Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
c292ebb2 BA |
3 | input#modalInfo.modal(type="checkbox") |
4 | div#infoDiv( | |
5 | role="dialog" | |
6 | data-checkbox="modalInfo" | |
7 | ) | |
8 | .card.text-center | |
9 | label.modal-close(for="modalInfo") | |
10 | p(v-html="infoMessage") | |
910d631b BA |
11 | input#modalChat.modal( |
12 | type="checkbox" | |
13 | @click="resetChatColor()" | |
14 | ) | |
15 | div#chatWrap( | |
16 | role="dialog" | |
17 | data-checkbox="modalChat" | |
18 | ) | |
5b4de147 | 19 | .card |
a1c48034 | 20 | label.modal-close(for="modalChat") |
ed06d9e9 | 21 | #participants |
afde7666 | 22 | span {{ st.tr["Participant(s):"] }} |
910d631b BA |
23 | span( |
24 | v-for="p in Object.values(people)" | |
a041d5d8 | 25 | v-if="p.focus && !!p.name" |
910d631b | 26 | ) |
ed06d9e9 | 27 | | {{ p.name }} |
a041d5d8 BA |
28 | span.anonymous( |
29 | v-if="Object.values(people).some(p => p.focus && !p.name)" | |
30 | ) | |
ed06d9e9 | 31 | | + @nonymous |
910d631b | 32 | Chat( |
aae89b49 | 33 | ref="chatcomp" |
910d631b BA |
34 | :players="game.players" |
35 | :pastChats="game.chats" | |
36 | :newChat="newChat" | |
37 | @mychat="processChat" | |
db1f1f9a | 38 | @chatcleared="clearChat" |
910d631b | 39 | ) |
5b4de147 BA |
40 | input#modalConfirm.modal(type="checkbox") |
41 | div#confirmDiv(role="dialog") | |
42 | .card | |
a17ae317 BA |
43 | .diagram( |
44 | v-if="!!vr && ['all','byrow'].includes(vr.showMoves)" | |
45 | v-html="curDiag" | |
46 | ) | |
47 | p.text-center(v-else) | |
48 | span {{ st.tr["Move played:"] + " " }} | |
49 | span.bold {{ moveNotation }} | |
50 | br | |
51 | span {{ st.tr["Are you sure?"] }} | |
5b4de147 BA |
52 | .button-group#buttonsConfirm |
53 | // onClick for acceptBtn: set dynamically | |
54 | button.acceptBtn | |
55 | span {{ st.tr["Validate"] }} | |
56 | button.refuseBtn(@click="cancelMove()") | |
57 | span {{ st.tr["Cancel"] }} | |
7aa548e7 | 58 | .row |
050ae3b5 | 59 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
2f258c37 BA |
60 | span.variant-cadence {{ game.cadence }} |
61 | span.variant-name {{ game.vname }} | |
feaf1bf7 BA |
62 | span#nextGame( |
63 | v-if="nextIds.length > 0" | |
64 | @click="showNextGame()" | |
65 | ) | |
66 | | {{ st.tr["Next_g"] }} | |
67 | button#chatBtn.tooltip( | |
68 | onClick="window.doClick('modalChat')" | |
69 | aria-label="Chat" | |
70 | ) | |
71 | img(src="/images/icons/chat.svg") | |
4f518610 | 72 | #actions(v-if="game.score=='*'") |
feaf1bf7 | 73 | button.tooltip( |
910d631b BA |
74 | @click="clickDraw()" |
75 | :class="{['draw-' + drawOffer]: true}" | |
feaf1bf7 | 76 | :aria-label="st.tr['Draw']" |
910d631b | 77 | ) |
feaf1bf7 BA |
78 | img(src="/images/icons/draw.svg") |
79 | button.tooltip( | |
910d631b BA |
80 | v-if="!!game.mycolor" |
81 | @click="abortGame()" | |
feaf1bf7 | 82 | :aria-label="st.tr['Abort']" |
910d631b | 83 | ) |
feaf1bf7 BA |
84 | img(src="/images/icons/abort.svg") |
85 | button.tooltip( | |
910d631b BA |
86 | v-if="!!game.mycolor" |
87 | @click="resign()" | |
feaf1bf7 | 88 | :aria-label="st.tr['Resign']" |
910d631b | 89 | ) |
feaf1bf7 BA |
90 | img(src="/images/icons/resign.svg") |
91 | button.tooltip( | |
28b32b4f | 92 | v-else |
c292ebb2 BA |
93 | @click="clickRematch()" |
94 | :class="{['rematch-' + rematchOffer]: true}" | |
feaf1bf7 BA |
95 | :aria-label="st.tr['Rematch']" |
96 | ) | |
97 | img(src="/images/icons/rematch.svg") | |
050ae3b5 BA |
98 | #playersInfo |
99 | p | |
5bcc9b31 BA |
100 | span.name(:class="{connected: isConnected(0)}") |
101 | | {{ game.players[0].name || "@nonymous" }} | |
57eb158f BA |
102 | span.time( |
103 | v-if="game.score=='*'" | |
104 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
105 | ) | |
106 | span.time-left {{ virtualClocks[0][0] }} | |
107 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
aae89b49 BA |
108 | span.time-right(v-if="!!virtualClocks[0][1]") |
109 | | {{ virtualClocks[0][1] }} | |
050ae3b5 | 110 | span.split-names - |
5bcc9b31 BA |
111 | span.name(:class="{connected: isConnected(1)}") |
112 | | {{ game.players[1].name || "@nonymous" }} | |
57eb158f BA |
113 | span.time( |
114 | v-if="game.score=='*'" | |
115 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
116 | ) | |
117 | span.time-left {{ virtualClocks[1][0] }} | |
118 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
aae89b49 BA |
119 | span.time-right(v-if="!!virtualClocks[1][1]") |
120 | | {{ virtualClocks[1][1] }} | |
910d631b | 121 | BaseGame( |
8477e53d | 122 | ref="basegame" |
910d631b | 123 | :game="game" |
910d631b | 124 | @newmove="processMove" |
910d631b | 125 | ) |
a6088c90 BA |
126 | </template> |
127 | ||
128 | <script> | |
46284a2f | 129 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 130 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 131 | import { store } from "@/store"; |
967a2686 | 132 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 133 | import { ppt } from "@/utils/datetime"; |
23ecf008 | 134 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 135 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 136 | import { getRandString } from "@/utils/alea"; |
5aa14a21 BA |
137 | import { getScoreMessage } from "@/utils/scoring"; |
138 | import { getFullNotation } from "@/utils/notation"; | |
5b4de147 | 139 | import { getDiagram } from "@/utils/printDiagram"; |
dcd68c41 | 140 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb | 141 | import { playMove, getFilteredMove } from "@/utils/playUndo"; |
1611a25f | 142 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 143 | import params from "@/parameters"; |
a6088c90 | 144 | export default { |
6808d7a1 | 145 | name: "my-game", |
a6088c90 BA |
146 | components: { |
147 | BaseGame, | |
6808d7a1 | 148 | Chat |
a6088c90 | 149 | }, |
a6088c90 BA |
150 | data: function() { |
151 | return { | |
152 | st: store.state, | |
6808d7a1 | 153 | gameRef: { |
1611a25f | 154 | // rid = remote (socket) ID |
4b0384fa BA |
155 | id: "", |
156 | rid: "" | |
157 | }, | |
feaf1bf7 | 158 | nextIds: [], |
aae89b49 BA |
159 | game: {}, //passed to BaseGame |
160 | // virtualClocks will be initialized from true game.clocks | |
161 | virtualClocks: [], | |
6dd02928 | 162 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 | 163 | drawOffer: "", |
da37e2b8 | 164 | infoMessage: "", |
c292ebb2 | 165 | rematchOffer: "", |
584f81b9 | 166 | lastateAsked: false, |
dcd68c41 | 167 | people: {}, //players + observers |
760adbce | 168 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 169 | repeat: {}, //detect position repetition |
5b4de147 | 170 | curDiag: "", //for corr moves confirmation |
ac8f441c | 171 | newChat: "", |
8418f0d7 | 172 | conn: null, |
f9c36b2d BA |
173 | roomInitialized: false, |
174 | // If newmove has wrong index: ask fullgame again: | |
57eb158f | 175 | askGameTime: 0, |
dcff8e82 | 176 | gameIsLoading: false, |
f9c36b2d BA |
177 | // If asklastate got no reply, ask again: |
178 | gotLastate: false, | |
e5c1d0fb | 179 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
180 | // If newmove got no pingback, send again: |
181 | opponentGotMove: false, | |
51d87b52 | 182 | connexionString: "", |
a17ae317 BA |
183 | // Incomplete info games: show move played |
184 | moveNotation: "", | |
aae89b49 | 185 | // Intervals from setInterval(): |
aae89b49 BA |
186 | askLastate: null, |
187 | retrySendmove: null, | |
188 | clockUpdate: null, | |
51d87b52 BA |
189 | // Related to (killing of) self multi-connects: |
190 | newConnect: {}, | |
6808d7a1 | 191 | killed: {} |
a6088c90 BA |
192 | }; |
193 | }, | |
194 | watch: { | |
aae89b49 BA |
195 | $route: function(to, from) { |
196 | if (from.params["id"] != to.params["id"]) { | |
197 | // Change everything: | |
198 | this.cleanBeforeDestroy(); | |
5aa14a21 BA |
199 | let boardDiv = document.querySelector(".game"); |
200 | if (!!boardDiv) | |
201 | // In case of incomplete information variant: | |
202 | boardDiv.style.visibility = "hidden"; | |
aae89b49 BA |
203 | this.atCreation(); |
204 | } else { | |
205 | // Same game ID | |
206 | this.gameRef.id = to.params["id"]; | |
207 | this.gameRef.rid = to.query["rid"]; | |
208 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); | |
209 | this.loadGame(); | |
210 | } | |
6808d7a1 | 211 | } |
92a523d1 | 212 | }, |
71468011 | 213 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 214 | created: function() { |
aae89b49 | 215 | this.atCreation(); |
cdb34c93 | 216 | }, |
dcd68c41 | 217 | mounted: function() { |
a041d5d8 | 218 | document.addEventListener('visibilitychange', this.visibilityChange); |
6808d7a1 BA |
219 | document |
220 | .getElementById("chatWrap") | |
221 | .addEventListener("click", processModalClick); | |
5b4de147 BA |
222 | if ("ontouchstart" in window) { |
223 | // Disable tooltips on smartphones: | |
abb5917e | 224 | document.querySelectorAll("#aboveBoard .tooltip").forEach(elt => { |
407342b6 | 225 | elt.classList.remove("tooltip"); |
5b4de147 BA |
226 | }); |
227 | } | |
dcd68c41 | 228 | }, |
8418f0d7 | 229 | beforeDestroy: function() { |
a041d5d8 | 230 | document.removeEventListener('visibilitychange', this.visibilityChange); |
aae89b49 | 231 | this.cleanBeforeDestroy(); |
8418f0d7 | 232 | }, |
cdb34c93 | 233 | methods: { |
a041d5d8 BA |
234 | visibilityChange: function() { |
235 | // TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27 | |
236 | this.send( | |
237 | document.visibilityState == "visible" | |
238 | ? "getfocus" | |
239 | : "losefocus" | |
240 | ); | |
241 | }, | |
aae89b49 BA |
242 | atCreation: function() { |
243 | // 0] (Re)Set variables | |
244 | this.gameRef.id = this.$route.params["id"]; | |
245 | // rid = remote ID to find an observed live game, | |
246 | // next = next corr games IDs to navigate faster | |
247 | // (Both might be undefined) | |
248 | this.gameRef.rid = this.$route.query["rid"]; | |
249 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); | |
250 | // Always add myself to players' list | |
251 | const my = this.st.user; | |
a041d5d8 BA |
252 | this.$set( |
253 | this.people, | |
254 | my.sid, | |
255 | { | |
256 | id: my.id, | |
257 | name: my.name, | |
258 | focus: true | |
259 | } | |
260 | ); | |
aae89b49 BA |
261 | this.game = { |
262 | players: [{ name: "" }, { name: "" }], | |
263 | chats: [], | |
264 | rendered: false | |
265 | }; | |
266 | let chatComp = this.$refs["chatcomp"]; | |
267 | if (!!chatComp) chatComp.chats = []; | |
268 | this.virtualClocks = [[0,0], [0,0]]; | |
269 | this.vr = null; | |
270 | this.drawOffer = ""; | |
584f81b9 | 271 | this.lastateAsked = false; |
c292ebb2 | 272 | this.rematchOffer = ""; |
aae89b49 BA |
273 | this.lastate = undefined; |
274 | this.newChat = ""; | |
275 | this.roomInitialized = false; | |
276 | this.askGameTime = 0; | |
277 | this.gameIsLoading = false; | |
278 | this.gotLastate = false; | |
279 | this.gotMoveIdx = -1; | |
280 | this.opponentGotMove = false; | |
aae89b49 BA |
281 | this.askLastate = null; |
282 | this.retrySendmove = null; | |
283 | this.clockUpdate = null; | |
284 | this.newConnect = {}; | |
285 | this.killed = {}; | |
286 | // 1] Initialize connection | |
287 | this.connexionString = | |
288 | params.socketUrl + | |
289 | "/?sid=" + | |
290 | this.st.user.sid + | |
cafe0166 BA |
291 | "&id=" + |
292 | this.st.user.id + | |
aae89b49 BA |
293 | "&tmpId=" + |
294 | getRandString() + | |
295 | "&page=" + | |
296 | // Discard potential "/?next=[...]" for page indication: | |
297 | encodeURIComponent(this.$route.path.match(/\/game\/[a-zA-Z0-9]+/)[0]); | |
298 | this.conn = new WebSocket(this.connexionString); | |
299 | this.conn.onmessage = this.socketMessageListener; | |
300 | this.conn.onclose = this.socketCloseListener; | |
301 | // Socket init required before loading remote game: | |
302 | const socketInit = callback => { | |
303 | if (!!this.conn && this.conn.readyState == 1) | |
304 | // 1 == OPEN state | |
305 | callback(); | |
306 | else | |
307 | // Socket not ready yet (initial loading) | |
308 | // NOTE: it's important to call callback without arguments, | |
309 | // otherwise first arg is Websocket object and loadGame fails. | |
310 | this.conn.onopen = () => callback(); | |
311 | }; | |
312 | if (!this.gameRef.rid) | |
313 | // Game stored locally or on server | |
314 | this.loadGame(null, () => socketInit(this.roomInit)); | |
315 | else | |
316 | // Game stored remotely: need socket to retrieve it | |
317 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
318 | // --> It will be given when receiving "fullgame" socket event. | |
319 | socketInit(this.loadGame); | |
320 | }, | |
321 | cleanBeforeDestroy: function() { | |
aae89b49 BA |
322 | if (!!this.askLastate) |
323 | clearInterval(this.askLastate); | |
324 | if (!!this.retrySendmove) | |
325 | clearInterval(this.retrySendmove); | |
326 | if (!!this.clockUpdate) | |
327 | clearInterval(this.clockUpdate); | |
328 | this.send("disconnect"); | |
329 | }, | |
760adbce | 330 | roomInit: function() { |
f9c36b2d BA |
331 | if (!this.roomInitialized) { |
332 | // Notify the room only now that I connected, because | |
333 | // messages might be lost otherwise (if game loading is slow) | |
334 | this.send("connect"); | |
335 | this.send("pollclients"); | |
336 | // We may ask fullgame several times if some moves are lost, | |
337 | // but room should be init only once: | |
338 | this.roomInitialized = true; | |
339 | } | |
71468011 BA |
340 | }, |
341 | send: function(code, obj) { | |
f9c36b2d | 342 | if (!!this.conn) |
6808d7a1 | 343 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 344 | }, |
050ae3b5 | 345 | isConnected: function(index) { |
29ced362 | 346 | const player = this.game.players[index]; |
a041d5d8 | 347 | // Is it me ? In this case no need to bother with focus |
0a17525e BA |
348 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) |
349 | // Still have to check for name (because of potential multi-accounts | |
350 | // on same browser, although this should be rare...) | |
351 | return (!this.st.user.name || this.st.user.name == player.name); | |
29ced362 | 352 | // Try to find a match in people: |
6808d7a1 | 353 | return ( |
1611a25f | 354 | ( |
a041d5d8 BA |
355 | !!player.sid && |
356 | Object.keys(this.people).some(sid => | |
357 | sid == player.sid && this.people[sid].focus) | |
1611a25f BA |
358 | ) |
359 | || | |
360 | ( | |
361 | player.uid && | |
a041d5d8 BA |
362 | Object.values(this.people).some(p => |
363 | p.id == player.uid && p.focus) | |
1611a25f | 364 | ) |
6808d7a1 | 365 | ); |
050ae3b5 | 366 | }, |
c292ebb2 BA |
367 | getOppsid: function() { |
368 | let oppsid = this.game.oppsid; | |
369 | if (!oppsid) { | |
370 | oppsid = Object.keys(this.people).find( | |
371 | sid => this.people[sid].id == this.game.oppid | |
372 | ); | |
373 | } | |
374 | // oppsid is useful only if opponent is online: | |
375 | if (!!oppsid && !!this.people[oppsid]) return oppsid; | |
376 | return null; | |
377 | }, | |
db1f1f9a BA |
378 | resetChatColor: function() { |
379 | // TODO: this is called twice, once on opening an once on closing | |
380 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
381 | }, | |
382 | processChat: function(chat) { | |
383 | this.send("newchat", { data: chat }); | |
384 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
385 | if (this.game.type == "corr" && this.st.user.id > 0) | |
aae89b49 | 386 | this.updateCorrGame({ chat: chat }); |
db1f1f9a BA |
387 | }, |
388 | clearChat: function() { | |
389 | // Nothing more to do if game is live (chats not recorded) | |
23ecf008 | 390 | if (this.game.type == "corr") { |
e57c4de4 BA |
391 | if (!!this.game.mycolor) { |
392 | ajax( | |
393 | "/chats", | |
394 | "DELETE", | |
395 | { data: { gid: this.game.id } } | |
396 | ); | |
397 | } | |
dcff8e82 | 398 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
399 | } |
400 | }, | |
584f81b9 BA |
401 | getGameType: function(game) { |
402 | return game.cadence.indexOf("d") >= 0 ? "corr" : "live"; | |
403 | }, | |
cafe0166 BA |
404 | // Notify something after a new move (to opponent and me on MyGames page) |
405 | notifyMyGames: function(thing, data) { | |
406 | this.send( | |
407 | "notify" + thing, | |
408 | { | |
409 | data: data, | |
410 | targets: this.game.players.map(p => { | |
411 | return { sid: p.sid, uid: p.uid }; | |
412 | }) | |
413 | } | |
414 | ); | |
1611a25f | 415 | }, |
feaf1bf7 BA |
416 | showNextGame: function() { |
417 | // Did I play in current game? If not, add it to nextIds list | |
418 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
419 | this.nextIds.unshift(this.game.id); | |
420 | const nextGid = this.nextIds.pop(); | |
421 | this.$router.push( | |
422 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
423 | }, | |
d6f08e56 BA |
424 | askGameAgain: function() { |
425 | this.gameIsLoading = true; | |
aae89b49 | 426 | const currentUrl = document.location.href; |
57eb158f | 427 | const doAskGame = () => { |
e01e086d | 428 | if (document.location.href != currentUrl) return; //page change |
57eb158f BA |
429 | if (!this.gameRef.rid) |
430 | // This is my game: just reload. | |
431 | this.loadGame(); | |
e01e086d | 432 | else |
57eb158f BA |
433 | // Just ask fullgame again (once!), this is much simpler. |
434 | // If this fails, the user could just reload page :/ | |
aae89b49 | 435 | this.send("askfullgame", { target: this.gameRef.rid }); |
57eb158f BA |
436 | }; |
437 | // Delay of at least 2s between two game requests | |
438 | const now = Date.now(); | |
439 | const delay = Math.max(2000 - (now - this.askGameTime), 0); | |
440 | this.askGameTime = now; | |
441 | setTimeout(doAskGame, delay); | |
d6f08e56 | 442 | }, |
cdb34c93 | 443 | socketMessageListener: function(msg) { |
6808d7a1 | 444 | if (!this.conn) return; |
a6088c90 | 445 | const data = JSON.parse(msg.data); |
6808d7a1 | 446 | switch (data.code) { |
5f131484 | 447 | case "pollclients": |
5f131484 | 448 | data.sockIds.forEach(sid => { |
a041d5d8 BA |
449 | if (sid != this.st.user.sid) { |
450 | this.people[sid] = { focus: true }; | |
6808d7a1 | 451 | this.send("askidentity", { target: sid }); |
a041d5d8 | 452 | } |
5f131484 BA |
453 | }); |
454 | break; | |
71468011 | 455 | case "connect": |
efdfb4c7 | 456 | if (!this.people[data.from]) { |
a041d5d8 | 457 | this.people[data.from] = { focus: true }; |
51d87b52 | 458 | this.newConnect[data.from] = true; //for self multi-connects tests |
6808d7a1 | 459 | this.send("askidentity", { target: data.from }); |
51d87b52 | 460 | } |
71468011 BA |
461 | break; |
462 | case "disconnect": | |
463 | this.$delete(this.people, data.from); | |
464 | break; | |
a041d5d8 BA |
465 | case "getfocus": { |
466 | let player = this.people[data.from]; | |
467 | if (!!player) { | |
468 | player.focus = true; | |
469 | this.$forceUpdate(); //TODO: shouldn't be required | |
470 | } | |
471 | break; | |
472 | } | |
473 | case "losefocus": { | |
474 | let player = this.people[data.from]; | |
475 | if (!!player) { | |
476 | player.focus = false; | |
477 | this.$forceUpdate(); //TODO: shouldn't be required | |
478 | } | |
479 | break; | |
480 | } | |
51d87b52 BA |
481 | case "killed": |
482 | // I logged in elsewhere: | |
51d87b52 | 483 | this.conn = null; |
09d37571 | 484 | alert(this.st.tr["New connexion detected: tab now offline"]); |
51d87b52 | 485 | break; |
6808d7a1 | 486 | case "askidentity": { |
efdfb4c7 | 487 | // Request for identification |
51d87b52 BA |
488 | const me = { |
489 | // Decompose to avoid revealing email | |
490 | name: this.st.user.name, | |
491 | sid: this.st.user.sid, | |
6808d7a1 | 492 | id: this.st.user.id |
51d87b52 | 493 | }; |
6808d7a1 | 494 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 495 | break; |
51d87b52 | 496 | } |
6808d7a1 | 497 | case "identity": { |
71468011 | 498 | const user = data.data; |
a041d5d8 BA |
499 | let player = this.people[user.sid]; |
500 | // player.focus is already set | |
501 | player.name = user.name; | |
502 | player.id = user.id; | |
503 | this.$forceUpdate(); //TODO: shouldn't be required | |
f9c36b2d BA |
504 | // If I multi-connect, kill current connexion if no mark (I'm older) |
505 | if (this.newConnect[user.sid]) { | |
6808d7a1 | 506 | if ( |
6808d7a1 BA |
507 | user.id > 0 && |
508 | user.id == this.st.user.id && | |
f9c36b2d BA |
509 | user.sid != this.st.user.sid && |
510 | !this.killed[this.st.user.sid] | |
6808d7a1 | 511 | ) { |
6808d7a1 | 512 | this.send("killme", { sid: this.st.user.sid }); |
51d87b52 | 513 | this.killed[this.st.user.sid] = true; |
51d87b52 | 514 | } |
f9c36b2d | 515 | delete this.newConnect[user.sid]; |
a0c41e7e | 516 | } |
dcff8e82 BA |
517 | if (!this.killed[this.st.user.sid]) { |
518 | // Ask potentially missed last state, if opponent and I play | |
519 | if ( | |
520 | !!this.game.mycolor && | |
521 | this.game.type == "live" && | |
522 | this.game.score == "*" && | |
523 | this.game.players.some(p => p.sid == user.sid) | |
524 | ) { | |
aae89b49 | 525 | this.send("asklastate", { target: user.sid }); |
e01e086d | 526 | let counter = 1; |
aae89b49 BA |
527 | this.askLastate = setInterval( |
528 | () => { | |
e01e086d BA |
529 | // Ask at most 3 times: |
530 | // if no reply after that there should be a network issue. | |
531 | if ( | |
532 | counter < 3 && | |
533 | !this.gotLastate && | |
534 | !!this.people[user.sid] | |
535 | ) { | |
aae89b49 | 536 | this.send("asklastate", { target: user.sid }); |
e01e086d BA |
537 | counter++; |
538 | } else { | |
aae89b49 | 539 | clearInterval(this.askLastate); |
e01e086d | 540 | } |
aae89b49 | 541 | }, |
e01e086d | 542 | 1500 |
aae89b49 | 543 | ); |
dcff8e82 BA |
544 | } |
545 | } | |
a0c41e7e | 546 | break; |
71468011 BA |
547 | } |
548 | case "askgame": | |
549 | // Send current (live) game if not asked by any of the players | |
6808d7a1 BA |
550 | if ( |
551 | this.game.type == "live" && | |
552 | this.game.players.every(p => p.sid != data.from[0]) | |
553 | ) { | |
71468011 BA |
554 | const myGame = { |
555 | id: this.game.id, | |
556 | fen: this.game.fen, | |
557 | players: this.game.players, | |
558 | vid: this.game.vid, | |
559 | cadence: this.game.cadence, | |
560 | score: this.game.score, | |
6808d7a1 | 561 | rid: this.st.user.sid //useful in Hall if I'm an observer |
71468011 | 562 | }; |
6808d7a1 | 563 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
564 | } |
565 | break; | |
566 | case "askfullgame": | |
e8da204a BA |
567 | const gameToSend = Object.keys(this.game) |
568 | .filter(k => | |
569 | [ | |
570 | "id","fen","players","vid","cadence","fenStart","vname", | |
c292ebb2 | 571 | "moves","clocks","initime","score","drawOffer","rematchOffer" |
e8da204a BA |
572 | ].includes(k)) |
573 | .reduce( | |
574 | (obj, k) => { | |
575 | obj[k] = this.game[k]; | |
576 | return obj; | |
577 | }, | |
578 | {} | |
579 | ); | |
580 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
581 | break; |
582 | case "fullgame": | |
583 | // Callback "roomInit" to poll clients only after game is loaded | |
dcff8e82 | 584 | this.loadGame(data.data, this.roomInit); |
71468011 | 585 | break; |
a0c41e7e | 586 | case "asklastate": |
dcff8e82 | 587 | // Sending informative last state if I played a move or score != "*" |
584f81b9 BA |
588 | // If the game or moves aren't loaded yet, delay the sending: |
589 | if (!this.game || !this.game.moves) this.lastateAsked = true; | |
590 | else this.sendLastate(data.from); | |
c6788ecf | 591 | break; |
dcff8e82 BA |
592 | case "lastate": { |
593 | // Got opponent infos about last move | |
594 | this.gotLastate = true; | |
595 | if (!data.data.nothing) { | |
596 | this.lastate = data.data; | |
597 | if (this.game.rendered) | |
598 | // Game is rendered (Board component) | |
599 | this.processLastate(); | |
600 | // Else: will be processed when game is ready | |
601 | } | |
71468011 | 602 | break; |
dcff8e82 | 603 | } |
6808d7a1 | 604 | case "newmove": { |
dcff8e82 BA |
605 | const movePlus = data.data; |
606 | const movesCount = this.game.moves.length; | |
607 | if (movePlus.index > movesCount) { | |
608 | // This can only happen if I'm an observer and missed a move. | |
57eb158f BA |
609 | if (this.gotMoveIdx < movePlus.index) |
610 | this.gotMoveIdx = movePlus.index; | |
d6f08e56 BA |
611 | if (!this.gameIsLoading) this.askGameAgain(); |
612 | } | |
613 | else { | |
f9c36b2d | 614 | if ( |
dcff8e82 BA |
615 | movePlus.index < movesCount || |
616 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
617 | ) { |
618 | // Opponent re-send but we already have the move: | |
619 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 620 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 621 | } else { |
dcff8e82 BA |
622 | this.gotMoveIdx = movePlus.index; |
623 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f9c36b2d BA |
624 | if (!receiveMyMove && !!this.game.mycolor) |
625 | // Notify opponent that I got the move: | |
dcff8e82 BA |
626 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
627 | if (movePlus.cancelDrawOffer) { | |
f9c36b2d BA |
628 | // Opponent refuses draw |
629 | this.drawOffer = ""; | |
630 | // NOTE for corr games: drawOffer reset by player in turn | |
631 | if ( | |
632 | this.game.type == "live" && | |
633 | !!this.game.mycolor && | |
634 | !receiveMyMove | |
635 | ) { | |
636 | GameStorage.update(this.gameRef.id, { drawOffer: "" }); | |
637 | } | |
638 | } | |
57eb158f BA |
639 | this.$refs["basegame"].play(movePlus.move, "received", null, true); |
640 | this.processMove( | |
dcff8e82 | 641 | movePlus.move, |
f9c36b2d | 642 | { |
e01e086d | 643 | clock: movePlus.clock, |
f9c36b2d BA |
644 | receiveMyMove: receiveMyMove |
645 | } | |
646 | ); | |
647 | } | |
633959bf | 648 | } |
a6088c90 | 649 | break; |
71468011 | 650 | } |
f9c36b2d BA |
651 | case "gotmove": { |
652 | this.opponentGotMove = true; | |
e01e086d BA |
653 | // Now his clock starts running: |
654 | const oppIdx = ['w','b'].indexOf(this.vr.turn); | |
655 | this.game.initime[oppIdx] = Date.now(); | |
656 | this.re_setClocks(); | |
f9c36b2d BA |
657 | break; |
658 | } | |
93d1d7a7 | 659 | case "resign": |
8477e53d BA |
660 | const score = data.side == "b" ? "1-0" : "0-1"; |
661 | const side = data.side == "w" ? "White" : "Black"; | |
662 | this.gameOver(score, side + " surrender"); | |
93d1d7a7 | 663 | break; |
93d1d7a7 | 664 | case "abort": |
8477e53d | 665 | this.gameOver("?", "Stop"); |
93d1d7a7 | 666 | break; |
2cc10cdb | 667 | case "draw": |
71468011 | 668 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
669 | break; |
670 | case "drawoffer": | |
41c80bb6 BA |
671 | // NOTE: observers don't know who offered draw |
672 | this.drawOffer = "received"; | |
6d9f4315 | 673 | break; |
c292ebb2 BA |
674 | case "rematchoffer": |
675 | // NOTE: observers don't know who offered rematch | |
676 | this.rematchOffer = data.data ? "received" : ""; | |
677 | break; | |
678 | case "newgame": { | |
679 | // A game started, redirect if I'm playing in | |
680 | const gameInfo = data.data; | |
584f81b9 | 681 | const gameType = this.getGameType(gameInfo); |
c292ebb2 | 682 | if ( |
584f81b9 BA |
683 | gameType == "live" && |
684 | gameInfo.players.some(p => p.sid == this.st.user.sid) | |
685 | ) { | |
686 | this.addAndGotoLiveGame(gameInfo); | |
687 | } else if ( | |
688 | gameType == "corr" && | |
689 | gameInfo.players.some(p => p.uid == this.st.user.id) | |
c292ebb2 BA |
690 | ) { |
691 | this.$router.push("/game/" + gameInfo.id); | |
692 | } else { | |
693 | let urlRid = ""; | |
694 | if (gameInfo.cadence.indexOf('d') === -1) { | |
695 | urlRid = "/?rid="; | |
696 | // Select sid of any of the online players: | |
697 | let onlineSid = []; | |
698 | gameInfo.players.forEach(p => { | |
699 | if (!!this.people[p.sid]) onlineSid.push(p.sid); | |
700 | }); | |
701 | urlRid += onlineSid[Math.floor(Math.random() * onlineSid.length)]; | |
702 | } | |
703 | this.infoMessage = | |
704 | this.st.tr["Rematch in progress:"] + | |
705 | " <a href='#/game/" + | |
706 | gameInfo.id + urlRid + | |
707 | "'>" + | |
708 | "#/game/" + | |
709 | gameInfo.id + urlRid + | |
710 | "</a>"; | |
711 | document.getElementById("modalInfo").checked = true; | |
712 | } | |
713 | break; | |
714 | } | |
71468011 | 715 | case "newchat": |
bd76b456 | 716 | this.newChat = data.data; |
71468011 | 717 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 718 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 BA |
719 | break; |
720 | } | |
cdb34c93 | 721 | }, |
51d87b52 BA |
722 | socketCloseListener: function() { |
723 | this.conn = new WebSocket(this.connexionString); | |
6808d7a1 BA |
724 | this.conn.addEventListener("message", this.socketMessageListener); |
725 | this.conn.addEventListener("close", this.socketCloseListener); | |
51d87b52 | 726 | }, |
5aa14a21 | 727 | updateCorrGame: function(obj, callback) { |
aae89b49 BA |
728 | ajax( |
729 | "/games", | |
730 | "PUT", | |
731 | { | |
e57c4de4 BA |
732 | data: { |
733 | gid: this.gameRef.id, | |
734 | newObj: obj | |
735 | }, | |
736 | success: () => { | |
737 | if (!!callback) callback(); | |
738 | } | |
aae89b49 BA |
739 | } |
740 | ); | |
741 | }, | |
584f81b9 BA |
742 | sendLastate: function(target) { |
743 | if ( | |
744 | (this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) || | |
745 | this.game.score != "*" || | |
746 | this.drawOffer == "sent" || | |
747 | this.rematchOffer == "sent" | |
748 | ) { | |
749 | // Send our "last state" informations to opponent | |
750 | const L = this.game.moves.length; | |
751 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); | |
752 | const myLastate = { | |
753 | lastMove: L > 0 ? this.game.moves[L - 1] : undefined, | |
754 | clock: this.game.clocks[myIdx], | |
755 | // Since we played a move (or abort or resign), | |
756 | // only drawOffer=="sent" is possible | |
757 | drawSent: this.drawOffer == "sent", | |
758 | rematchSent: this.rematchOffer == "sent", | |
759 | score: this.game.score, | |
b83a675a | 760 | scoreMsg: this.game.scoreMsg, |
584f81b9 BA |
761 | movesCount: L, |
762 | initime: this.game.initime[1 - myIdx] //relevant only if I played | |
763 | }; | |
764 | this.send("lastate", { data: myLastate, target: target }); | |
765 | } else { | |
766 | this.send("lastate", { data: {nothing: true}, target: target }); | |
767 | } | |
768 | }, | |
760adbce BA |
769 | // lastate was received, but maybe game wasn't ready yet: |
770 | processLastate: function() { | |
771 | const data = this.lastate; | |
772 | this.lastate = undefined; //security... | |
773 | const L = this.game.moves.length; | |
6808d7a1 | 774 | if (data.movesCount > L) { |
760adbce | 775 | // Just got last move from him |
e01e086d BA |
776 | this.$refs["basegame"].play(data.lastMove, "received", null, true); |
777 | this.processMove(data.lastMove, { clock: data.clock }); | |
a0c41e7e | 778 | } |
6808d7a1 | 779 | if (data.drawSent) this.drawOffer = "received"; |
c292ebb2 | 780 | if (data.rematchSent) this.rematchOffer = "received"; |
6808d7a1 | 781 | if (data.score != "*") { |
a0c41e7e | 782 | this.drawOffer = ""; |
5aa14a21 | 783 | if (this.game.score == "*") |
a17ae317 | 784 | this.gameOver(data.score, data.scoreMsg); |
760adbce BA |
785 | } |
786 | }, | |
dcd68c41 | 787 | clickDraw: function() { |
6808d7a1 BA |
788 | if (!this.game.mycolor) return; //I'm just spectator |
789 | if (["received", "threerep"].includes(this.drawOffer)) { | |
790 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
791 | const message = | |
792 | this.drawOffer == "received" | |
793 | ? "Mutual agreement" | |
794 | : "Three repetitions"; | |
795 | this.send("draw", { data: message }); | |
77c50966 | 796 | this.gameOver("1/2", message); |
6808d7a1 | 797 | } else if (this.drawOffer == "") { |
e71161fb | 798 | // No effect if drawOffer == "sent" |
9ee2826a | 799 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 800 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 801 | return; |
6808d7a1 BA |
802 | } |
803 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 804 | this.drawOffer = "sent"; |
71468011 | 805 | this.send("drawoffer"); |
aae89b49 BA |
806 | if (this.game.type == "live") { |
807 | GameStorage.update( | |
808 | this.gameRef.id, | |
809 | { drawOffer: this.game.mycolor } | |
810 | ); | |
811 | } else this.updateCorrGame({ drawOffer: this.game.mycolor }); | |
a6088c90 BA |
812 | } |
813 | }, | |
584f81b9 BA |
814 | addAndGotoLiveGame: function(gameInfo, callback) { |
815 | const game = Object.assign( | |
816 | {}, | |
817 | gameInfo, | |
818 | { | |
819 | // (other) Game infos: constant | |
820 | fenStart: gameInfo.fen, | |
821 | vname: this.game.vname, | |
822 | created: Date.now(), | |
823 | // Game state (including FEN): will be updated | |
824 | moves: [], | |
825 | clocks: [-1, -1], //-1 = unstarted | |
826 | initime: [0, 0], //initialized later | |
827 | score: "*" | |
828 | } | |
829 | ); | |
830 | GameStorage.add(game, (err) => { | |
831 | // No error expected. | |
832 | if (!err) { | |
833 | if (this.st.settings.sound) | |
834 | new Audio("/sounds/newgame.flac").play().catch(() => {}); | |
835 | callback(); | |
836 | this.$router.push("/game/" + gameInfo.id); | |
837 | } | |
838 | }); | |
839 | }, | |
c292ebb2 BA |
840 | clickRematch: function() { |
841 | if (!this.game.mycolor) return; //I'm just spectator | |
842 | if (this.rematchOffer == "received") { | |
843 | // Start a new game! | |
844 | let gameInfo = { | |
845 | id: getRandString(), //ignored if corr | |
846 | fen: V.GenRandInitFen(this.game.randomness), | |
847 | players: this.game.players.reverse(), | |
848 | vid: this.game.vid, | |
849 | cadence: this.game.cadence | |
850 | }; | |
584f81b9 BA |
851 | const notifyNewGame = () => { |
852 | let oppsid = this.getOppsid(); //may be null | |
853 | this.send("rnewgame", { data: gameInfo, oppsid: oppsid }); | |
cafe0166 BA |
854 | // Also to MyGames page: |
855 | this.notifyMyGames("newgame", gameInfo); | |
584f81b9 BA |
856 | }; |
857 | if (this.game.type == "live") | |
858 | this.addAndGotoLiveGame(gameInfo, notifyNewGame); | |
c292ebb2 BA |
859 | else { |
860 | // corr game | |
861 | ajax( | |
862 | "/games", | |
863 | "POST", | |
864 | { | |
865 | // cid is useful to delete the challenge: | |
866 | data: { gameInfo: gameInfo }, | |
867 | success: (response) => { | |
868 | gameInfo.id = response.gameId; | |
584f81b9 | 869 | notifyNewGame(); |
c292ebb2 BA |
870 | this.$router.push("/game/" + response.gameId); |
871 | } | |
872 | } | |
873 | ); | |
874 | } | |
875 | } else if (this.rematchOffer == "") { | |
876 | this.rematchOffer = "sent"; | |
877 | this.send("rematchoffer", { data: true }); | |
878 | if (this.game.type == "live") { | |
879 | GameStorage.update( | |
880 | this.gameRef.id, | |
881 | { rematchOffer: this.game.mycolor } | |
882 | ); | |
883 | } else this.updateCorrGame({ rematchOffer: this.game.mycolor }); | |
884 | } else if (this.rematchOffer == "sent") { | |
885 | // Toggle rematch offer (on --> off) | |
886 | this.rematchOffer = ""; | |
887 | this.send("rematchoffer", { data: false }); | |
888 | if (this.game.type == "live") { | |
889 | GameStorage.update( | |
890 | this.gameRef.id, | |
891 | { rematchOffer: '' } | |
892 | ); | |
893 | } else this.updateCorrGame({ rematchOffer: 'n' }); | |
894 | } | |
895 | }, | |
7f3484bd | 896 | abortGame: function() { |
6808d7a1 | 897 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) return; |
8477e53d | 898 | this.gameOver("?", "Stop"); |
71468011 | 899 | this.send("abort"); |
a6088c90 | 900 | }, |
6808d7a1 | 901 | resign: function() { |
77c50966 | 902 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 903 | return; |
6808d7a1 | 904 | this.send("resign", { data: this.game.mycolor }); |
8477e53d BA |
905 | const score = this.game.mycolor == "w" ? "0-1" : "1-0"; |
906 | const side = this.game.mycolor == "w" ? "White" : "Black"; | |
907 | this.gameOver(score, side + " surrender"); | |
a6088c90 | 908 | }, |
967a2686 BA |
909 | // 3 cases for loading a game: |
910 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
911 | // - from server (one correspondance game I play[ed] or not) |
912 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 913 | loadGame: function(game, callback) { |
584f81b9 | 914 | const afterRetrieval = async (game) => { |
f41ce580 BA |
915 | const vModule = await import("@/variants/" + game.vname + ".js"); |
916 | window.V = vModule.VariantRules; | |
917 | this.vr = new V(game.fen); | |
584f81b9 | 918 | const gtype = this.getGameType(game); |
71468011 | 919 | const tc = extractTime(game.cadence); |
9ef63965 BA |
920 | const myIdx = game.players.findIndex(p => { |
921 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
922 | }); | |
6808d7a1 BA |
923 | const mycolor = [undefined, "w", "b"][myIdx + 1]; //undefined for observers |
924 | if (!game.chats) game.chats = []; //live games don't have chat history | |
925 | if (gtype == "corr") { | |
926 | if (game.players[0].color == "b") { | |
f41ce580 | 927 | // Adopt the same convention for live and corr games: [0] = white |
6808d7a1 BA |
928 | [game.players[0], game.players[1]] = [ |
929 | game.players[1], | |
930 | game.players[0] | |
931 | ]; | |
f41ce580 | 932 | } |
7f3484bd | 933 | // NOTE: clocks in seconds, initime in milliseconds |
6808d7a1 | 934 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
feaf1bf7 | 935 | game.clocks = [tc.mainTime, tc.mainTime]; |
e71161fb | 936 | const L = game.moves.length; |
6808d7a1 | 937 | if (game.score == "*") { |
e71161fb | 938 | // Set clocks + initime |
b7cbbda1 | 939 | game.initime = [0, 0]; |
92240cf0 BA |
940 | if (L >= 1) { |
941 | const gameLastupdate = game.moves[L-1].played; | |
942 | game.initime[L % 2] = gameLastupdate; | |
c3d16e78 BA |
943 | if (L >= 2) { |
944 | game.clocks[L % 2] = | |
945 | tc.mainTime - (Date.now() - gameLastupdate) / 1000; | |
946 | } | |
5f131484 | 947 | } |
92a523d1 | 948 | } |
9ef63965 | 949 | // Sort chat messages from newest to oldest |
6808d7a1 BA |
950 | game.chats.sort((c1, c2) => { |
951 | return c2.added - c1.added; | |
952 | }); | |
0d329b05 | 953 | if (myIdx >= 0 && game.score == "*" && game.chats.length > 0) { |
8477e53d | 954 | // Did a chat message arrive after my last move? |
9ef63965 | 955 | let dtLastMove = 0; |
e71161fb BA |
956 | if (L == 1 && myIdx == 0) |
957 | dtLastMove = game.moves[0].played; | |
958 | else if (L >= 2) { | |
959 | if (L % 2 == 0) { | |
960 | // It's now white turn | |
961 | dtLastMove = game.moves[L-1-(1-myIdx)].played; | |
962 | } else { | |
963 | // Black turn: | |
964 | dtLastMove = game.moves[L-1-myIdx].played; | |
9ef63965 BA |
965 | } |
966 | } | |
967 | if (dtLastMove < game.chats[0].added) | |
968 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
969 | } | |
970 | // Now that we used idx and played, re-format moves as for live games | |
8477e53d | 971 | game.moves = game.moves.map(m => m.squares); |
c0b27606 | 972 | } |
6808d7a1 | 973 | if (gtype == "live" && game.clocks[0] < 0) { |
8477e53d | 974 | // Game is unstarted |
66d03f23 | 975 | game.clocks = [tc.mainTime, tc.mainTime]; |
6808d7a1 | 976 | if (game.score == "*") { |
b7cbbda1 | 977 | game.initime[0] = Date.now(); |
6808d7a1 | 978 | if (myIdx >= 0) { |
b7cbbda1 | 979 | // I play in this live game; corr games don't have clocks+initime |
6808d7a1 | 980 | GameStorage.update(game.id, { |
b7cbbda1 | 981 | clocks: game.clocks, |
6808d7a1 | 982 | initime: game.initime |
b7cbbda1 BA |
983 | }); |
984 | } | |
22efa391 | 985 | } |
66d03f23 | 986 | } |
c292ebb2 | 987 | // TODO: merge next 2 "if" conditions |
e8da204a | 988 | if (!!game.drawOffer) { |
6808d7a1 | 989 | if (game.drawOffer == "t") |
8477e53d | 990 | // Three repetitions |
77c50966 | 991 | this.drawOffer = "threerep"; |
6808d7a1 | 992 | else { |
8477e53d | 993 | // Draw offered by any of the players: |
6808d7a1 | 994 | if (myIdx < 0) this.drawOffer = "received"; |
6808d7a1 | 995 | else { |
77c50966 | 996 | // I play in this game: |
6808d7a1 BA |
997 | if ( |
998 | (game.drawOffer == "w" && myIdx == 0) || | |
999 | (game.drawOffer == "b" && myIdx == 1) | |
1000 | ) | |
77c50966 | 1001 | this.drawOffer = "sent"; |
6808d7a1 | 1002 | else this.drawOffer = "received"; |
77c50966 BA |
1003 | } |
1004 | } | |
1005 | } | |
c292ebb2 BA |
1006 | if (!!game.rematchOffer) { |
1007 | if (myIdx < 0) this.rematchOffer = "received"; | |
1008 | else { | |
1009 | // I play in this game: | |
1010 | if ( | |
1011 | (game.rematchOffer == "w" && myIdx == 0) || | |
1012 | (game.rematchOffer == "b" && myIdx == 1) | |
1013 | ) | |
1014 | this.rematchOffer = "sent"; | |
1015 | else this.rematchOffer = "received"; | |
1016 | } | |
1017 | } | |
725da57f BA |
1018 | this.repeat = {}; //reset: scan past moves' FEN: |
1019 | let repIdx = 0; | |
725da57f | 1020 | let vr_tmp = new V(game.fenStart); |
725da57f BA |
1021 | let curTurn = "n"; |
1022 | game.moves.forEach(m => { | |
e71161fb BA |
1023 | playMove(m, vr_tmp); |
1024 | const fenIdx = vr_tmp.getFen().replace(/ /g, "_"); | |
1025 | this.repeat[fenIdx] = this.repeat[fenIdx] | |
1026 | ? this.repeat[fenIdx] + 1 | |
725da57f BA |
1027 | : 1; |
1028 | }); | |
725da57f | 1029 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
6808d7a1 | 1030 | this.game = Object.assign( |
cf742aaf | 1031 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 1032 | { |
c0b27606 | 1033 | type: gtype, |
66d03f23 | 1034 | increment: tc.increment, |
9ef63965 | 1035 | mycolor: mycolor, |
5f131484 BA |
1036 | // opponent sid not strictly required (or available), but easier |
1037 | // at least oppsid or oppid is available anyway: | |
6808d7a1 | 1038 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, |
e01e086d | 1039 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].uid |
e71161fb BA |
1040 | }, |
1041 | game, | |
4b0384fa | 1042 | ); |
dcff8e82 BA |
1043 | if (this.gameIsLoading) |
1044 | // Re-load game because we missed some moves: | |
57eb158f | 1045 | // artificially reset BaseGame (required if moves arrived in wrong order) |
dcff8e82 | 1046 | this.$refs["basegame"].re_setVariables(); |
5aa14a21 | 1047 | else { |
aae89b49 BA |
1048 | // Initial loading: |
1049 | this.gotMoveIdx = game.moves.length - 1; | |
5aa14a21 BA |
1050 | // If we arrive here after 'nextGame' action, the board might be hidden |
1051 | let boardDiv = document.querySelector(".game"); | |
1052 | if (!!boardDiv && boardDiv.style.visibility == "hidden") | |
1053 | boardDiv.style.visibility = "visible"; | |
1054 | } | |
9ef63965 | 1055 | this.re_setClocks(); |
a0c41e7e BA |
1056 | this.$nextTick(() => { |
1057 | this.game.rendered = true; | |
1058 | // Did lastate arrive before game was rendered? | |
6808d7a1 | 1059 | if (this.lastate) this.processLastate(); |
a0c41e7e | 1060 | }); |
584f81b9 BA |
1061 | if (this.lastateAsked) { |
1062 | this.lastateAsked = false; | |
1063 | this.sendLastate(game.oppsid); | |
1064 | } | |
d6f08e56 BA |
1065 | if (this.gameIsLoading) { |
1066 | this.gameIsLoading = false; | |
1067 | if (this.gotMoveIdx >= game.moves.length) | |
1068 | // Some moves arrived meanwhile... | |
1069 | this.askGameAgain(); | |
1070 | } | |
dcff8e82 | 1071 | if (!!callback) callback(); |
967a2686 | 1072 | }; |
f9c36b2d | 1073 | if (!!game) { |
6808d7a1 BA |
1074 | afterRetrieval(game); |
1075 | return; | |
967a2686 | 1076 | } |
6808d7a1 BA |
1077 | if (this.gameRef.rid) { |
1078 | // Remote live game: forgetting about callback func... (TODO: design) | |
1079 | this.send("askfullgame", { target: this.gameRef.rid }); | |
1080 | } else { | |
aae89b49 | 1081 | // Local or corr game on server. |
8477e53d | 1082 | // NOTE: afterRetrieval() is never called if game not found |
aae89b49 BA |
1083 | const gid = this.gameRef.id; |
1084 | if (Number.isInteger(gid) || !isNaN(parseInt(gid))) { | |
1085 | // corr games identifiers are integers | |
e57c4de4 BA |
1086 | ajax( |
1087 | "/games", | |
1088 | "GET", | |
1089 | { | |
1090 | data: { gid: gid }, | |
1091 | success: (res) => { | |
1092 | let g = res.game; | |
1093 | g.moves.forEach(m => { | |
1094 | m.squares = JSON.parse(m.squares); | |
1095 | }); | |
1096 | afterRetrieval(g); | |
1097 | } | |
1098 | } | |
1099 | ); | |
aae89b49 BA |
1100 | } |
1101 | else | |
1102 | // Local game | |
1103 | GameStorage.get(this.gameRef.id, afterRetrieval); | |
967a2686 | 1104 | } |
a6088c90 | 1105 | }, |
9ef63965 | 1106 | re_setClocks: function() { |
dcff8e82 | 1107 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 1108 | // 1st move not completed yet, or game over: freeze time |
57eb158f | 1109 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
9ef63965 BA |
1110 | return; |
1111 | } | |
1112 | const currentTurn = this.vr.turn; | |
8477e53d | 1113 | const currentMovesCount = this.game.moves.length; |
6808d7a1 BA |
1114 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
1115 | let countdown = | |
1116 | this.game.clocks[colorIdx] - | |
1117 | (Date.now() - this.game.initime[colorIdx]) / 1000; | |
1118 | this.virtualClocks = [0, 1].map(i => { | |
1119 | const removeTime = | |
1120 | i == colorIdx ? (Date.now() - this.game.initime[colorIdx]) / 1000 : 0; | |
57eb158f | 1121 | return ppt(this.game.clocks[i] - removeTime).split(':'); |
9ef63965 | 1122 | }); |
e01e086d BA |
1123 | this.clockUpdate = setInterval( |
1124 | () => { | |
1125 | if ( | |
1126 | countdown < 0 || | |
1127 | this.game.moves.length > currentMovesCount || | |
1128 | this.game.score != "*" | |
1129 | ) { | |
1130 | clearInterval(this.clockUpdate); | |
1131 | if (countdown < 0) | |
1132 | this.gameOver( | |
1133 | currentTurn == "w" ? "0-1" : "1-0", | |
1134 | "Time" | |
1135 | ); | |
1136 | } else | |
1137 | this.$set( | |
1138 | this.virtualClocks, | |
1139 | colorIdx, | |
1140 | ppt(Math.max(0, --countdown)).split(':') | |
6808d7a1 | 1141 | ); |
e01e086d BA |
1142 | }, |
1143 | 1000 | |
1144 | ); | |
9ef63965 | 1145 | }, |
57eb158f | 1146 | // Update variables and storage after a move: |
e71161fb | 1147 | processMove: function(move, data) { |
e5c1d0fb | 1148 | if (!data) data = {}; |
e71161fb BA |
1149 | const moveCol = this.vr.turn; |
1150 | const doProcessMove = () => { | |
1151 | const colorIdx = ["w", "b"].indexOf(moveCol); | |
1152 | const nextIdx = 1 - colorIdx; | |
dcff8e82 | 1153 | const origMovescount = this.game.moves.length; |
e01e086d | 1154 | let addTime = 0; //for live games |
f9c36b2d | 1155 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
1156 | if (this.drawOffer == "received") |
1157 | // I refuse draw | |
1158 | this.drawOffer = ""; | |
dcff8e82 | 1159 | if (this.game.type == "live" && origMovescount >= 2) { |
e71161fb BA |
1160 | const elapsed = Date.now() - this.game.initime[colorIdx]; |
1161 | // elapsed time is measured in milliseconds | |
1162 | addTime = this.game.increment - elapsed / 1000; | |
1163 | } | |
dce792f6 | 1164 | } |
dcff8e82 | 1165 | // Update current game object: |
e71161fb | 1166 | playMove(move, this.vr); |
e01e086d BA |
1167 | // The move is played: stop clock |
1168 | clearInterval(this.clockUpdate); | |
5aa14a21 BA |
1169 | if (!data.score) { |
1170 | // Received move, score has not been computed in BaseGame (!!noemit) | |
1171 | const score = this.vr.getCurrentScore(); | |
1172 | if (score != "*") this.gameOver(score); | |
1173 | } | |
dcff8e82 | 1174 | this.game.moves.push(move); |
e71161fb | 1175 | this.game.fen = this.vr.getFen(); |
e01e086d BA |
1176 | if (this.game.type == "live") { |
1177 | if (!!data.clock) this.game.clocks[colorIdx] = data.clock; | |
1178 | else this.game.clocks[colorIdx] += addTime; | |
1179 | } | |
92240cf0 | 1180 | // In corr games, just reset clock to mainTime: |
e01e086d BA |
1181 | else { |
1182 | this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; | |
1183 | } | |
1184 | // NOTE: opponent's initime is reset after "gotmove" is received | |
1185 | if ( | |
1186 | !this.game.mycolor || | |
1187 | moveCol != this.game.mycolor || | |
1188 | !!data.receiveMyMove | |
1189 | ) { | |
1190 | this.game.initime[nextIdx] = Date.now(); | |
1191 | } | |
e71161fb | 1192 | // If repetition detected, consider that a draw offer was received: |
f9c36b2d | 1193 | const fenObj = this.vr.getFenForRepeat(); |
e01e086d BA |
1194 | this.repeat[fenObj] = |
1195 | !!this.repeat[fenObj] | |
1196 | ? this.repeat[fenObj] + 1 | |
1197 | : 1; | |
f9c36b2d | 1198 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; |
e71161fb | 1199 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
dcff8e82 BA |
1200 | if (!!this.game.mycolor && !data.receiveMyMove) { |
1201 | // NOTE: 'var' to see that variable outside this block | |
1202 | var filtered_move = getFilteredMove(move); | |
1203 | } | |
cafe0166 BA |
1204 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
1205 | // Notify turn on MyGames page: | |
1206 | this.notifyMyGames( | |
1207 | "turn", | |
1208 | { | |
1209 | gid: this.gameRef.id, | |
1210 | turn: this.vr.turn | |
1211 | } | |
1212 | ); | |
1213 | } | |
aae89b49 BA |
1214 | // Since corr games are stored at only one location, update should be |
1215 | // done only by one player for each move: | |
e71161fb | 1216 | if ( |
f9c36b2d BA |
1217 | !!this.game.mycolor && |
1218 | !data.receiveMyMove && | |
e71161fb BA |
1219 | (this.game.type == "live" || moveCol == this.game.mycolor) |
1220 | ) { | |
1221 | let drawCode = ""; | |
1222 | switch (this.drawOffer) { | |
1223 | case "threerep": | |
1224 | drawCode = "t"; | |
1225 | break; | |
1226 | case "sent": | |
1227 | drawCode = this.game.mycolor; | |
1228 | break; | |
1229 | case "received": | |
1230 | drawCode = V.GetOppCol(this.game.mycolor); | |
1231 | break; | |
1232 | } | |
1233 | if (this.game.type == "corr") { | |
aae89b49 BA |
1234 | // corr: only move, fen and score |
1235 | this.updateCorrGame({ | |
e71161fb BA |
1236 | fen: this.game.fen, |
1237 | move: { | |
1238 | squares: filtered_move, | |
1239 | played: Date.now(), | |
dcff8e82 | 1240 | idx: origMovescount |
e71161fb BA |
1241 | }, |
1242 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
1243 | drawOffer: drawCode || "n" | |
1244 | }); | |
1245 | } | |
57eb158f BA |
1246 | else { |
1247 | const updateStorage = () => { | |
1248 | GameStorage.update(this.gameRef.id, { | |
1249 | fen: this.game.fen, | |
1250 | move: filtered_move, | |
1251 | moveIdx: origMovescount, | |
1252 | clocks: this.game.clocks, | |
1253 | initime: this.game.initime, | |
1254 | drawOffer: drawCode | |
1255 | }); | |
1256 | }; | |
1257 | // The active tab can update storage immediately | |
1258 | if (!document.hidden) updateStorage(); | |
1259 | // Small random delay otherwise | |
1260 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 1261 | } |
e69f159d | 1262 | } |
dcff8e82 BA |
1263 | // Send move ("newmove" event) to people in the room (if our turn) |
1264 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
e01e086d | 1265 | let sendMove = { |
dcff8e82 BA |
1266 | move: filtered_move, |
1267 | index: origMovescount, | |
1268 | // color is required to check if this is my move (if several tabs opened) | |
1269 | color: moveCol, | |
dcff8e82 BA |
1270 | cancelDrawOffer: this.drawOffer == "" |
1271 | }; | |
e01e086d BA |
1272 | if (this.game.type == "live") |
1273 | sendMove["clock"] = this.game.clocks[colorIdx]; | |
dcff8e82 BA |
1274 | this.opponentGotMove = false; |
1275 | this.send("newmove", {data: sendMove}); | |
1276 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
e01e086d BA |
1277 | // Do this at most 2 times, because mpore would mean network issues, |
1278 | // opponent would then be expected to disconnect/reconnect. | |
1279 | let counter = 1; | |
1280 | const currentUrl = document.location.href; | |
aae89b49 | 1281 | this.retrySendmove = setInterval( |
57eb158f | 1282 | () => { |
e01e086d BA |
1283 | if ( |
1284 | counter >= 3 || | |
1285 | this.opponentGotMove || | |
1286 | document.location.href != currentUrl //page change | |
1287 | ) { | |
aae89b49 | 1288 | clearInterval(this.retrySendmove); |
57eb158f BA |
1289 | return; |
1290 | } | |
c292ebb2 BA |
1291 | const oppsid = this.getOppsid(); |
1292 | if (!oppsid) | |
57eb158f | 1293 | // Opponent is disconnected: he'll ask last state |
aae89b49 | 1294 | clearInterval(this.retrySendmove); |
e01e086d BA |
1295 | else { |
1296 | this.send("newmove", { data: sendMove, target: oppsid }); | |
1297 | counter++; | |
1298 | } | |
57eb158f | 1299 | }, |
e01e086d | 1300 | 1500 |
57eb158f | 1301 | ); |
dcff8e82 | 1302 | } |
e01e086d BA |
1303 | else |
1304 | // Not my move or I'm an observer: just start other player's clock | |
1305 | this.re_setClocks(); | |
e71161fb | 1306 | }; |
f9c36b2d BA |
1307 | if ( |
1308 | this.game.type == "corr" && | |
1309 | moveCol == this.game.mycolor && | |
1310 | !data.receiveMyMove | |
1311 | ) { | |
a17ae317 | 1312 | let boardDiv = document.querySelector(".game"); |
5aa14a21 BA |
1313 | const afterSetScore = () => { |
1314 | doProcessMove(); | |
1315 | if (this.st.settings.gotonext && this.nextIds.length > 0) | |
1316 | this.showNextGame(); | |
1317 | else { | |
5aa14a21 | 1318 | // The board might have been hidden: |
5aa14a21 BA |
1319 | if (boardDiv.style.visibility == "hidden") |
1320 | boardDiv.style.visibility = "visible"; | |
e71161fb | 1321 | } |
5aa14a21 | 1322 | }; |
a17ae317 BA |
1323 | let el = document.querySelector("#buttonsConfirm > .acceptBtn"); |
1324 | // We may play several moves in a row: in case of, remove listener: | |
1325 | let elClone = el.cloneNode(true); | |
1326 | el.parentNode.replaceChild(elClone, el); | |
1327 | elClone.addEventListener( | |
1328 | "click", | |
1329 | () => { | |
1330 | document.getElementById("modalConfirm").checked = false; | |
1331 | if (!!data.score && data.score != "*") | |
1332 | // Set score first | |
1333 | this.gameOver(data.score, null, afterSetScore); | |
1334 | else afterSetScore(); | |
1335 | } | |
1336 | ); | |
1337 | // PlayOnBoard is enough, and more appropriate for Synchrone Chess | |
1338 | V.PlayOnBoard(this.vr.board, move); | |
1339 | const position = this.vr.getBaseFen(); | |
1340 | V.UndoOnBoard(this.vr.board, move); | |
5aa14a21 | 1341 | if (["all","byrow"].includes(V.ShowMoves)) { |
5aa14a21 BA |
1342 | this.curDiag = getDiagram({ |
1343 | position: position, | |
1344 | orientation: V.CanFlip ? this.game.mycolor : "w" | |
1345 | }); | |
f3fe29d8 BA |
1346 | document.querySelector("#confirmDiv > .card").style.width = |
1347 | boardDiv.offsetWidth + "px"; | |
5aa14a21 BA |
1348 | } else { |
1349 | // Incomplete information: just ask confirmation | |
a17ae317 | 1350 | // Hide the board, because otherwise it could reveal infos |
5aa14a21 | 1351 | boardDiv.style.visibility = "hidden"; |
a17ae317 | 1352 | this.moveNotation = getFullNotation(move); |
5aa14a21 | 1353 | } |
a17ae317 | 1354 | document.getElementById("modalConfirm").checked = true; |
6d68309a | 1355 | } |
aae89b49 | 1356 | else { |
5aa14a21 | 1357 | // Normal situation |
5aa14a21 | 1358 | if (!!data.score && data.score != "*") |
e01e086d BA |
1359 | this.gameOver(data.score, null, doProcessMove); |
1360 | else doProcessMove(); | |
aae89b49 | 1361 | } |
b4fb1612 | 1362 | }, |
5b4de147 | 1363 | cancelMove: function() { |
a17ae317 BA |
1364 | let boardDiv = document.querySelector(".game"); |
1365 | if (boardDiv.style.visibility == "hidden") | |
1366 | boardDiv.style.visibility = "visible"; | |
5b4de147 BA |
1367 | document.getElementById("modalConfirm").checked = false; |
1368 | this.$refs["basegame"].cancelLastMove(); | |
1369 | }, | |
5aa14a21 BA |
1370 | // In corr games, callback to change page only after score is set: |
1371 | gameOver: function(score, scoreMsg, callback) { | |
430a2038 | 1372 | this.game.score = score; |
5aa14a21 | 1373 | if (!scoreMsg) scoreMsg = getScoreMessage(score); |
a17ae317 | 1374 | this.game.scoreMsg = scoreMsg; |
5aa14a21 | 1375 | this.$set(this.game, "scoreMsg", scoreMsg); |
ab6f48ea BA |
1376 | const myIdx = this.game.players.findIndex(p => { |
1377 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
1378 | }); | |
6808d7a1 | 1379 | if (myIdx >= 0) { |
8477e53d | 1380 | // OK, I play in this game |
aae89b49 | 1381 | const scoreObj = { |
6808d7a1 BA |
1382 | score: score, |
1383 | scoreMsg: scoreMsg | |
aae89b49 | 1384 | }; |
5aa14a21 | 1385 | if (this.game.type == "live") { |
aae89b49 | 1386 | GameStorage.update(this.gameRef.id, scoreObj); |
5aa14a21 BA |
1387 | if (!!callback) callback(); |
1388 | } | |
1389 | else this.updateCorrGame(scoreObj, callback); | |
48ab808f | 1390 | // Notify the score to main Hall. TODO: only one player (currently double send) |
6808d7a1 | 1391 | this.send("result", { gid: this.game.id, score: score }); |
cafe0166 BA |
1392 | // Also to MyGames page (TODO: doubled as well...) |
1393 | this.notifyMyGames( | |
1394 | "score", | |
1395 | { | |
1396 | gid: this.gameRef.id, | |
1397 | score: score | |
1398 | } | |
1399 | ); | |
dcd68c41 | 1400 | } |
5aa14a21 | 1401 | else if (!!callback) callback(); |
6808d7a1 BA |
1402 | } |
1403 | } | |
a6088c90 BA |
1404 | }; |
1405 | </script> | |
7e1a1fe9 | 1406 | |
41c80bb6 | 1407 | <style lang="sass" scoped> |
c292ebb2 BA |
1408 | #infoDiv > .card |
1409 | padding: 15px 0 | |
1410 | max-width: 430px | |
1411 | ||
72ccbd67 | 1412 | .connected |
050ae3b5 | 1413 | background-color: lightgreen |
72ccbd67 | 1414 | |
ed06d9e9 BA |
1415 | #participants |
1416 | margin-left: 5px | |
1417 | ||
1418 | .anonymous | |
1419 | color: grey | |
1420 | font-style: italic | |
1421 | ||
ec905cbc BA |
1422 | #playersInfo > p |
1423 | margin: 0 | |
1424 | ||
430a2038 BA |
1425 | @media screen and (min-width: 768px) |
1426 | #actions | |
1427 | width: 300px | |
1428 | @media screen and (max-width: 767px) | |
1429 | .game | |
1430 | width: 100% | |
72ccbd67 | 1431 | |
430a2038 | 1432 | #actions |
cf94b843 | 1433 | display: inline-block |
1d6d7b1d | 1434 | margin: 0 |
feaf1bf7 BA |
1435 | |
1436 | button | |
1437 | display: inline-block | |
1438 | margin: 0 | |
1439 | display: inline-flex | |
1440 | img | |
1441 | height: 24px | |
1442 | display: flex | |
1443 | @media screen and (max-width: 767px) | |
1444 | height: 18px | |
a1c48034 | 1445 | |
050ae3b5 BA |
1446 | @media screen and (max-width: 767px) |
1447 | #aboveBoard | |
1448 | text-align: center | |
885d93a7 BA |
1449 | @media screen and (min-width: 768px) |
1450 | #aboveBoard | |
1451 | margin-left: 30% | |
050ae3b5 | 1452 | |
2f258c37 BA |
1453 | .variant-cadence |
1454 | padding-right: 10px | |
1455 | ||
1456 | .variant-name | |
8c5f5390 | 1457 | font-weight: bold |
77c50966 | 1458 | padding-right: 10px |
77c50966 | 1459 | |
feaf1bf7 BA |
1460 | span#nextGame |
1461 | background-color: #edda99 | |
1462 | cursor: pointer | |
1463 | display: inline-block | |
1464 | margin-right: 10px | |
1465 | ||
57eb158f | 1466 | span.name |
050ae3b5 | 1467 | font-size: 1.5rem |
57eb158f | 1468 | padding: 0 3px |
050ae3b5 | 1469 | |
57eb158f | 1470 | span.time |
050ae3b5 BA |
1471 | font-size: 2rem |
1472 | display: inline-block | |
57eb158f BA |
1473 | .time-left |
1474 | margin-left: 10px | |
1475 | .time-right | |
1476 | margin-left: 5px | |
1477 | .time-separator | |
1478 | margin-left: 5px | |
1479 | position: relative | |
1480 | top: -1px | |
1481 | ||
1482 | span.yourturn | |
1483 | color: #831B1B | |
1484 | .time-separator | |
1485 | animation: blink-animation 2s steps(3, start) infinite | |
1486 | @keyframes blink-animation | |
1487 | to | |
1488 | visibility: hidden | |
050ae3b5 BA |
1489 | |
1490 | .split-names | |
1491 | display: inline-block | |
1492 | margin: 0 15px | |
1493 | ||
5b4de147 | 1494 | #chatWrap > .card |
a1c48034 | 1495 | padding-top: 20px |
a154d45e | 1496 | max-width: 767px |
5b4de147 BA |
1497 | border: none |
1498 | ||
1499 | #confirmDiv > .card | |
1500 | max-width: 767px | |
1501 | max-height: 100% | |
cf94b843 | 1502 | |
dcd68c41 BA |
1503 | .draw-sent, .draw-sent:hover |
1504 | background-color: lightyellow | |
1505 | ||
1506 | .draw-received, .draw-received:hover | |
1507 | background-color: lightgreen | |
1508 | ||
1509 | .draw-threerep, .draw-threerep:hover | |
1510 | background-color: #e4d1fc | |
2f258c37 | 1511 | |
c292ebb2 BA |
1512 | .rematch-sent, .rematch-sent:hover |
1513 | background-color: lightyellow | |
1514 | ||
1515 | .rematch-received, .rematch-received:hover | |
1516 | background-color: lightgreen | |
1517 | ||
2f258c37 BA |
1518 | .somethingnew |
1519 | background-color: #c5fefe | |
5b4de147 BA |
1520 | |
1521 | .diagram | |
1522 | margin: 0 auto | |
5b4de147 BA |
1523 | width: 100% |
1524 | ||
1525 | #buttonsConfirm | |
1526 | margin: 0 | |
1527 | & > button > span | |
1528 | width: 100% | |
1529 | text-align: center | |
1530 | ||
1531 | button.acceptBtn | |
1532 | background-color: lightgreen | |
1533 | button.refuseBtn | |
1534 | background-color: red | |
7e1a1fe9 | 1535 | </style> |