (myIdx >= 0 && game.score == "*" && game.chats.length > 0) { |
8477e53d | 575 | // Did a chat message arrive after my last move? |
9ef63965 | 576 | let dtLastMove = 0; |
e71161fb BA |
577 | if (L == 1 && myIdx == 0) |
578 | dtLastMove = game.moves[0].played; | |
579 | else if (L >= 2) { | |
580 | if (L % 2 == 0) { | |
581 | // It's now white turn | |
582 | dtLastMove = game.moves[L-1-(1-myIdx)].played; | |
583 | } else { | |
584 | // Black turn: | |
585 | dtLastMove = game.moves[L-1-myIdx].played; | |
9ef63965 BA |
586 | } |
587 | } | |
588 | if (dtLastMove < game.chats[0].added) | |
589 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
590 | } | |
591 | // Now that we used idx and played, re-format moves as for live games | |
8477e53d | 592 | game.moves = game.moves.map(m => m.squares); |
c0b27606 | 593 | } |
6808d7a1 | 594 | if (gtype == "live" && game.clocks[0] < 0) { |
8477e53d | 595 | // Game is unstarted |
66d03f23 | 596 | game.clocks = [tc.mainTime, tc.mainTime]; |
6808d7a1 | 597 | if (game.score == "*") { |
b7cbbda1 | 598 | game.initime[0] = Date.now(); |
6808d7a1 | 599 | if (myIdx >= 0) { |
b7cbbda1 | 600 | // I play in this live game; corr games don't have clocks+initime |
6808d7a1 | 601 | GameStorage.update(game.id, { |
b7cbbda1 | 602 | clocks: game.clocks, |
6808d7a1 | 603 | initime: game.initime |
b7cbbda1 BA |
604 | }); |
605 | } | |
22efa391 | 606 | } |
66d03f23 | 607 | } |
6808d7a1 BA |
608 | if (game.drawOffer) { |
609 | if (game.drawOffer == "t") | |
8477e53d | 610 | // Three repetitions |
77c50966 | 611 | this.drawOffer = "threerep"; |
6808d7a1 | 612 | else { |
8477e53d | 613 | // Draw offered by any of the players: |
6808d7a1 | 614 | if (myIdx < 0) this.drawOffer = "received"; |
6808d7a1 | 615 | else { |
77c50966 | 616 | // I play in this game: |
6808d7a1 BA |
617 | if ( |
618 | (game.drawOffer == "w" && myIdx == 0) || | |
619 | (game.drawOffer == "b" && myIdx == 1) | |
620 | ) | |
77c50966 | 621 | this.drawOffer = "sent"; |
6808d7a1 | 622 | else this.drawOffer = "received"; |
77c50966 BA |
623 | } |
624 | } | |
625 | } | |
725da57f BA |
626 | this.repeat = {}; //reset: scan past moves' FEN: |
627 | let repIdx = 0; | |
725da57f | 628 | let vr_tmp = new V(game.fenStart); |
725da57f BA |
629 | let curTurn = "n"; |
630 | game.moves.forEach(m => { | |
e71161fb BA |
631 | playMove(m, vr_tmp); |
632 | const fenIdx = vr_tmp.getFen().replace(/ /g, "_"); | |
633 | this.repeat[fenIdx] = this.repeat[fenIdx] | |
634 | ? this.repeat[fenIdx] + 1 | |
725da57f BA |
635 | : 1; |
636 | }); | |
725da57f | 637 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
6808d7a1 | 638 | this.game = Object.assign( |
cf742aaf | 639 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 640 | { |
c0b27606 | 641 | type: gtype, |
66d03f23 | 642 | increment: tc.increment, |
9ef63965 | 643 | mycolor: mycolor, |
5f131484 BA |
644 | // opponent sid not strictly required (or available), but easier |
645 | // at least oppsid or oppid is available anyway: | |
6808d7a1 | 646 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, |
725da57f | 647 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].uid, |
e71161fb BA |
648 | movesCount: game.moves.length |
649 | }, | |
650 | game, | |
4b0384fa | 651 | ); |
f9c36b2d BA |
652 | if (this.fullGameRequested) |
653 | // Second (or more) time the full game is asked: | |
654 | this.fullGameRequested = false; | |
9ef63965 | 655 | this.re_setClocks(); |
a0c41e7e BA |
656 | this.$nextTick(() => { |
657 | this.game.rendered = true; | |
658 | // Did lastate arrive before game was rendered? | |
6808d7a1 | 659 | if (this.lastate) this.processLastate(); |
a0c41e7e | 660 | }); |
6808d7a1 | 661 | if (callback) callback(); |
967a2686 | 662 | }; |
f9c36b2d | 663 | if (!!game) { |
6808d7a1 BA |
664 | afterRetrieval(game); |
665 | return; | |
967a2686 | 666 | } |
6808d7a1 BA |
667 | if (this.gameRef.rid) { |
668 | // Remote live game: forgetting about callback func... (TODO: design) | |
669 | this.send("askfullgame", { target: this.gameRef.rid }); | |
670 | } else { | |
f41ce580 | 671 | // Local or corr game |
8477e53d | 672 | // NOTE: afterRetrieval() is never called if game not found |
11667c79 | 673 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 674 | } |
a6088c90 | 675 | }, |
9ef63965 | 676 | re_setClocks: function() { |
725da57f | 677 | if (this.game.movesCount < 2 || this.game.score != "*") { |
9ef63965 BA |
678 | // 1st move not completed yet, or game over: freeze time |
679 | this.virtualClocks = this.game.clocks.map(s => ppt(s)); | |
680 | return; | |
681 | } | |
682 | const currentTurn = this.vr.turn; | |
8477e53d | 683 | const currentMovesCount = this.game.moves.length; |
6808d7a1 BA |
684 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
685 | let countdown = | |
686 | this.game.clocks[colorIdx] - | |
687 | (Date.now() - this.game.initime[colorIdx]) / 1000; | |
688 | this.virtualClocks = [0, 1].map(i => { | |
689 | const removeTime = | |
690 | i == colorIdx ? (Date.now() - this.game.initime[colorIdx]) / 1000 : 0; | |
9ef63965 BA |
691 | return ppt(this.game.clocks[i] - removeTime); |
692 | }); | |
693 | let clockUpdate = setInterval(() => { | |
6808d7a1 BA |
694 | if ( |
695 | countdown < 0 || | |
8477e53d | 696 | this.game.moves.length > currentMovesCount || |
6808d7a1 BA |
697 | this.game.score != "*" |
698 | ) { | |
9ef63965 BA |
699 | clearInterval(clockUpdate); |
700 | if (countdown < 0) | |
6808d7a1 | 701 | this.gameOver( |
8477e53d | 702 | currentTurn == "w" ? "0-1" : "1-0", |
00c07ba3 | 703 | "Time" |
6808d7a1 BA |
704 | ); |
705 | } else | |
706 | this.$set( | |
707 | this.virtualClocks, | |
708 | colorIdx, | |
709 | ppt(Math.max(0, --countdown)) | |
710 | ); | |
9ef63965 BA |
711 | }, 1000); |
712 | }, | |
8477e53d | 713 | // Post-process a (potentially partial) move (which was just played in BaseGame) |
e71161fb BA |
714 | processMove: function(move, data) { |
715 | const moveCol = this.vr.turn; | |
716 | const doProcessMove = () => { | |
717 | const colorIdx = ["w", "b"].indexOf(moveCol); | |
718 | const nextIdx = 1 - colorIdx; | |
f9c36b2d | 719 | if (!!this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
720 | // NOTE: 'var' to see that variable outside this block |
721 | var filtered_move = getFilteredMove(move); | |
9ef63965 | 722 | } |
e71161fb | 723 | // Send move ("newmove" event) to people in the room (if our turn) |
92240cf0 | 724 | let addTime = (data && this.game.type == "live") ? data.addTime : 0; |
f9c36b2d | 725 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
726 | if (this.drawOffer == "received") |
727 | // I refuse draw | |
728 | this.drawOffer = ""; | |
92240cf0 BA |
729 | // 'addTime' is irrelevant for corr games: |
730 | if (this.game.type == "live" && this.game.movesCount >= 2) { | |
e71161fb BA |
731 | const elapsed = Date.now() - this.game.initime[colorIdx]; |
732 | // elapsed time is measured in milliseconds | |
733 | addTime = this.game.increment - elapsed / 1000; | |
734 | } | |
735 | const sendMove = { | |
736 | move: filtered_move, | |
f9c36b2d | 737 | index: this.game.movesCount, |
92240cf0 | 738 | addTime: addTime, //undefined for corr games |
f9c36b2d | 739 | cancelDrawOffer: this.drawOffer == "" |
e71161fb | 740 | }; |
f9c36b2d | 741 | this.opponentGotMove = false; |
e71161fb | 742 | this.send("newmove", { data: sendMove }); |
f9c36b2d BA |
743 | |
744 | // TODO: setInterval 500ms to 1s (750?) : if !gotMove (with the right index), re-send | |
745 | ||
dce792f6 | 746 | } |
e71161fb BA |
747 | // Update current game object (no need for moves stack): |
748 | playMove(move, this.vr); | |
725da57f | 749 | this.game.movesCount++; |
f9c36b2d | 750 | // TODO: notifyTurn: "changeturn" message |
e71161fb | 751 | // (add)Time indication: useful in case of lastate infos requested |
92240cf0 BA |
752 | this.game.moves.push(this.game.type == "live" |
753 | ? {move:move, addTime:addTime} | |
754 | : move); | |
e71161fb | 755 | this.game.fen = this.vr.getFen(); |
92240cf0 BA |
756 | if (this.game.type == "live") this.game.clocks[colorIdx] += addTime; |
757 | // In corr games, just reset clock to mainTime: | |
758 | else this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; | |
e71161fb BA |
759 | // data.initime is set only when I receive a "lastate" move from opponent |
760 | this.game.initime[nextIdx] = (data && data.initime) ? data.initime : Date.now(); | |
761 | this.re_setClocks(); | |
762 | // If repetition detected, consider that a draw offer was received: | |
f9c36b2d BA |
763 | const fenObj = this.vr.getFenForRepeat(); |
764 | this.repeat[fenObj] = this.repeat[fenObj] ? this.repeat[fenObj] + 1 : 1; | |
765 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; | |
e71161fb BA |
766 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
767 | // Since corr games are stored at only one location, update should be | |
768 | // done only by one player for each move: | |
769 | if ( | |
f9c36b2d BA |
770 | !!this.game.mycolor && |
771 | !data.receiveMyMove && | |
e71161fb BA |
772 | (this.game.type == "live" || moveCol == this.game.mycolor) |
773 | ) { | |
774 | let drawCode = ""; | |
775 | switch (this.drawOffer) { | |
776 | case "threerep": | |
777 | drawCode = "t"; | |
778 | break; | |
779 | case "sent": | |
780 | drawCode = this.game.mycolor; | |
781 | break; | |
782 | case "received": | |
783 | drawCode = V.GetOppCol(this.game.mycolor); | |
784 | break; | |
785 | } | |
786 | if (this.game.type == "corr") { | |
787 | GameStorage.update(this.gameRef.id, { | |
788 | fen: this.game.fen, | |
789 | move: { | |
790 | squares: filtered_move, | |
791 | played: Date.now(), | |
792 | idx: this.game.moves.length - 1 | |
793 | }, | |
794 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
795 | drawOffer: drawCode || "n" | |
796 | }); | |
797 | } | |
798 | else { | |
799 | // Live game: | |
800 | GameStorage.update(this.gameRef.id, { | |
801 | fen: this.game.fen, | |
802 | move: filtered_move, | |
803 | clocks: this.game.clocks, | |
804 | initime: this.game.initime, | |
805 | drawOffer: drawCode | |
806 | }); | |
807 | } | |
e69f159d | 808 | } |
e71161fb | 809 | }; |
f9c36b2d BA |
810 | if ( |
811 | this.game.type == "corr" && | |
812 | moveCol == this.game.mycolor && | |
813 | !data.receiveMyMove | |
814 | ) { | |
e71161fb | 815 | setTimeout(() => { |
f9c36b2d BA |
816 | // TODO: remplacer cette confirm box par qqch de plus discret |
817 | // (et de même pour challenge accepté / refusé) | |
e71161fb BA |
818 | if ( |
819 | !confirm( | |
820 | this.st.tr["Move played:"] + | |
821 | " " + | |
822 | getFullNotation(move) + | |
823 | "\n" + | |
824 | this.st.tr["Are you sure?"] | |
825 | ) | |
826 | ) { | |
827 | this.$refs["basegame"].cancelLastMove(); | |
828 | return; | |
829 | } | |
830 | doProcessMove(); | |
831 | // Let small time to finish drawing current move attempt: | |
832 | }, 500); | |
6d68309a | 833 | } |
e71161fb | 834 | else doProcessMove(); |
b4fb1612 | 835 | }, |
430a2038 | 836 | gameOver: function(score, scoreMsg) { |
430a2038 | 837 | this.game.score = score; |
8477e53d | 838 | this.$set(this.game, "scoreMsg", scoreMsg || getScoreMessage(score)); |
ab6f48ea BA |
839 | const myIdx = this.game.players.findIndex(p => { |
840 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
841 | }); | |
6808d7a1 | 842 | if (myIdx >= 0) { |
8477e53d | 843 | // OK, I play in this game |
6808d7a1 BA |
844 | GameStorage.update(this.gameRef.id, { |
845 | score: score, | |
846 | scoreMsg: scoreMsg | |
847 | }); | |
48ab808f | 848 | // Notify the score to main Hall. TODO: only one player (currently double send) |
6808d7a1 | 849 | this.send("result", { gid: this.game.id, score: score }); |
dcd68c41 | 850 | } |
6808d7a1 BA |
851 | } |
852 | } | |
a6088c90 BA |
853 | }; |
854 | </script> | |
7e1a1fe9 | 855 | |
41c80bb6 | 856 | <style lang="sass" scoped> |
72ccbd67 | 857 | .connected |
050ae3b5 | 858 | background-color: lightgreen |
72ccbd67 | 859 | |
ed06d9e9 BA |
860 | #participants |
861 | margin-left: 5px | |
862 | ||
863 | .anonymous | |
864 | color: grey | |
865 | font-style: italic | |
866 | ||
ec905cbc BA |
867 | #playersInfo > p |
868 | margin: 0 | |
869 | ||
430a2038 BA |
870 | @media screen and (min-width: 768px) |
871 | #actions | |
872 | width: 300px | |
873 | @media screen and (max-width: 767px) | |
874 | .game | |
875 | width: 100% | |
72ccbd67 | 876 | |
430a2038 | 877 | #actions |
cf94b843 | 878 | display: inline-block |
1d6d7b1d | 879 | margin: 0 |
430a2038 BA |
880 | button |
881 | display: inline-block | |
430a2038 | 882 | margin: 0 |
a1c48034 | 883 | |
050ae3b5 BA |
884 | @media screen and (max-width: 767px) |
885 | #aboveBoard | |
886 | text-align: center | |
885d93a7 BA |
887 | @media screen and (min-width: 768px) |
888 | #aboveBoard | |
889 | margin-left: 30% | |
050ae3b5 | 890 | |
2f258c37 BA |
891 | .variant-cadence |
892 | padding-right: 10px | |
893 | ||
894 | .variant-name | |
8c5f5390 | 895 | font-weight: bold |
77c50966 | 896 | padding-right: 10px |
77c50966 | 897 | |
050ae3b5 BA |
898 | .name |
899 | font-size: 1.5rem | |
900 | padding: 1px | |
901 | ||
902 | .time | |
903 | font-size: 2rem | |
904 | display: inline-block | |
905 | margin-left: 10px | |
906 | ||
907 | .split-names | |
908 | display: inline-block | |
909 | margin: 0 15px | |
910 | ||
430a2038 | 911 | #chat |
a1c48034 | 912 | padding-top: 20px |
a154d45e | 913 | max-width: 767px |
430a2038 | 914 | border: none; |
cf94b843 BA |
915 | |
916 | #chatBtn | |
917 | margin: 0 10px 0 0 | |
dcd68c41 BA |
918 | |
919 | .draw-sent, .draw-sent:hover | |
920 | background-color: lightyellow | |
921 | ||
922 | .draw-received, .draw-received:hover | |
923 | background-color: lightgreen | |
924 | ||
925 | .draw-threerep, .draw-threerep:hover | |
926 | background-color: #e4d1fc | |
2f258c37 BA |
927 | |
928 | .somethingnew | |
929 | background-color: #c5fefe | |
7e1a1fe9 | 930 | </style> |